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Difference between revisions of "v0.31:Grate"
m (→Floor Grate) |
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You can not have a {{L|stockpile}} on floor grates. | You can not have a {{L|stockpile}} on floor grates. | ||
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+ | Tiles below a floor grate do count as inside. They will not stop light. | ||
== Bars vs. Grates == | == Bars vs. Grates == |
Revision as of 08:02, 28 August 2010
This article is about an older version of DF. |
A grate is a Template:L-type item. It is used as a construction material for wall grates and floor grates.
Wall Grate
A wall grate is basically a Template:L, bar 2 differences:
- It is a Template:L instead of a Template:L. It doesn't overwrite the tile below it, and it can be smashed by building destroyers.
- It can be linked to a Template:L or Template:L. Once linked, it works like a linked Template:L which doesn't stop fluids or Template:Ls when closed. ??
Floor Grate
A floor grate blocks Template:L and item movement like a Template:L, but it lets Template:L, Template:L, and ranged attacks through like an open tile. It doesn't block line of sight. It can be linked. Triggered, it opens just like a hatch.
Floor grates must be attached Template:L (i.e. not diagonally) to firm ground or some solid construction (a wall, floor, etc), not (just) other grates.
A floor grate does NOT count as solid construction. You can not attach a floor, wall or any other Template:L to it. Neither can you place any Template:L ontop of it.
You can not have a Template:L on floor grates.
Tiles below a floor grate do count as inside. They will not stop light.
Bars vs. Grates
Vertical and horizontal Template:L seem to be functionally identical. The difference between grates and bars is that bars can only be made of Template:L but they can be constructed by any dwarf from Template:L and do not require an intermediate production step.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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