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Difference between revisions of "v0.31:Barrel"

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(No it's not my mistake)
m (Someone aksed this on the forums, so I though it would be useful to add it to the wiki just in case other people want to know it too.)
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For information on managing barrels in stockpiles, see {{L|using bins and barrels}}.
 
For information on managing barrels in stockpiles, see {{L|using bins and barrels}}.
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 +
When a barrel gets empty again after being used it will be used again after being hauled back to a furniture stockpile.
  
 
== Bugs ==
 
== Bugs ==

Revision as of 16:17, 1 March 2011

This article is about an older version of DF.
Barrel
÷
Construction
Materials Workshops Labors
Rooms

None

Barrels are storage units that, like Template:Ls and Template:Ls, conserve Template:L space by containing several items of the same type. They can be made out of Template:L at a a Template:L (requires one Template:L for each barrel) or forged from Template:L at a Template:L (requires 1 Template:L Template:Ls). Non-magma Template:Ls also require one Template:L of Template:L.

For information on managing barrels in stockpiles, see Template:L.

When a barrel gets empty again after being used it will be used again after being hauled back to a furniture stockpile.

Bugs

Due to the Template:L, most metal items require only one metal bar to be constructed.v0.31.03 Once this is fixed each barrel will most likely require 3 bars of metal (as in previous versions).


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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