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Difference between revisions of "v0.31:Barrel"

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(minor (added missing "large")
(Added information about workshops built from barrels)
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When a barrel gets empty again after being used it will be used again after being hauled back to a furniture stockpile.
 
When a barrel gets empty again after being used it will be used again after being hauled back to a furniture stockpile.
  
For most uses, barrels can be replaced by a stone, {{L|glass}} or {{L|ceramic}} {{L|pot}}.
+
For most uses, barrels can be replaced by a stone, {{L|glass}} or {{L|ceramic}} {{L|pot}}.
 +
 
 +
Barrels are used in building {{L|tanner's shop|tanner's shops}}, {{L|dyer's shop|dyer's shops}}, and {{L|ashery|asheries}}. Using a valuable masterwork or {{L|artifact}} barrel to build one of these buildings can significantly increase fortress {{L|wealth}}.
  
 
== Bugs ==
 
== Bugs ==

Revision as of 16:21, 27 September 2011

This article is about an older version of DF.
Barrel
÷
Construction
Materials Workshops Labors
Rooms

None

Barrels are storage units that, like Template:Ls, Template:Ls and Template:Ls, conserve Template:L space by containing several items of the same type. They can be made out of Template:L at a Template:L (requires one Template:L for each barrel) or forged from Template:L at a Template:L (requires 1 Template:L Template:Ls). Non-magma Template:Ls also require one Template:L of Template:L.

For information on managing barrels in stockpiles, see Template:L.

When a barrel gets empty again after being used it will be used again after being hauled back to a furniture stockpile.

For most uses, barrels can be replaced by a stone, Template:L or Template:L Template:L.

Barrels are used in building Template:L, Template:L, and Template:L. Using a valuable masterwork or Template:L barrel to build one of these buildings can significantly increase fortress Template:L.

Bugs

Due to the Template:L, most metal items require only one metal bar to be constructed.v0.31.03 Once this is fixed each barrel will most likely require 3 bars of metal (as in previous versions).


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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