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Difference between revisions of "v0.31:Archery target"
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Mason11987 (talk | contribs) (→Known Bugs: removing the "doesn't work" note, I think it's implied in stating it works since .31.11) |
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==Known Bugs== | ==Known Bugs== | ||
'''As of {{version|0.31.11}} Archery targets are functional. In order to conduct archery practice a dwarf in a squad must have a ranged weapon equipped, their squad must have ammunition [m][f] assigned, there must be bolts/arrows accessible, and the archery target must be constructed and the squad set to [t]rain.''' | '''As of {{version|0.31.11}} Archery targets are functional. In order to conduct archery practice a dwarf in a squad must have a ranged weapon equipped, their squad must have ammunition [m][f] assigned, there must be bolts/arrows accessible, and the archery target must be constructed and the squad set to [t]rain.''' | ||
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{{buildings}} | {{buildings}} |
Revision as of 10:42, 30 July 2010
This article is about an older version of DF. |
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
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Construction | |||||
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Materials | Jobs | ||||
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Purpose | |||||
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Archery targets are used to create Archery Ranges, which are used to train Template:L. They can be built from Template:L, which requires Template:L; Template:L or Template:L, which requires Template:L; or Template:L, which requires Template:L. They can also be built from Template:L made from the above materials.
Making an Archery Range
To make an Archery Range,
- query the constructed archery target and make a room
- Set the size with +/-
- Set the shooting direction with wasd
- Assign the range to the desired Template:L, who can then be set to sleep or train there individually or in groups, much like a Template:L.
The Template:L can then be used by Template:L dwarves to train ranged Template:L Template:L. Since Template:L are being used up by this training, it is a good idea to Template:L the dwarves to only use Template:L or Template:L bolts when training.
Notes
- The range must be at least 3 tiles wide in the shooting direction, so that the marksdwarf has somewhere to stand without being adjacent to the target.
- If you have a room underneath the targets you can channel the area on the sides of the target to save bolts (falling bolts doesn't get used up) but if you completely channel targets out recruits will stop training, as they require a straight walkable path to the target. A floor grate will NOT work.
- You need to have at least one space between each archery target. Targets that are side by side will be used by only one dwarf
Known Bugs
As of v0.31.11 Archery targets are functional. In order to conduct archery practice a dwarf in a squad must have a ranged weapon equipped, their squad must have ammunition [m][f] assigned, there must be bolts/arrows accessible, and the archery target must be constructed and the squad set to [t]rain.
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Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
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