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Difference between revisions of "v0.34:Building"
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Darchitect (talk | contribs) (A significant change to the Buildings page.) |
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− | + | The Building menu can be accessed from the main menu by pressing the {{k|b}} key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options. | |
− | + | Any item within this list, once built, can then be interacted with using the {{k|q}}:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the {{k|x}} key while within the {{k|q}} menu. You can also use {{k|t}}:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building. | |
− | + | The exception to this rule are items located under the {{k|C}}:Walls/Stairs/Floors sub-menu. These items are considered {{k|C}}onstructions, and as such, have no interactions available. These items are removed using the {{k|d}}:Designations-{{k|n}}:Remove Construction key. For more detail on how buildings and constructions interact, please see the [[Constructions]] article. | |
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Revision as of 22:02, 29 February 2012
This article is about an older version of DF. |
The Building menu can be accessed from the main menu by pressing the b key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options.
Any item within this list, once built, can then be interacted with using the q:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the x key while within the q menu. You can also use t:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building.
The exception to this rule are items located under the C:Walls/Stairs/Floors sub-menu. These items are considered Constructions, and as such, have no interactions available. These items are removed using the d:Designations-n:Remove Construction key. For more detail on how buildings and constructions interact, please see the Constructions article.
List of buildings
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Memorial hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Lever • Millstone • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other Buildings | |
Related Articles |
All information taken from the 40d section as it was still accurate. Only the table of building was added to.