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v0.31:Grate
Revision as of 17:57, 11 May 2010 by 85.222.41.193 (talk)
This article is about an older version of DF. |
Wall grate is basically a fortification, bar 2 differences:
- It is a building instead of a construction. It doesn't overwrite the tile below it, it can be smashed by building destroyers.
- It can be linked to a lever or pressure plate. Once linked, it works like a linked door which doesn't stop fluids or arrows when closed.
Floor grate blocks creature and item movement like a floor hatch, but it lets liquids and ranged attacks like an open tile. It doesn't block LOS. It can be linked. Triggered, it opens just like a hatch.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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