v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 19:47, 20 September 2012 diff hist +27 m v0.34:Coati man Rated article "Fine" using the rating script
- 19:46, 20 September 2012 diff hist +27 m v0.34:Chinchilla man Rated article "Fine" using the rating script current
- 19:46, 20 September 2012 diff hist +27 m v0.34:Chinchilla Rated article "Fine" using the rating script
- 19:46, 20 September 2012 diff hist +27 m v0.34:Cassowary man Rated article "Fine" using the rating script current
- 19:46, 20 September 2012 diff hist +27 m v0.34:Capuchin man Rated article "Fine" using the rating script current
- 19:46, 20 September 2012 diff hist +27 m v0.34:Bushtit man Rated article "Fine" using the rating script current
- 19:46, 20 September 2012 diff hist +27 m v0.34:Bushtit Rated article "Fine" using the rating script
- 19:46, 20 September 2012 diff hist +27 m v0.34:Bushmaster man Rated article "Fine" using the rating script current
- 19:46, 20 September 2012 diff hist +27 m v0.34:Bushmaster Rated article "Fine" using the rating script
- 19:46, 20 September 2012 diff hist +27 m v0.34:Brown recluse spider man Rated article "Fine" using the rating script
- 20:45, 19 September 2012 diff hist -18 v0.34:Magma-safe →Magma-safe material: use proper floodgate symbol
- 01:17, 19 September 2012 diff hist +72 40d:Megabeast
- 01:07, 19 September 2012 diff hist +83 40d:Megabeast found the code
- 00:04, 19 September 2012 diff hist +10 40d:Dungeon master confirmed from disassembly - PROGRESS_POPULATION=2 (pop 50) and at least 1 map feature (including rivers/brooks) discovered)
- 00:01, 19 September 2012 diff hist 0 m 40d:Duke current
- 00:01, 19 September 2012 diff hist 0 40d:Count current
- 00:01, 19 September 2012 diff hist 0 m 40d:Baron
- 00:00, 19 September 2012 diff hist +49 40d:Duke
- 00:00, 19 September 2012 diff hist +19 40d:Count
- 23:59, 18 September 2012 diff hist -823 40d:Baron confirmed from disassembly
- 21:56, 18 September 2012 diff hist +33 40d:Liaison Redirected page to 40d:Outpost liaison current
- 21:56, 18 September 2012 diff hist -33 40d:Liaison Blanked the page
- 21:56, 18 September 2012 diff hist +4,836 40d:Guild representative
- 21:45, 18 September 2012 diff hist -1,151 40d:Outpost liaison
- 21:34, 18 September 2012 diff hist +5,028 40d:Outpost liaison
- 21:34, 18 September 2012 diff hist -5,020 40d:Liaison Redirected page to 40d:Outpost liaison
- 21:32, 18 September 2012 diff hist -19 40d:Broker
- 21:31, 18 September 2012 diff hist -175 40d:Manager →Changing name
- 21:29, 18 September 2012 diff hist +276 m 40d Talk:Fortress current
- 21:28, 18 September 2012 diff hist -13 v0.34:Monarch
- 21:28, 18 September 2012 diff hist -22 v0.31:Monarch current
- 21:26, 18 September 2012 diff hist -325 v0.31:Fortress →Nomenclature current
- 21:26, 18 September 2012 diff hist -325 v0.34:Fortress →Nomenclature
- 21:20, 18 September 2012 diff hist -499 40d:Fortress →Nomenclature: From disassembly - fortress ranks are linked to both population AND "diverse tasks", and these are presumably what are required to get the Baron/Count/Duke
- 21:19, 18 September 2012 diff hist +767 40d:Entity token from disassembly
- 20:58, 18 September 2012 diff hist +10 m 40d:Mayor
- 17:53, 18 September 2012 diff hist -10 v0.34:Plant token →Basic Tokens: confirmed with DFHack
- 17:41, 18 September 2012 diff hist -20 40d:Wood token
- 17:40, 18 September 2012 diff hist +204 v0.34:Creature token →F: assuming same behavior as previous versions
- 17:39, 18 September 2012 diff hist +204 v0.31:Creature token →F: assuming same behavior as previous versions
- 17:39, 18 September 2012 diff hist +32 40d:Creature token →F: assuming same behavior as 23a (which is almost definitely correct)
- 17:38, 18 September 2012 diff hist +341 23a:Creature token →F: actual behavior confirmed from disassembly
- 21:13, 17 September 2012 diff hist -63 m 40d:Thrower current
- 21:08, 17 September 2012 diff hist -166 v0.31:Trap design N/A current
- 03:58, 17 September 2012 diff hist +9 m v0.34:Machine component →Connection and activation: chains too
- 03:56, 17 September 2012 diff hist +7 m v0.34:Machine component →Construction
- 03:56, 17 September 2012 diff hist +7 m v0.34:Machine component it's "stable foundation", not "solid base"
- 03:49, 17 September 2012 diff hist -165 v0.34:Trap design →Drawbridge trap: BUILDINGDESTROYER creatures have NEVER been able to destroy bridges of any kind
- 23:13, 14 September 2012 diff hist +14 v0.34:Galena smelted 10 galena and somehow got 22 silver bars along with the expected 40 lead bars. Something tells me it's doing a random(50%) 4 times in a row
- 23:10, 14 September 2012 diff hist +9 m v0.34:Galena Reverted edits by Slythe1 (talk) to last revision by Dharma