v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 22:51, 4 March 2013 diff hist -101 v0.34:Miasma giant desert scorpion venom causes necrosis, and it is neither blood nor randomly generated
- 22:50, 4 March 2013 diff hist -26 v0.31:Miasma →Rotten Items current
- 22:46, 4 March 2013 diff hist +32 m 40d:Chunk
- 19:58, 4 March 2013 diff hist +13 23a:Alchemist (noble) making golden salve won't help, but making gnomeblight will current
- 19:56, 4 March 2013 diff hist +46 23a:House fer
- 15:36, 28 February 2013 diff hist +161 v0.34:Reactions →Modifiers
- 21:01, 27 February 2013 diff hist +10 v0.34:Ghost It's my recollection that you have to bury ALL parts, and a recent forum post seems to confirm this
- 21:32, 25 February 2013 diff hist +228 v0.34 Talk:Orca current
- 04:39, 24 February 2013 diff hist +42 23a:Steam just tested in 0.23.130, and it's totally harmless
- 02:21, 24 February 2013 diff hist -303 v0.34:Noise this is meaningless
- 02:16, 24 February 2013 diff hist -11 m 23a:Bedroom →Design tips current
- 02:15, 24 February 2013 diff hist -25 m User talk:Quietust →Link template
- 02:14, 24 February 2013 diff hist +451 User talk:Quietust →Link template
- 22:55, 21 February 2013 diff hist -13 Two handed sword Redirected page to Two-handed sword
- 22:54, 21 February 2013 diff hist 0 v0.34:Long sword
- 22:54, 21 February 2013 diff hist 0 m v0.34:Weapon
- 22:53, 21 February 2013 diff hist +37 N v0.34:Two handed sword moved DF2012:Two handed sword to DF2012:Two-handed sword: it's hyphenated in-game current
- 22:53, 21 February 2013 diff hist 0 m v0.34:Two-handed sword moved DF2012:Two handed sword to DF2012:Two-handed sword: it's hyphenated in-game
- 20:28, 20 February 2013 diff hist +12 v0.34:Bow
- 20:26, 20 February 2013 diff hist +1 m 23a:Other weapon current
- 22:49, 19 February 2013 diff hist +13 m v0.34:Inorganic material definition token →ENVIROMENT and ENVIRONMENT_SPEC: I find this highly unlikely, since the game would have to determine whether or not the inclusion was a CLUSTER_ONE (raw adamantine has a special case because of [DEEP_SPECIAL])
- 22:44, 19 February 2013 diff hist +114 m v0.34:Inorganic material definition token
- 16:57, 17 February 2013 diff hist -292 v0.34:World token Don't substitute templates in! Also, don't remove existing templates! current
- 19:50, 15 February 2013 diff hist +3 m v0.34:Glass →Glass and magma
- 20:52, 8 February 2013 diff hist +228 v0.34:Physics →Urist McPauli's Conditional Inclusion Principle
- 20:47, 8 February 2013 diff hist +111 v0.34:Physics →Matter annihilation: dwarves gain weight over time; in fact, once they max out, the equilibrium between fat and digested food causes significant amounts of lag
- 20:43, 8 February 2013 diff hist +24 v0.34:Physics →The Dwarven status quo
- 20:36, 8 February 2013 diff hist +1,251 40d:Guild representative →Requests
- 20:08, 8 February 2013 diff hist +77 m 23a:Guild representative
- 20:06, 8 February 2013 diff hist 0 m 23a:Guild representative
- 20:05, 8 February 2013 diff hist -3 23a:Outpost liaison
- 20:03, 8 February 2013 diff hist -2,247 v0.31:Liaison Redirected page to v0.31:Outpost liaison current
- 20:03, 8 February 2013 diff hist +1,808 v0.31:Outpost liaison
- 19:53, 8 February 2013 diff hist -73 Category:Missing current version
- 15:55, 6 February 2013 diff hist -90 v0.34:Maximizing framerate You do NOT need to specify "DF2012:" in links when the page you're on is already in the DF2012 namespace (same for v0.31, 40d, and 23a)
- 19:02, 3 February 2013 diff hist +42 User:Quietust →Improvements: it looks like it doesn't cause problems
- 18:30, 3 February 2013 diff hist -2 User:Quietust →Bugfixes: tweak patch
- 18:28, 3 February 2013 diff hist +226 User:Quietust →Bugfixes: found and fixed another 23a bug
- 17:37, 3 February 2013 diff hist +42 v0.34:Black pyrope
- 17:35, 3 February 2013 diff hist +44 v0.34:Red pyrope
- 01:13, 1 February 2013 diff hist -76 m 23a:Gremlin if you're going to add D for Dwarf content, mark it; also, there needs to be more than just one line...
- 20:41, 28 January 2013 diff hist +1 m v0.34:Object testing arena →Modifying the Arena layout
- 20:40, 28 January 2013 diff hist +420 v0.31:Moss current
- 20:38, 28 January 2013 diff hist +420 23a:Moss
- 20:38, 28 January 2013 diff hist +420 40d:Moss
- 20:38, 28 January 2013 diff hist +420 v0.34:Moss illustration current
- 17:47, 27 January 2013 diff hist +14 v0.34:Giant sponge
- 15:00, 24 January 2013 diff hist 0 v0.34:Quickstart guide Undo revision 180580 by Oddity (talk) - actually, you're wrong: < goes UP and > goes DOWN in the default keybindings
- 20:41, 21 January 2013 diff hist +39 23a:Chasm →Chasm monsters
- 20:19, 21 January 2013 diff hist +164 23a:Chasm →Chasm monsters