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Difference between revisions of "40d:Fortification"

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(Changed information to reflect current version. Added information about construction, removed references to old DF layout (cave river, chasm, magma))
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[[Category:Military]]
 
[[Category:Military]]
Fortifications are like arrow slits, and used in the [[defense]] of your fortress.  They are most commonly used along the outside wall of your fortress, so that [[Marksdwarf|marksdwarves]] and [[siege engine]]s can fire at enemies from within the mountain.  However, some players also create fortifications inside the fortress, facing the [[chasm]] or the [[river]] where monsters sometimes leap out of ambush.
 
  
Damaged rock cannot be used for fortifications, meaning that the westernmost tiles of mountain rock may need to be mined away to expose the solid rock behind it.  
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Fortifications are arrow slits used in the [[defense]] of your fortress.  They are most commonly used along the outside walls of your fortress, so that [[Marksdwarf|marksdwarves]] and [[siege engine]]s{{verify}} can fire at enemies from within the mountain.  They can be carved from cave walls or built like any other [[construction]].
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== Carving ==
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Damaged rock cannot be used for fortifications, meaning that the outermost tiles of mountain rock may need to be mined away to expose the solid rock behind it.  
  
 
A fortified wall can only be one tile wide.  What this means is that you need to hollow out a room directly behind the wall you want to fortify.  It is smartest to set this room up as a [[barracks]], or to put an [[archery target]] in there.  That way, off-duty soldiers will be milling about at all times, and they will be ready to fire upon anyone who gets too close to the fortress.
 
A fortified wall can only be one tile wide.  What this means is that you need to hollow out a room directly behind the wall you want to fortify.  It is smartest to set this room up as a [[barracks]], or to put an [[archery target]] in there.  That way, off-duty soldiers will be milling about at all times, and they will be ready to fire upon anyone who gets too close to the fortress.
  
Once you have chosen the wall you want to carve, designate it for stone detailing (['''d''']-['''s''']) along its length.  After it has been smoothed (do not double-detail it, or you risk tantrums), then re-designate the same wall for fortifications (['''d''']-['''a'''])From this point forward, marksdwarves, [[ballista]]s, and even [[catapult]]s will be able to fire through the fortifications (don't ask me to explain the physics of the catapults!). However, enemy ranged attackers can attack you from either side of the fortification, no matter which side was fortified.
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Once you have chosen the wall you want to carve, smooth the stone along its length using {{K|d}} -> {{K|s}}.  After it has been smoothed, re-designate the same wall for fortifications using {{K|d}} -> {{K|a}}.  Stone smoothing and fortification require a dwarf that does [[Stone detailing]].   
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After completion, marksdwarves, [[ballista]]s{{verify}}, and even [[catapult]]s{{verify}} will be able to fire through the fortifications. However, enemy ranged attackers can attack you from either side of the fortification, no matter which side was fortified.
  
A couple of final observations:
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Note: A fortified tile cannot contain [[gem]]s or [[ore]].
* A fortified tile cannot contain [[gem]]s or [[ore]], meaning that some [[chasm]] fortifications will be incomplete if they intersect a metal vein.
 
* If you have no fortifications at all, the [[Nobles|Captain of the Guard]] might have an unhappy thought about the security of the fortress.
 
  
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== Construction ==
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Fortifications can also be constructed from [[block]]s, [[wood]] or [[stone]] using {{K|b}} -> {{K|C}} -> {{K|F}}.  They must be built tile by tile as there is no way to build more than one at a time.{{ver|0.27.169.33a}}  Construction of wooden fortifications require the [[Carpentry]] skill, while fortifications made of block or stone require the [[Masonry]] skill. 
  
 
{{Buildings}}
 
{{Buildings}}

Revision as of 21:50, 6 November 2007


Fortifications are arrow slits used in the defense of your fortress. They are most commonly used along the outside walls of your fortress, so that marksdwarves and siege engines[Verify] can fire at enemies from within the mountain. They can be carved from cave walls or built like any other construction.

Carving

Damaged rock cannot be used for fortifications, meaning that the outermost tiles of mountain rock may need to be mined away to expose the solid rock behind it.

A fortified wall can only be one tile wide. What this means is that you need to hollow out a room directly behind the wall you want to fortify. It is smartest to set this room up as a barracks, or to put an archery target in there. That way, off-duty soldiers will be milling about at all times, and they will be ready to fire upon anyone who gets too close to the fortress.

Once you have chosen the wall you want to carve, smooth the stone along its length using d -> s. After it has been smoothed, re-designate the same wall for fortifications using d -> a. Stone smoothing and fortification require a dwarf that does Stone detailing.

After completion, marksdwarves, ballistas[Verify], and even catapults[Verify] will be able to fire through the fortifications. However, enemy ranged attackers can attack you from either side of the fortification, no matter which side was fortified.

Note: A fortified tile cannot contain gems or ore.

Construction

Fortifications can also be constructed from blocks, wood or stone using b -> C -> F. They must be built tile by tile as there is no way to build more than one at a time.v0.27.169.33a Construction of wooden fortifications require the Carpentry skill, while fortifications made of block or stone require the Masonry skill.


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Animal trapAnvilArmor standBedBinBucketCabinetCageCoffinContainerRestraintSeatStatueTableWeapon rack

Access
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Constructions
Machine & Trap parts
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