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Difference between revisions of "40d:Guild"

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m (Rated article "Fine" using the rating script.)
(mostly from memory, guilds are less functional in 0.27+ compared to 0.23)
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If your dwarves are not given enough work to do, particularly after the [[economy]] has activated, they may request a meeting with your [[Manager]] to complain about the lack of work. Once enough complaints are received, the Manager will then meet with the [[Mayor]]. Sometimes, this results in the message "(Name), Mayor has taken a request from the (Profession) Guild.", often followed by "(Name), Mayor has mandated that certain jobs be completed.", resulting in a [[mandate]] that simply requires a number of jobs involving the stated profession to be completed (such as mining out 1 tile for each Miners Guild job).
 
  
Guilds currently exist for [[miner]]s, [[carpenter]]s, [[mason]]s, [[metalsmith]]s, [[jeweler]]s, and [[craftsdwarf|craftsmen]].
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Once the [[economy]] has activated, dwarves that are underemployed may request a meeting with your [[Manager]] to complain about the lack of work. These complaints will be subsequently relayed to the [[Mayor]].
  
Each guild has its own wage rate - if circumstances result in guild members being chronically unemployed, the Mayor may temporarily boost their wages to compensate, giving the message "(Name), Mayor has changed the guild wages."
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The following guilds exist:
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* Miners guild - [[Miner]]s
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* Carpenters guild - [[Carpenter]]s
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* Masons guild - [[Mason]]s
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* Metalsmiths guild - [[Metalsmith]]s
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* Jewelers guild - [[Jeweler]]s
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* Craftsdwarves guild - [[Craftsdwarf|Craftsdwarves]] and [[Mechanic]]s
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At the beginning of each season, the Mayor will respond to the 3 guilds which made the most requests by either raising the guild's wages to 150% for the next season or by making a [[mandate]] "that certain jobs be completed". If more than 3 guilds have made requests during one season, their requests will be ignored.
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Unlike in previous versions, ignoring guild requests has no noticeable effect on gameplay - there are no individual guild leaders which would receive happy or unhappy thoughts (these may instead go to the Manager), and work slowdowns no longer happen.
  
 
{{Category|Nobles}}
 
{{Category|Nobles}}
 
{{Category|Jobs}}
 
{{Category|Jobs}}

Revision as of 21:48, 13 October 2014

This article is about an older version of DF.

Once the economy has activated, dwarves that are underemployed may request a meeting with your Manager to complain about the lack of work. These complaints will be subsequently relayed to the Mayor.

The following guilds exist:

At the beginning of each season, the Mayor will respond to the 3 guilds which made the most requests by either raising the guild's wages to 150% for the next season or by making a mandate "that certain jobs be completed". If more than 3 guilds have made requests during one season, their requests will be ignored.

Unlike in previous versions, ignoring guild requests has no noticeable effect on gameplay - there are no individual guild leaders which would receive happy or unhappy thoughts (these may instead go to the Manager), and work slowdowns no longer happen.