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Difference between revisions of "Ruin"

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Ruins will appear on the map is when a player-made [[DF2014:Fortress mode|fortress]] is abandoned to ruin rather than retired or when sites belonging to any civilized race are abandoned or destroyed due to invading armies or megabeasts. These abandoned fortresses and other sites will appear as {{Raw Tile|μ|#808080|#000000}} on the world and fast travel maps in both Fortress and [[Adventure mode]] and sites belonging to the player race (normally dwarves) may be reclaimed using [[Reclaim fortress mode]].
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Ruins will appear on the map when a player-made [[DF2014:Fortress mode|fortress]] is abandoned to ruin rather than retired or when sites belonging to any civilized race are abandoned or destroyed due to invading armies or megabeasts. These abandoned fortresses and other sites will appear as {{Raw Tile|μ|#808080|#000000}} on the world and fast travel maps in both Fortress and [[Adventure mode]] and sites belonging to the player race (normally dwarves) may be reclaimed using [[Reclaim fortress mode]].
  
 
Barring abandonment, ruins typically appear when a [[civilization]] which is at [[war]] with another civilization does not [[Entity token|[LIKES_SITE:x]]] the type of site that they have just taken over (and presumably slaughter[ed] all the inhabitants.){{verify}} Megabeasts such as [[DF2014:Forgotten beast|Forgotten Beasts]] and [[DF2014:Titan|Titans]] also appear to frequently kill and/or drive out the residents of, and take up residence in, dwarven fortresses. This has the potential of making those reclaims exceptionally [[DF2014:Fun|dangerous]] depending on the monster. Abandoned settlements and such may or may not be reclaimed by their parent civilization during either world gen or gameplay.
 
Barring abandonment, ruins typically appear when a [[civilization]] which is at [[war]] with another civilization does not [[Entity token|[LIKES_SITE:x]]] the type of site that they have just taken over (and presumably slaughter[ed] all the inhabitants.){{verify}} Megabeasts such as [[DF2014:Forgotten beast|Forgotten Beasts]] and [[DF2014:Titan|Titans]] also appear to frequently kill and/or drive out the residents of, and take up residence in, dwarven fortresses. This has the potential of making those reclaims exceptionally [[DF2014:Fun|dangerous]] depending on the monster. Abandoned settlements and such may or may not be reclaimed by their parent civilization during either world gen or gameplay.

Revision as of 21:11, 23 July 2014

This article is about the current version of DF.
Note that some content may still need to be updated.

Ruins will appear on the map when a player-made fortress is abandoned to ruin rather than retired or when sites belonging to any civilized race are abandoned or destroyed due to invading armies or megabeasts. These abandoned fortresses and other sites will appear as μ on the world and fast travel maps in both Fortress and Adventure mode and sites belonging to the player race (normally dwarves) may be reclaimed using Reclaim fortress mode.

Barring abandonment, ruins typically appear when a civilization which is at war with another civilization does not [LIKES_SITE:x] the type of site that they have just taken over (and presumably slaughter[ed] all the inhabitants.)[Verify] Megabeasts such as Forgotten Beasts and Titans also appear to frequently kill and/or drive out the residents of, and take up residence in, dwarven fortresses. This has the potential of making those reclaims exceptionally dangerous depending on the monster. Abandoned settlements and such may or may not be reclaimed by their parent civilization during either world gen or gameplay.

See the Map legend for more information on map symbols.

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