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Difference between revisions of "v0.31:Archery target"

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("Known Bugs" -> "Bugs": Template links to "Bugs" anchor.)
(→‎Notes: Verified and updated.)
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==Notes==
 
==Notes==
*The range must be at least 3 tiles wide in the shooting direction, so that the marksdwarf has somewhere to stand without being adjacent to the target.
+
*The size of the room (range) must be such that the marksdwarf is not standing adjacent to the target.
*If you have a room underneath the targets you can channel the area on the sides of the target to save bolts (falling bolts doesn't get used up) but if you completely channel targets out recruits will stop training, as they require a straight walkable path to the target. A floor grate will NOT work.
+
*If you have a room underneath the targets you can channel the area on the sides of the target to save bolts (falling bolts don't break) but if you completely channel targets out recruits will stop training, as they require a straight walkable path to the target. A floor grate will NOT work. This also can be a case of futility since the dwarfs will constantly be pathing to bolts, shooting one, and pathing again.  Stacks are preferred to optimize the time they are actually shooting.
*Only one dwarf can use an archery target at a time. There are no 'archery' demonstrations (verify).
+
*Experience is granted per shot, not per target hit.
*You need to have at least one space between each archery target. Targets that are side by side will be used by only one dwarf
+
*Only one dwarf can use an archery target at a time.
 +
*There are also 'archery' demonstrations.
  
 
==Bugs==
 
==Bugs==

Revision as of 04:50, 13 August 2010

This article is about an older version of DF.
Archery target

b-A

X
X
Construction
Materials Jobs

1 of

1 of

Purpose
  • Make Archery range

Archery targets are used to create Archery Ranges, which are used to train Template:L. They can be built from Template:L, which requires Template:L; Template:L or Template:L, which requires Template:L; or Template:L, which requires Template:L. They can also be built from Template:L made from the above materials.

Making an Archery Range

To make an Archery Range,

  1. query the constructed archery target and make a room
  2. Set the size with +/-
  3. Set the shooting direction with wasd
  4. Assign the range to the desired Template:L, who can then be set to sleep or train there individually or in groups, much like a Template:L.

The Template:L can then be used by Template:L dwarves to train ranged Template:L Template:L. Since Template:L are being used up by this training, it is a good idea to Template:L the dwarves to only use Template:L or Template:L bolts when training.

Notes

  • The size of the room (range) must be such that the marksdwarf is not standing adjacent to the target.
  • If you have a room underneath the targets you can channel the area on the sides of the target to save bolts (falling bolts don't break) but if you completely channel targets out recruits will stop training, as they require a straight walkable path to the target. A floor grate will NOT work. This also can be a case of futility since the dwarfs will constantly be pathing to bolts, shooting one, and pathing again. Stacks are preferred to optimize the time they are actually shooting.
  • Experience is granted per shot, not per target hit.
  • Only one dwarf can use an archery target at a time.
  • There are also 'archery' demonstrations.

Bugs

As of v0.31.11 Archery targets are functional. In order to conduct archery practice a dwarf in a squad must have a ranged weapon equipped, their squad must have ammunition [m][f] assigned, there must be bolts/arrows accessible, and the archery target must be constructed and the squad set to [t]rain.


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