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Difference between revisions of "v0.31:Jail"

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(Complete rewrite. Better grammar, more suggestions, better formatting, etc. etc. And I think my work is now Exceptional.)
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A jail is a type of area used by the {{l|justice}} system within your dwarven community, often referred as a prison. In order to designate areas for use with {{l|chain|chains}}, {{l|cage|cages}}, or {{l|rope|ropes}} (as are the only current things used), a {{l|restraint}} must be built ({{k|b}} + {{k|v}}), and prepared for your dwarven justice ({{k|q}} + get the X to it, {{k|r}} to size up the room space, and {{k|j}} to set it to be used for justice).
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A jail is a room used by the {{l|justice}} system within your dwarven community, also known as a prison. They are designated from a constructed {{l|restraint}}, by {{k|q}}uerying the restraint, designating it as a {{k|r}}oom, and then setting it to be used for {{k|j}}ustice.
  
As your dwarves break the law, your {{l|Sheriff}}/{{l|Captain of the guard|Captain of the Guard}}, or any {{l|fortress guard|Fortress Guard}}, will place them in one of the designated chains. However, should they be unable to (no jail, jail is full, or if the crime is terrible enough, AND if you have one already...), the {{l|Hammerer}} will come to give them a severe hammer beating, which will cause quite a {{l|tantrum spiral|commotion}}.
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As your dwarves break the law, your {{l|Sheriff}}/{{l|Captain of the guard|Captain of the Guard}}, or any {{l|Fortress guard|Fortress Guard}}, will place them in one of the designated restraints. However, should they be unable to (no jail, jail is full, or if the crime is terrible enough, AND if you have one already...), the {{l|Hammerer}} will come to give them a severe hammer beating, which will cause quite a {{l|tantrum spiral|commotion}}.
 
== Jail 101 ==
 
== Jail 101 ==
It's very easy to make a successful jail, that could later end in a {{l|dwarf}} becoming {{l|berserk}}, or otherwise {{l|insanity|differently insane}} if his happiness isn't in well enough check, which can lead to quite a lot of different things. However, is easily avoidable if certain conditions are met.
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Constructing a jail is simple. Build a few restraints, such as {{l|cage}}s, {{l|chain}}s, and {{l|rope}}s. Designate them as jail cells. Ta-dah, you have a jail.
=== Keeping your prisoners manageable ===
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As you know, they're prone to throwing a tantrum, and sometimes, able to break free from ropes, and perhaps later, lead to being a very angry dwarf. There are ways to try and keep their happiness in check. For starters, building a bed would help give them somewhere to {{l|sleep}} rather than complaining about being sleepy, aswell as adding {{l|stockpile|stockpiles}} to make sure they don't get angry over being boozeless, and hungered from waiting for {{l|food}}.{{verify}} However, annoyingly enough would be if they break free from their prison sentence by breaking their ropes. This will instead make it easier to make your jail cells have chains instead of rope, as they can't break chains. Should all else fail, there are many ways to have {{l|fun}} with them.
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Unfortunately, being imprisoned tends to make dwarves unhappy... and unhappy dwarves throw {{l|tantrum}}s, if they don't go outright {{l|berserk}} or otherwise {{l|Insanity|insane}}.
=== Giving them something to look at ===
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=== Keeping your prisoners secure ===
Improving their {{l|Thought|happiness}} with proper management is one thing, but you should give them something else that will help improve their mood even more. If their doors were set as internal, they will be able to admire the door, giving them a happy thought, and they will even admire their own chains too. However, there are other ways of happiness. For example, you can engrave your prison, which will give them a lot more to look at, and more happy thoughts. This can help lessen their tantrums even more.
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The first thing to consider is the type of restraint:
=== Noble in the prison ===
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* Ropes, being made of plant fiber and therefore weaker than metal chains, can sometimes be broken by strong dwarves, thus letting them escape and wreak more havoc.
You are bound to have a {{l|noble}} sent to prison sooner or later. Should such a thing happen, you should learn what kind of noble the dwarf is. For example, you get your bookkeeper imprisoned, and he can no longer work on anything. It's easy to give him something to work with, by building a chair inside a jail cell. Should your {{l|Expedition Leader|expedition leader}}/{{l|Mayor|mayor}} be imprisoned, he will still be able to conduct the meeting, regardless if he is chained up or not. Remember, when a noble is in the prison, it's easy to figure out what to do.
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* Cages, strong as they are, don't permit the dwarf within to move around and make use of the surroundings. A caged dwarf, therefore, is forced to sleep on the bottom of the cage, has to be given food and water, and can't do anything besides wait for his prison term to end.
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The best choice of restraint is therefore a good strong metal chain. A high-quality chain will also let the prisoner admire it, giving him a boost to his {{l|Thought|happiness}}.
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=== Give them something to look at ===
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With the choice of restraint made, now we worry about the surroundings. A chained dwarf, like a chained animal, can move around in a 3x3 square centered on the chain. This allows him to use things in that space and look at items bordering it:
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* A {{l|bed}} gives the dwarf a comfortable place to sleep. Designating it as a {{l|dormitory}} even avoids the minor negative thought of "sleeping without a room".
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* A small stockpile of good {{l|food}}, such as {{l|Kitchen|prepared meals}}, lets the prisoner eat when he's hungry, instead of when your haulers are free to feed them, and lets you provide high-quality stuff instead of whatever random item the hauler grabs.
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* Likewise, a small stockpile of {{l|alcohol}} lets the prisoner drink that, instead of being forced to drink {{l|water}}.
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* And, of course, a {{l|Throne|chair}} and {{l|table}} give him a place to eat and drink. Bonus points if you designate a private {{l|dining room}} and assign it to the prisoner.
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* Building all this out of high-{{l|Item quality|quality}} {{l|furniture}} will let the prisoner admire it, gaining happiness every time.
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* {{l|Smoothing}} and {{l|engraving}} the jail's surroundings will also give the prisoner something to look at.
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* If you enclose the restraint in walls with a door, setting the door(s) to internal will let the prisoner admire those too.
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=== Imprisoned Nobles ===
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Eventually, save with the greatest of care and micromanagement, one or another of your {{l|noble}}s will run afoul of the justice system, and be imprisoned. As with a regular dwarf, this means they will be unable to make use of their regular {{l|office}}s and other rooms. If it turns out to be your {{l|bookkeeper}}, for example, then you can build a chair within his reach and designate it as his office, and that will let him continue to work. Similarly, a {{l|expedition leader}} or {{l|mayor}}, if imprisoned by a chain, can hold meetings with your liaison, and if you designate an office for him, might even be happy to do so.
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{{buildings}}
 
{{buildings}}

Revision as of 01:01, 28 May 2010

This article is about an older version of DF.

A jail is a room used by the Template:L system within your dwarven community, also known as a prison. They are designated from a constructed Template:L, by querying the restraint, designating it as a room, and then setting it to be used for justice.

As your dwarves break the law, your Template:L/Template:L, or any Template:L, will place them in one of the designated restraints. However, should they be unable to (no jail, jail is full, or if the crime is terrible enough, AND if you have one already...), the Template:L will come to give them a severe hammer beating, which will cause quite a Template:L.

Jail 101

Constructing a jail is simple. Build a few restraints, such as Template:Ls, Template:Ls, and Template:Ls. Designate them as jail cells. Ta-dah, you have a jail.

Unfortunately, being imprisoned tends to make dwarves unhappy... and unhappy dwarves throw Template:Ls, if they don't go outright Template:L or otherwise Template:L.

Keeping your prisoners secure

The first thing to consider is the type of restraint:

  • Ropes, being made of plant fiber and therefore weaker than metal chains, can sometimes be broken by strong dwarves, thus letting them escape and wreak more havoc.
  • Cages, strong as they are, don't permit the dwarf within to move around and make use of the surroundings. A caged dwarf, therefore, is forced to sleep on the bottom of the cage, has to be given food and water, and can't do anything besides wait for his prison term to end.

The best choice of restraint is therefore a good strong metal chain. A high-quality chain will also let the prisoner admire it, giving him a boost to his Template:L.

Give them something to look at

With the choice of restraint made, now we worry about the surroundings. A chained dwarf, like a chained animal, can move around in a 3x3 square centered on the chain. This allows him to use things in that space and look at items bordering it:

  • A Template:L gives the dwarf a comfortable place to sleep. Designating it as a Template:L even avoids the minor negative thought of "sleeping without a room".
  • A small stockpile of good Template:L, such as Template:L, lets the prisoner eat when he's hungry, instead of when your haulers are free to feed them, and lets you provide high-quality stuff instead of whatever random item the hauler grabs.
  • Likewise, a small stockpile of Template:L lets the prisoner drink that, instead of being forced to drink Template:L.
  • And, of course, a Template:L and Template:L give him a place to eat and drink. Bonus points if you designate a private Template:L and assign it to the prisoner.
  • Building all this out of high-Template:L Template:L will let the prisoner admire it, gaining happiness every time.
  • Template:L and Template:L the jail's surroundings will also give the prisoner something to look at.
  • If you enclose the restraint in walls with a door, setting the door(s) to internal will let the prisoner admire those too.

Imprisoned Nobles

Eventually, save with the greatest of care and micromanagement, one or another of your Template:Ls will run afoul of the justice system, and be imprisoned. As with a regular dwarf, this means they will be unable to make use of their regular Template:Ls and other rooms. If it turns out to be your Template:L, for example, then you can build a chair within his reach and designate it as his office, and that will let him continue to work. Similarly, a Template:L or Template:L, if imprisoned by a chain, can hold meetings with your liaison, and if you designate an office for him, might even be happy to do so.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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