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Difference between revisions of "v0.31:Release information/0.31.18"

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(Created page with 'Major bug fixes (*)fixed crash from shop signs being placed off map (*)fixed crash during character generation of human outsiders if you back out of the name menu (*)fix…')
 
(Adding {{release notes}})
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{{release notes}}
 
Major bug fixes
 
Major bug fixes
 
   (*)fixed crash from shop signs being placed off map
 
   (*)fixed crash from shop signs being placed off map

Revision as of 00:22, 4 March 2014

Major bug fixes

  (*)fixed crash from shop signs being placed off map
  (*)fixed crash during character generation of human outsiders if you back out of the name menu
  (*)fixed crash from trap announcements/reports
  (*)fixed world gen crash that arose from creature in secondary entity population taking over leadership role when caste mods are present
  (*)fixed crash from walking off the left or upper edge of the world
  (*)corrected misaligned bodypart appearance modifiers on load and resulting crash in pref screen, origin of misalignment unclear
  (*)fixed problem where you are considered a thief after shopping at a store that had previous had its inventory offloaded
  (*)made uniform assignments respect handedness
  (*)reenabled SDL movie recording
  (*)stopped unfinished quests performed by previous characters from stopping nobles from giving new characters quests

Other bug fixes/tweaks

  (*)made skill rates copy over to castes correctly
  (*)fixed problem that added bogeyman kills to the wrong parts of the kill lists
  (*)stopped retirement in town when bogeymen are active
  (*)stopped unequipable soldier unit types from occasionally appearing in ambushes/sites/migrants
  (*)corrected placement of cauldrons
  (*)got rid of size bonus mistakenly applied to opportunity skill rolls and put in the rage penalty it was supposed to be
  (*)made master pikemen get proper skill
  (*)stopped lair hatch covers from rotting away
  (*)added announcement for falling damage
  (*)adding retching after initial vomiting
  (*)changed metal use for humans/gobs/kobs via existing raw tags
  (*)changed a few two-handed weapon sizes
  (*)updated dwarf party organization conditions
  (*)fixed problem with movie playback showing an extra garbage frame for each chunk of the movie
  (*)changed conversation colors
  (*)fixed double adjective in dark fortress
  (*)made Elite Bowman name appear correctly (was showing up as blowgunner), and a few related typos
  (*)fixed some other typos