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Difference between revisions of "v0.31:Skin"
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{{quality|Fine|20:18, 5 March 2011 (UTC)}}{{av}} | {{quality|Fine|20:18, 5 March 2011 (UTC)}}{{av}} | ||
− | '''Skin''' is a tissue layer common to most | + | '''Skin''' is a tissue layer common to most [[creature]]s. Different types of creatures have different types of skin. "Normal" creatures (such as domestic creatures [[Main:Cow|Cow]], [[Main:Dog|Dog]], [[Main:Cat|Cat]], large above-ground creatures, etc, for instance) have the skin called '''Raw hide'''. Insectoids, like [[Main:Giant desert scorpion|Giant desert scorpion]], have the skin called '''Chitin'''. Aquatic creatures and reptilians skins, such as [[Main:Carp|Carp]], or [[Main:Dragon|Dragon]]s are called '''Scales'''. Some aquatic creatures may too have the common '''Raw hide''' skin (an example is the [[Main:Whale|Whale]]). |
Skins are stored in a refuse stockpile (both fresh and rotten) | Skins are stored in a refuse stockpile (both fresh and rotten) | ||
== Skin uses == | == Skin uses == | ||
− | Skins can be tanned. Tanning a skin yields 1 tanned hide. You can't tan '''Scales''', '''Chitin''', or '''Feathers'''{{version|0.31.25}}. The process of tanning raw hides is done at the [[Tanner's Shop]]. It requires a dwarf with the [[Tanning]] labor enabled. | + | Skins can be tanned. Tanning a skin yields 1 tanned hide. You can't tan '''Scales''', '''Chitin''', or '''Feathers'''{{version|0.31.25}}. The process of tanning raw hides is done at the [[Main:Tanner's Shop|Tanner's Shop]]. It requires a dwarf with the [[Main:Tanning|Tanning]] labor enabled. |
== Leather == | == Leather == | ||
− | [[Leather]] is used to make low-grade [[armor]] and [[clothing]]. Leather is also used to make | + | [[Main:Leather|Leather]] is used to make low-grade [[Main:armor|armor]] and [[Main:clothing|clothing]]. Leather is also used to make [[bag]]s, [[quiver]]s, [[backpack]]s, [[waterskin]]s, [[clothing]], [[shield]]s, [[armor]], [[trade good|crafts]] and [[decorate|decorations]]. The process of making and using leather is part of the [[Main:Meat industry|Meat industry]], rather than [[Main:Clothing industry|Clothing industry]]. |
== See also == | == See also == | ||
− | *[[Leather]] | + | *[[Main:Leather|Leather]] |
− | *[[Meat industry]] | + | *[[Main:Meat industry|Meat industry]] |
− | *[[Armor]] | + | *[[Main:Armor|Armor]] |
[[ru:DF2010:Skin]] | [[ru:DF2010:Skin]] |
Revision as of 17:26, 8 December 2011
This article is about an older version of DF. |
Skin is a tissue layer common to most creatures. Different types of creatures have different types of skin. "Normal" creatures (such as domestic creatures Cow, Dog, Cat, large above-ground creatures, etc, for instance) have the skin called Raw hide. Insectoids, like Giant desert scorpion, have the skin called Chitin. Aquatic creatures and reptilians skins, such as Carp, or Dragons are called Scales. Some aquatic creatures may too have the common Raw hide skin (an example is the Whale). Skins are stored in a refuse stockpile (both fresh and rotten)
Skin uses
Skins can be tanned. Tanning a skin yields 1 tanned hide. You can't tan Scales, Chitin, or Feathersv0.31.25. The process of tanning raw hides is done at the Tanner's Shop. It requires a dwarf with the Tanning labor enabled.
Leather
Leather is used to make low-grade armor and clothing. Leather is also used to make bags, quivers, backpacks, waterskins, clothing, shields, armor, crafts and decorations. The process of making and using leather is part of the Meat industry, rather than Clothing industry.