v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Smelting"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (→‎Flux: (minor rewrite - nice work overall - no thumb biting here!))
m
 
(24 intermediate revisions by 11 users not shown)
Line 1: Line 1:
'''Smelting''' is the act of refining raw stone ore(s) into useful bars of pure metal(s) or alloys.  Smelting is similar but distinct from [[melting]], which reclaims existing metal objects back into (fractional) bars.
+
{{av}}{{Quality|Masterwork}}
 +
'''Smelting''' is the act of refining raw stone ore(s) into useful bars of pure metal(s) or alloys.  Smelting is similar but distinct from [[melting]], which reclaims existing metal objects back into (fractional) bars. Metal bars produced at a [[smelter]] are usable in a wide variety of goods, from weapons to goblets to furniture to buildings.
  
Smelting also refines [[bituminous coal]] or [[lignite]] into [[coke]], a fuel which is equivalent to [[charcoal]], required for smelting and also [[forge|forging]] any metal products. Metal bars produced at a [[smelter]] are usable in a wide variety of goods, from weapons to goblets to furniture to buildings, and fuel is usable in a smelter, metalsmith's forge, kiln, or glass furnace.
+
Smelting also refines [[bituminous coal]] or [[lignite]] into [[coke]], a [[fuel]] which is equivalent to [[charcoal]]. Fuel is required to operate a smelter, metalsmith's forge, kiln, or glass furnace.
  
Smelting requires the [[ore]] (or coal) to be processed, a [[smelter]], a heat source (either [[fuel]] or (for [[magma smelter]]s) [[magma]] at least 4/7 deep), and a dwarf with the [[furnace operator]] [[skill]] enabled. Training in the skill is not required - since bars have no [[quality]] the only difference is the time the [[labor]] takes.  
+
Smelting requires the [[ore]] (or coal) to be processed, a [[smelter]], either [[fuel]] or (for [[magma smelter]]s) [[magma]] at least 4/7 deep, and a dwarf with the [[furnace operator]] [[skill]] enabled. Training in the skill is not required - since bars have no [[quality]] the only difference is the time the [[labor]] takes.  
  
 
Since smelting coke requires [[fuel]] in a conventional (non-magma) smelter, usually one [[wood]] is burned in a [[wood burner]] to create one charcoal to start the process.  Alternatives are to bring one bar of charcoal or coke with the expedition at embark, [[trade]] for one from [[caravan]]s, or go straight to magma smelters.
 
Since smelting coke requires [[fuel]] in a conventional (non-magma) smelter, usually one [[wood]] is burned in a [[wood burner]] to create one charcoal to start the process.  Alternatives are to bring one bar of charcoal or coke with the expedition at embark, [[trade]] for one from [[caravan]]s, or go straight to magma smelters.
  
 
==Smelting ore results==
 
==Smelting ore results==
All ores smelted alone have a % chance of turning into a certain kind of bar.  The following table shows those chances.
+
All ores smelted alone have a % chance of producing a certain kind of bar.  The following table shows those chances.
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
Line 81: Line 82:
 
|
 
|
 
|-
 
|-
| [[Platinum nuggets]]
+
| [[Native platinum]]
 
|
 
|
 
|
 
|
Line 95: Line 96:
 
|
 
|
 
|-
 
|-
| [[Gold nuggets]]
+
| [[Native gold]]
 
|
 
|
 
| 100%
 
| 100%
Line 109: Line 110:
 
|
 
|
 
|-
 
|-
| [[Silver nuggets]]
+
| [[Native silver]]
 
|
 
|
 
|
 
|
Line 165: Line 166:
 
|
 
|
 
|-
 
|-
| [[Copper nuggets]]
+
| [[Native copper]]
 
|
 
|
 
|
 
|
Line 263: Line 264:
 
| 100%
 
| 100%
 
|}
 
|}
 +
 
Note that smelting [[galena]] often produces only [[lead]], which is mostly used in producing [[lay pewter]].  Additionally, smelting [[Adamantine]] strands results in wafers, which are needed in greater quantities than bars when creating items.
 
Note that smelting [[galena]] often produces only [[lead]], which is mostly used in producing [[lay pewter]].  Additionally, smelting [[Adamantine]] strands results in wafers, which are needed in greater quantities than bars when creating items.
  
Line 270: Line 272:
 
*[[Lignite]] smelts into 2 [[coke]]
 
*[[Lignite]] smelts into 2 [[coke]]
 
*[[Wood]] burns into 1 [[charcoal]]
 
*[[Wood]] burns into 1 [[charcoal]]
 +
 +
Since smelting coal requires using one unit of fuel, bituminous coal is effectively twice as efficient at producing coke as lignite.  You'll need twice as many coke smelters to support your metals production if your source of coke is lignite.
  
 
==Flux==
 
==Flux==
[[Flux]] is a stone that is used to in the production of [[pig iron]] and [[steel]].  5 types of [[stone]] are classified as [[flux]]: [[Calcite]], [[chalk]], [[dolomite]], [[limestone]], and [[marble]].  All function the same way, so if a recipe requires [[flux]], any will do.
+
[[Flux]] is a stone that is used in the production of [[pig iron]] and [[steel]].  5 types of [[stone]] are classified as [[flux]]: [[Calcite]], [[chalk]], [[dolomite]], [[limestone]], and [[marble]].  All function the same way, so if a recipe requires [[flux]], any will do.
:''(In real life, flux helps gets the impurities out of the raw metal.)''
+
:''(In real life, flux helps get the impurities out of the raw metal.)''
  
 
==Alloys==
 
==Alloys==
{{main|Alloy}}
+
Certain metals can be smelted together to create a new metal called an [[alloy]]. There are 2 sets of recipes for alloys.  The first set use only [[ore]] while the second set use only [[bar]]s.  You cannot mix the two.
There are 2 sets of recipes for [[alloy]]s.  The first set use only [[ore]] while the second set use only [[bar]]s.  You cannot mix the two.
 
  
==Recipes using ore==
+
===Recipes using ore===
Please note that when [[copper]] or [[silver]] [[ore]] is needed, any type of ore that produces [[copper]] bars or [[silver]] bars may be used.
+
Please note that when [[copper]] or [[silver]] [[ore]] is needed, any type of ore that produces [[copper]] bars or [[silver]] bars may be used. This means that you can actually make [[billon]] bars out of just [[tetrahedrite]].
This means that you can actually make [[billon]] bars out of just [[tetrahedrite]].
 
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
Line 300: Line 302:
 
| [[Bronze]] bars[2]
 
| [[Bronze]] bars[2]
 
|-
 
|-
| [[Gold nuggets]]
+
| [[Native gold]]
 
| [[Silver]] [[ore]]
 
| [[Silver]] [[ore]]
 
| [[Electrum]] bars[2]
 
| [[Electrum]] bars[2]
Line 313: Line 315:
 
|}
 
|}
  
==Recipes using bars==
+
===Recipes using bars===
 
The following are all the recipes when smelting bars at the smelter.
 
The following are all the recipes when smelting bars at the smelter.
  
Line 364: Line 366:
 
|
 
|
 
|
 
|
| [[Fine Pewter]] bars [4]
+
| [[Fine pewter]] bars [4]
 
|-
 
|-
 
| [[Copper]] bars
 
| [[Copper]] bars
Line 379: Line 381:
 
|-
 
|-
 
| [[Iron]] bars
 
| [[Iron]] bars
| [[Coke]]*
+
| [[Coal fuel]]<sup>1</sup>
 
| [[Flux]]
 
| [[Flux]]
 
|
 
|
Line 392: Line 394:
 
| [[Iron]] bar
 
| [[Iron]] bar
 
| [[Pig iron]] bars
 
| [[Pig iron]] bars
| [[Coke]]<sup>1</sup>
+
| [[Coal fuel]]<sup>1</sup>
 
| [[Flux]]
 
| [[Flux]]
 
| [[Steel]] bars [2]
 
| [[Steel]] bars [2]
Line 408: Line 410:
 
| [[Trifle pewter]] bars [3]
 
| [[Trifle pewter]] bars [3]
 
|}
 
|}
:<sup>1: The [[coke]] used as a reagent for making pig iron and steel bars also counts as the [[fuel]] needed by a normal [[smelter]].</sup>
+
:<sup>1: The [[fuel]] used as a reagent for making pig iron and steel bars also counts as the [[fuel]] needed by a conventional (non-magma) [[smelter]].  It is still required at a [[magma smelter]] for the reaction.</sup>
  
 
Note: Every recipe that is not used in [[steel]] making (except [[electrum]]) requires some [[copper]].  If you want to have a variety of [[metal]]s in your fortress, you will want to conserve this resource.
 
Note: Every recipe that is not used in [[steel]] making (except [[electrum]]) requires some [[copper]].  If you want to have a variety of [[metal]]s in your fortress, you will want to conserve this resource.
Line 414: Line 416:
 
A spreadsheet listing these recipes can be found at the following link.  Work is being done currently to allow a person to input how much [[ore]] and [[bar]]s he has, and the sheet will tell him how many of what kinds of [[metal]]s he can make.  Both Excel and Open Office formats are included: [http://mkv25.net/showcase/df/Ore%20Smelting%20Chart.zip]
 
A spreadsheet listing these recipes can be found at the following link.  Work is being done currently to allow a person to input how much [[ore]] and [[bar]]s he has, and the sheet will tell him how many of what kinds of [[metal]]s he can make.  Both Excel and Open Office formats are included: [http://mkv25.net/showcase/df/Ore%20Smelting%20Chart.zip]
  
==See also==
+
 
 +
----
 +
'''See also'''
  
 
* [[Smelter]]
 
* [[Smelter]]
* [[Magma Smelter]]
+
* [[Magma smelter]]
 
* [[Ore]]
 
* [[Ore]]
 
* [[Metal]]
 
* [[Metal]]
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 21:27, 14 December 2011

This article is about an older version of DF.

Smelting is the act of refining raw stone ore(s) into useful bars of pure metal(s) or alloys. Smelting is similar but distinct from melting, which reclaims existing metal objects back into (fractional) bars. Metal bars produced at a smelter are usable in a wide variety of goods, from weapons to goblets to furniture to buildings.

Smelting also refines bituminous coal or lignite into coke, a fuel which is equivalent to charcoal. Fuel is required to operate a smelter, metalsmith's forge, kiln, or glass furnace.

Smelting requires the ore (or coal) to be processed, a smelter, either fuel or (for magma smelters) magma at least 4/7 deep, and a dwarf with the furnace operator skill enabled. Training in the skill is not required - since bars have no quality the only difference is the time the labor takes.

Since smelting coke requires fuel in a conventional (non-magma) smelter, usually one wood is burned in a wood burner to create one charcoal to start the process. Alternatives are to bring one bar of charcoal or coke with the expedition at embark, trade for one from caravans, or go straight to magma smelters.

Smelting ore results[edit]

All ores smelted alone have a % chance of producing a certain kind of bar. The following table shows those chances.

Ore Iron Gold Silver Copper Nickel Zinc Platinum Tin Bismuth Lead Aluminum Adamantine
Hematite 100%
Limonite 100%
Magnetite 100%
Garnierite 100%
Native platinum 100%
Native gold 100%
Native silver 100%
Horn silver 100%
Galena 50% 100%
Tetrahedrite 20% 100%
Native copper 100%
Malachite 100%
Sphalerite 100%
Cassiterite 100%
Bismuthinite 100%
Aluminum 100%
Adamantine strands 100%

Note that smelting galena often produces only lead, which is mostly used in producing lay pewter. Additionally, smelting Adamantine strands results in wafers, which are needed in greater quantities than bars when creating items.

Coke smelting[edit]

Please note that wood is not actually smelted, it is burned in the wood furnace. It is not called coke when burned, it is called charcoal.

Since smelting coal requires using one unit of fuel, bituminous coal is effectively twice as efficient at producing coke as lignite. You'll need twice as many coke smelters to support your metals production if your source of coke is lignite.

Flux[edit]

Flux is a stone that is used in the production of pig iron and steel. 5 types of stone are classified as flux: Calcite, chalk, dolomite, limestone, and marble. All function the same way, so if a recipe requires flux, any will do.

(In real life, flux helps get the impurities out of the raw metal.)

Alloys[edit]

Certain metals can be smelted together to create a new metal called an alloy. There are 2 sets of recipes for alloys. The first set use only ore while the second set use only bars. You cannot mix the two.

Recipes using ore[edit]

Please note that when copper or silver ore is needed, any type of ore that produces copper bars or silver bars may be used. This means that you can actually make billon bars out of just tetrahedrite.

Ingredient 1 Ingredient 2 Output
Copper ore Silver ore Billon bars[2]
Copper ore Sphalerite Brass bars[2]
Copper ore Cassiterite Bronze bars[2]
Native gold Silver ore Electrum bars[2]
Copper ore Cassiterite[3] Fine pewter bars[4]
Copper ore Cassiterite[2] Trifle pewter bars[3]

Recipes using bars[edit]

The following are all the recipes when smelting bars at the smelter.

Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Output
Copper bars Silver bars Billon bars
Copper bars [2] Tin bars Bismuth bars Bismuth bronze bars [4]
Copper bars [2] Silver bars Gold bars Black bronze bars [4]
Copper bars Zinc bars Brass bars [2]
Copper bars Tin bars Bronze bars [2]
Gold bars Silver bars Electrum bars [2]
Copper bars Tin bars [3] Fine pewter bars [4]
Copper bars Tin bars [2] Lead bars Lay pewter bars [4]
Copper bar Nickel bars [2] Zinc bars Nickel silver bars [4]
Iron bars Coal fuel1 Flux Pig iron bars
Copper bars Gold bars [3] Rose gold bars [4]
Iron bar Pig iron bars Coal fuel1 Flux Steel bars [2]
Copper bars [3] Silver bars Sterling silver bars [4]
Copper bars Tin bars [2] Trifle pewter bars [3]
1: The fuel used as a reagent for making pig iron and steel bars also counts as the fuel needed by a conventional (non-magma) smelter. It is still required at a magma smelter for the reaction.

Note: Every recipe that is not used in steel making (except electrum) requires some copper. If you want to have a variety of metals in your fortress, you will want to conserve this resource.

A spreadsheet listing these recipes can be found at the following link. Work is being done currently to allow a person to input how much ore and bars he has, and the sheet will tell him how many of what kinds of metals he can make. Both Excel and Open Office formats are included: [1]



See also