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Difference between revisions of "40d:Captain of the guard"
m (Confirmed "Exceptional" quality and added proper timestamp) |
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− | {{quality|Exceptional|03:29 27 December 2011 (UTC)}} | + | {{quality|Exceptional|03:29 27 December 2011 (UTC)}}{{Noble |
− | {{Noble | + | | noble=Captain of the Guard |
− | | noble=Captain of the | + | | office=Office |
| quarters=Quarters | | quarters=Quarters | ||
| dining=Dining Room | | dining=Dining Room | ||
− | |||
− | |||
− | |||
| chests=1 | | chests=1 | ||
| cabinets=1 | | cabinets=1 | ||
+ | | racks=1 | ||
+ | | stands=1 | ||
| arrival= | | arrival= | ||
* 50 population | * 50 population | ||
Line 14: | Line 13: | ||
* [[Justice]] | * [[Justice]] | ||
* [[fortress guard|Fortress Guard]] | * [[fortress guard|Fortress Guard]] | ||
− | }} | + | }}{{av}} |
− | Your [[sheriff]] noble gets promoted to Captain of the Guard at a population of 50 dwarves, along with the [[expedition leader]]'s promotion to [[Mayor]]. If you have managed your Fortress up to this point without a sheriff, the position of the Captain of the Guard will be vacant and you can assign one. The current Sheriff/Captain can still be removed from office and the post once again be vacant. | + | |
+ | Your [[sheriff]] noble gets promoted to '''Captain of the Guard''' at a population of 50 dwarves, along with the [[expedition leader]]'s promotion to [[Mayor]]. If you have managed your Fortress up to this point without a sheriff, the position of the Captain of the Guard will be vacant and you can assign one. The current Sheriff/Captain can still be removed from office and the post once again be vacant. | ||
The Captain of the Guard leads the [[fortress guard]], which aids the Captain in the enforcement of [[justice]]. Assigning dwarves to the fortress guard delights the Captain, and is important to ensure that justice is dispensed in a timely manner. This, in turn, is important because if justice is not dispensed quickly by the guard, the [[Hammerer]] will do the job instead. | The Captain of the Guard leads the [[fortress guard]], which aids the Captain in the enforcement of [[justice]]. Assigning dwarves to the fortress guard delights the Captain, and is important to ensure that justice is dispensed in a timely manner. This, in turn, is important because if justice is not dispensed quickly by the guard, the [[Hammerer]] will do the job instead. | ||
− | {{ | + | {{nobles}} |
Revision as of 14:39, 17 April 2012
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
This article is about an older version of DF. |
Your sheriff noble gets promoted to Captain of the Guard at a population of 50 dwarves, along with the expedition leader's promotion to Mayor. If you have managed your Fortress up to this point without a sheriff, the position of the Captain of the Guard will be vacant and you can assign one. The current Sheriff/Captain can still be removed from office and the post once again be vacant.
The Captain of the Guard leads the fortress guard, which aids the Captain in the enforcement of justice. Assigning dwarves to the fortress guard delights the Captain, and is important to ensure that justice is dispensed in a timely manner. This, in turn, is important because if justice is not dispensed quickly by the guard, the Hammerer will do the job instead.
Appointed Nobles | |
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Elected Nobles | |
Aristocrats | |
Entourage | |
Other |