v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Halberd"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Changed quality rating from "Unrated" to "Exceptional" using the rating script)
m
 
(15 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Quality|Exceptional|10:01, 8 May 2015 (UTC)}}
+
{{Quality|Exceptional}}
 
{{av}}
 
{{av}}
 
 
:''For a comparison of different weapons, see [[Weapon]].''
 
:''For a comparison of different weapons, see [[Weapon]].''
  
 +
[[File:halberd_sprite_preview.png|right]]
 +
A '''halberd''' is an [[attack types|edged]] [[weapon]] that is essentially a combination of long-hafted axe and short spear. Halberds are 50% greater in size than dwarven [[battle axe]]s and gain a piercing stab attack, but lose the axe's blunt pommel strike. Additionally, the halberd's blade has half the contact area and 33% greater penetration, meaning this slashing weapon is ''much'' more effective vs. armor than its smaller cousins. Attack range is not currently modeled, so halberds are neither granted distance attack bonuses, nor rendered useless as enemies advance to close combat range.
  
[[Image:Pike example.jpg|right|thumb|250px|'''''Halberd''' on the left. On the right is what would be called a "[[pike (weapon)|pike]]" in Dwarf Fortress.'']]
+
Halberds use and train the [[Axeman]] / Axedwarf skill. As foreign weapons, dwarves cannot [[forge]] halberds, limiting supply to whatever low-[[quality]] specimens can be traded from human [[caravan]]s or scavenged from invaders.  
A '''halberd''' is an [[attack types|edged]] [[weapon]] that is essentially a long axe or a short pole-arm. Halberds are 50% greater in size than dwarven [[battle axe]]s and gain a piercing stab attack, but lose the axe's blunt pommel strike. Additionally, the halberd's blade has half the contact area and 33% greater penetration. Attack range is not currently modeled, so halberds are neither granted distance attack bonuses nor rendered useless as enemies advance to close combat range.
 
 
 
Halberds use and train the [[Axeman]] / Axedwarf skill. As foreign weapons dwarves cannot [[forge]] halberds, limiting supply to whatever low-[[quality]] specimens can be traded from human [[caravan]]s and scavenged from invaders.
 
 
 
Due to the size of halberds, most dwarves are unable to equip them. With height and broadness modifiers, some dwarves ''should'' be able to use a halberd, and a select few might manage to do so one-handed. Unfortunately, due to a [[#Bugs|bug]], halberds cannot currently be equipped by any dwarves.
 
 
 
==Bugs==
 
In fortress mode, one-handed vs. two-handed checks are performed correctly, but can wield vs. can't wield ignores height and broadness modifiers, so dwarves cannot equip halberds.{{Bug|0005812}} See [http://www.bay12forums.com/smf/index.php?topic=119068.msg3790913#msg3790913 this] forum post for details.
 
  
 +
[[Weapon#Size|Due to the size of halberds]], dwarves are unable to equip them. [[Human]]s are large enough to wield this weapon, and many manage to do so one-handed.
  
{{Gamedata|{{raw|DF2014:item_weapon.txt|ITEM_WEAPON|ITEM_WEAPON_HALBERD}}}}
+
{{Gamedata}}
 
{{Weapons}}
 
{{Weapons}}
 
{{Category|Weapons}}
 
{{Category|Weapons}}

Latest revision as of 15:21, 16 July 2026

This article is about the current version of DF.
Note that some content may still need to be updated.

For a comparison of different weapons, see Weapon.
Halberd sprite preview.png

A halberd is an edged weapon that is essentially a combination of long-hafted axe and short spear. Halberds are 50% greater in size than dwarven battle axes and gain a piercing stab attack, but lose the axe's blunt pommel strike. Additionally, the halberd's blade has half the contact area and 33% greater penetration, meaning this slashing weapon is much more effective vs. armor than its smaller cousins. Attack range is not currently modeled, so halberds are neither granted distance attack bonuses, nor rendered useless as enemies advance to close combat range.

Halberds use and train the Axeman / Axedwarf skill. As foreign weapons, dwarves cannot forge halberds, limiting supply to whatever low-quality specimens can be traded from human caravans or scavenged from invaders.

Due to the size of halberds, dwarves are unable to equip them. Humans are large enough to wield this weapon, and many manage to do so one-handed.

Ranged and ammunition
Blowgun and blowdart · Bow and arrow · Crossbow and bolt
Blunt
Edged (slashing)
Edged (piercing)
Digging
See also: Attack types · Tool · Material science