- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Pike (weapon)
v53.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- For a comparison of different weapons, see Weapon.
- For the fish, see Pike (fish).
A pike is a piercing weapon that is essentially a very long spear. Pikes are twice the size of standard spears, with a 20% increase in penetration (which, theoretically, should prove useful when fighting large monsters). Attack range is not currently modeled, so pikes are neither granted the initial attack nor rendered useless as enemies advance to close combat range.
Pikes use and train the Pikeman / Pikedwarf skill. As foreign weapons, dwarves cannot forge pikes, limiting supply to whatever low-quality specimens can be traded from human caravans and scavenged from invaders.
Due to the size of pikes, dwarves are unable to equip them. Humans are large enough to wield this weapon, and many manage to do so one-handed.
In Adventure Mode, if your character passes the one-handed check for being capable of single-handing a multi-grasp weapon, the pike seems to actually be the most effective all-around weapon in the game. Provided the weapon's material is sufficient, a pike is capable of damaging any threat from armored soldiers to megabeasts. The only drawbacks are that it lacks the quick, easy decapitation of an edged weapon and thus may not as reliably be able to instantly kill in a single attack as them, and like spears they are prone to getting stuck in an enemy, necessitating a turn to wrestle it out or move one space in any direction to automatically pull it out.
[ITEM_WEAPON:ITEM_WEAPON_PIKE]
[NAME:pike:pikes]
[SIZE:800]
[SKILL:PIKE]
[TWO_HANDED:77500]
[MINIMUM_SIZE:62500]
[MATERIAL_SIZE:4]
[ATTACK:EDGE:20:12000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:10000:6000:bash:bashes:shaft:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3] |
| Ranged and ammunition | |
|---|---|
| Blunt | |
| Edged (slashing) | |
| Edged (piercing) | |
| Digging | |
| See also: Attack types · Tool · Material science | |