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Difference between revisions of "40d:Troll"
(Fixing quality template tags (281/690)) |
(Turns out Trolls never showed up in 40d because of [SLOW_LEARNER] (which was added in 0.28.181.39a)) |
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− | {{ | + | {{Quality|Exceptional}} |
− | {{av}}{{ | + | {{40d creaturelookup/0|butcher=no}} |
+ | {{av}} | ||
+ | {{buggy}} | ||
− | '''Trolls''' are | + | '''Trolls''' are [[creatures]] that are intended to be employed by [[goblin]]s and used in [[siege]]s to destroy [[door]]s and other [[building]]s. They have a pale blue blood which can stain masonry walls rather oddly when combined with their red-blooded masters. |
− | + | They are intended to be selected based on having {{token|EVIL}}, ''not'' having {{token|CAN_LEARN}}, having a {{token|SIZE}} greater than one (to exclude [[vermin]]), and having exclusively subterranean [[biome]]s. However, the token {{token|SLOW_LEARNER}} (added in version 0.28.181.39a) automatically gives them {{token|CAN_LEARN}} as well, so they end up getting disqualified. | |
+ | Through modding, players can create their own subterranean servants who will accompany goblins in battle by giving their race these tokens. | ||
+ | |||
+ | Although they cannot be butchered without modifying the game, their [[meat]] and [[skull]]s (as [[totem]]s) are unusually valuable. In an unmodified game you can get their [[bone]]s and skulls by leaving their corpses to rot away. | ||
+ | |||
+ | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Humanoids}} | {{Category|Humanoids}} |
Latest revision as of 00:35, 14 August 2024
T | |
Portrait | |
---|---|
Biome | |
| |
Attributes | |
Alignment: | Evil |
Building destroyer: Level 2 | |
Cannot be tamed
| |
Age | |
Adult at: | Birth |
Max age: | 800-1000 |
Rotting leaves
(Value multiplier ×10) | |
Bones | 9 |
Skulls | 1 |
This article is about an older version of DF. |
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
Trolls are creatures that are intended to be employed by goblins and used in sieges to destroy doors and other buildings. They have a pale blue blood which can stain masonry walls rather oddly when combined with their red-blooded masters.
They are intended to be selected based on having [EVIL]
, not having [CAN_LEARN]
, having a [SIZE]
greater than one (to exclude vermin), and having exclusively subterranean biomes. However, the token [SLOW_LEARNER]
(added in version 0.28.181.39a) automatically gives them [CAN_LEARN]
as well, so they end up getting disqualified.
Through modding, players can create their own subterranean servants who will accompany goblins in battle by giving their race these tokens.
Although they cannot be butchered without modifying the game, their meat and skulls (as totems) are unusually valuable. In an unmodified game you can get their bones and skulls by leaving their corpses to rot away.
[CREATURE:TROLL]
[NAME:troll:trolls:troll]
[TILE:'T'][COLOR:0:0:1]
[MODVALUE:10]
[LARGE_ROAMING][BIOME:SUBTERRANEAN_CHASM][EVIL][DIFFICULTY:2]
[GENPOWER:4]
[BLOODTYPE:C]
[POPULATION_NUMBER:5:10]
[GRASSTRAMPLE:20]
[BONECARN]
[SLOW_LEARNER]
[LIKES_FIGHTING]
[LARGE_PREDATOR]
[BUILDINGDESTROYER:2]
[CANOPENDOORS]
[PREFSTRING:terrifying features]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:4FINGERS:4TOES:MOUTH]
[SIZE:9]
[MAXAGE:800:1000]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:2:GORE][ATTACKFLAG_CANLATCH]
[EQUIPS]
[FAT:5]
[ALL_ACTIVE]
[STANDARD_FLESH]
[HOMEOTHERM:10067]
[LAYERING:50]
[SWIMS_INNATE][SWIM_SPEED:2500] |