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Difference between revisions of "v0.31:Map legend"

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(Copied over from 40d version, sans underground features.)
 
(17 intermediate revisions by 11 users not shown)
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{{av}}{{Quality|Fine}}
+
{{quality|Exceptional|15:35 27 December 2011 (UTC)}}
 +
{{av}}
 +
 
 
==Tile Colors==
 
==Tile Colors==
The {{L|color}}s of a map tile may give information about that region's predominant {{L|biome}}: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow.
+
The [[color]]s of a map tile may give information about that region's predominant [[biome]]: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow.
  
 
==Legend==
 
==Legend==
 
 
Tiles are listed in by alignment, with regular tiles first, then haunted, then good aligned tiles, and then evil tiles.
 
Tiles are listed in by alignment, with regular tiles first, then haunted, then good aligned tiles, and then evil tiles.
  
Line 15: Line 16:
 
| '''''Forests'''''
 
| '''''Forests'''''
 
|-
 
|-
|'''{{L|Broadleaf}} {{L|Forest}}'''
+
| '''[[Forest|Broadleaf Forest]]'''
 
Broadleaf forests change tiles with the seasons.
 
Broadleaf forests change tiles with the seasons.
||
+
| {{Biome|♠||2:1|2:1}} {{Biome|♠|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|||4:0|0:1}}
{|
+
| {{Biome|♠|♣|3:1|2:1}}
|{{Biome|♠|♣|#00FF00|#00FF00}}
+
| {{Biome|♠|♣|5:0|5:1}}
|{{Biome|♠|♣|#FFFF00|#FF0000}}
+
|-
|{{Biome|||#808000|#808000}}
+
| '''[[Tropical]] [[Forest|Broadleaf Rainforest]]'''
|{{Biome|♠|♣|#FFFFFF|#FFFFFF}}
+
| {{Biome|♠|Γ|2:1|2:1}} {{Biome|♠|Γ|4:0|0:1}}
|{{Biome|♠|♣|#800000|#808080}}
+
| {{Biome|♠|Γ|2:1|3:1}}
|}
+
| {{Biome|♠|Γ|5:0|5:1}}
||
+
|-
{|
+
|'''[[Forest|Coniferous Forest]]'''
|{{Biome|♠||#00FFFF|#00FF00}}
+
| {{Biome|↑|↨|2:1|2:1}} {{Biome|↑|↨|4:0|0:1}}
|}
+
| {{Biome|||3:1|3:0}}
||
+
| {{Biome|↑|↨|5:0|5:1}}
{|
 
|{{Biome|||#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Tropical}} {{L|Broadleaf}} {{L|Rainforest}}'''
+
| '''''[[Mountain|Mountains]]'''''
||
 
{|
 
|{{Biome|♠|Γ|#00FF00|#00FF00}}
 
|{{Biome|♠|Γ|#800000|#808080}}
 
|}
 
||
 
{|
 
|{{Biome|♠|Γ|#00FF00|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome|♠|Γ|#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Conifer}} {{L|Forest}}'''
+
| '''[[Hills]]'''
||
+
| {{Biome|n||2:1|2:1}}
{|
+
| {{Biome|n||3:1|3:0}}
|{{Biome|↑|↨|#00FF00|#00FF00}}
+
| {{Biome|n||5:0|5:1}}
|{{Biome|||#800000|#808080}}
 
|}
 
||
 
{|
 
|{{Biome|||#00FFFF|#008080}}
 
|}
 
||
 
{|
 
|{{Biome|||#800080|#FF00FF}}
 
|}  
 
 
|-
 
|-
|'''''{{L|Mountains}}'''''
+
| '''[[Mountain|Low Mountain]]'''
 +
| {{Biome|⌂|⌂|0:1|0:1}} {{Biome|⌂|⌂|7:1|7:1}}
 +
| {{Biome|⌂|⌂|6:1|6:1}}
 +
| {{Biome|⌂|⌂|5:0|5:1}}
 
|-
 
|-
|'''{{L|Hills}}'''
+
| '''[[Mountain]]'''
||
+
| {{Biome|||0:1|0:1}} {{Biome|||7:1|7:1}}
{|
+
| {{Biome|||6:1|6:1}}
|{{Biome|n||#00FF00|#00FF00}}
+
| {{Biome|||5:0|5:1}}
|}
 
||
 
{|
 
|{{Biome|n||#00FFFF|#008080}}
 
|}
 
||
 
{|
 
|{{Biome|n||#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Low Mountain}}'''
+
| '''[[Mountain|High Mountain]]'''
||
+
| {{Biome|||7:0|7:0}} {{Biome|||3:1|3:1}}
{|
+
| {{Biome|||6:1|6:1}}
|{{Biome|||#808080|#808080}}
+
| {{Biome|||5:0|5:1}}
|{{Biome|||#FFFFFF|#FFFFFF}}
 
|}
 
||
 
{|
 
|{{Biome|||#FFFF00|#FFFF00}}
 
|}
 
||
 
{|
 
|{{Biome|||#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Mountain}}'''
+
| '''[[Mountain|Peak]]'''
||
+
| {{Raw Tile|^|0:1|0:1}} {{Raw Tile|^|7:1|7:1}}
{|
+
| {{Raw Tile|^|6:1}}
|{{Biome|||#808080|#808080}}
+
| {{Raw Tile|^|5:1}} {{Raw Tile|^|5:0}}
|{{Biome|▲||#FFFFFF|#FFFFFF}}
 
|}
 
||
 
{|
 
|{{Biome|▲|▲|#FFFF00|#FFFF00}}
 
|}
 
||
 
{|
 
|{{Biome|▲||#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|High Mountain}}'''
+
| '''[[Volcano]]'''
||
+
| {{Raw Tile|^|4:1|4:1}}
{|
 
|{{Biome|▲|▲|#C0C0C0|#C0C0C0}}
 
|{{Biome|▲|▲|#00FFFF|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome|▲|▲|#FFFF00|#FFFF00}}
 
|}
 
||
 
{|
 
|{{Biome|▲|▲|#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Peak}}'''
+
| '''''Plains'''''
||
 
{|
 
|{{Raw Tile|^|#808080|#000000}}
 
|{{Raw Tile|^|#FFFFFF|#000000}}
 
|}
 
||
 
{|
 
|{{Raw Tile|^|#FFFF00|#000000}}
 
|}
 
||
 
{|
 
|{{Raw Tile|^|#FF00FF|#000000}}
 
|{{Raw Tile|^|#800080|#000000}}
 
|}
 
 
|-
 
|-
|'''{{L|Volcano}}'''
+
| '''[[Grassland]]'''
||
+
| {{Biome|.|ⁿ|2:1|2:1}} {{Biome|.|ⁿ|6:1|6:1}} {{Biome|.|ⁿ|0:1|4:1}}
{|
+
| {{Biome|.||3:1|3:1}}
|{{Raw Tile|^|#FF0000|#000000}}
+
| {{Biome|.|ⁿ|5:0|5:1}}
|}
 
 
|-
 
|-
|'''''Plains'''''
+
| '''[[Savanna]]'''
 +
| {{Biome|"|ⁿ|2:1|2:1}} {{Biome|"|ⁿ|6:1|6:1}} {{Biome|"|ⁿ|0:1|4:1}}
 +
| {{Biome|"|ⁿ|3:1|3:1}}
 +
| {{Biome|"|ⁿ|5:0|5:1}}
 
|-
 
|-
|'''{{L|Grassland}}'''
+
| '''[[Shrubland]]'''
||
+
| {{Biome|"|τ|2:1|2:1}} {{Biome|"|τ|6:1|6:1}} {{Biome|"|τ|0:1|4:1}}
{|
+
| {{Biome|"|τ|3:0|3:1}}
|{{Biome|.||#00FF00|#00FF00}}
+
| {{Biome|"|τ|5:0|5:1}}
|{{Biome|.||#FFFF00|#FFFF00}}
 
|{{Biome|.||#808080|#FF0000}}
 
|}
 
||
 
{|
 
|{{Biome|.||#00FFFF|#00FFFF}}  
 
|}
 
||
 
{|
 
|{{Biome|.||#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Savanna}}'''
+
| '''''Deserts'''''
||
 
{|
 
|{{Biome|"|ⁿ|#00FF00|#00FF00}}
 
|{{Biome|"|ⁿ|#FFFF00|#FFFF00}}
 
|{{Biome|"|ⁿ|#808080|#FF0000}}
 
|}
 
||
 
{|
 
|{{Biome|"|ⁿ|#00FFFF|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome|"|ⁿ|#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Shrubland}}'''
+
| '''[[Sand]] [[Desert]]'''
||
+
| {{Biome|~||6:1|6:1}}
{|
+
| {{Biome|~||3:0|3:0}}
|{{Biome|"|τ|#00FF00|#00FF00}}
+
| {{Biome|~||4:0|0:1}}
|{{Biome|"|τ|#FFFF00|#FFFF00}}
 
|{{Biome|"|τ|#808080|#FF0000}}
 
|}
 
||
 
{|
 
|{{Biome|"|τ|#008080|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome|"|τ|#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''''Deserts'''''
+
| '''[[Desert|Rocky Wasteland]]'''
 +
| {{Biome|,|´|6:0|0:1}}
 +
| {{Biome|,|´|3:1|3:0}}
 +
| {{Biome|,|´|4:0|0:1}}
 
|-
 
|-
|'''{{L|Sand}} {{L|Desert}}'''
+
| '''[[Desert|Badlands]]'''
||
+
| {{Biome|V||6:0|6:0}} {{Biome|n||0:1|6:0}}
{|
+
| {{Biome|V||3:1|3:0}}
|{{Biome|~||#FFFF00|#FFFF00}}
+
| {{Biome|V||4:0|0:1}}
|}
 
||
 
{|
 
|{{Biome|~||#008080|#008080}}
 
|}
 
||
 
{|
 
|{{Biome|~||#800000|#808080}}
 
|}
 
 
|-
 
|-
|'''{{L|Rock}} {{L|Desert}}'''
+
| '''''Wetlands'''''
||
 
{|
 
|{{Biome|,|´|#808000|#808080}}
 
|}
 
||
 
{|
 
|{{Biome|,|´|#00FFFF|#008080}}
 
|}
 
||
 
{|
 
|{{Biome|,|´|#800000|#808080}}
 
|}
 
 
|-
 
|-
|'''{{L|Desert}} {{L|Badlands}}'''
+
| '''[[Wetland|Swamp]]'''
||
+
| {{Biome|"||2:0|2:0}}
{|
+
| {{Biome|"||1:1|1:1}}
|{{Biome|V||#808000|#808000}}
+
| {{Biome|"||5:0|5:1}}
|{{Biome|n||#808080|#808000}}
 
|}
 
||
 
{|
 
|{{Biome|V||#00FFFF|#008080}}
 
|}
 
||
 
{|
 
|{{Biome|V|√|#800000|#808080}}
 
|}
 
 
|-
 
|-
|'''''Wetlands'''''
+
| '''[[Wetland|Marsh]]'''
 +
| {{Biome|"|ⁿ|2:1|2:1}}
 +
| {{Biome|"|ⁿ|1:1|1:1}}
 +
| {{Biome|"|ⁿ|5:0|5:1}}
 
|-
 
|-
|'''{{L|Swamp}}'''
+
| '''''Ice Biomes'''''
||
 
{|
 
|{{Biome|"|⌠|#008000|#008000}}
 
|}
 
||
 
{|
 
|{{Biome|"|⌠|#0000FF|#0000FF}}
 
|}
 
||
 
{|
 
|{{Biome|"|⌠|#800080|#FF00FF}}
 
|}
 
 
|-
 
|-
|'''{{L|Marsh}}'''
+
| '''[[Tundra]]'''
||
+
| {{Biome||·|3:0|3:0}}
{|
+
| {{Biome||·|3:1|3:1}}
|{{Biome|"||#00FF00|#00FF00}}  
+
| {{Biome||·|5:0|5:0}}
|}
 
||
 
{|
 
|{{Biome|"||#0000FF|#0000FF}}  
 
|}
 
||
 
{|
 
|{{Biome|"||#800080|#FF00FF}}  
 
|}
 
 
|-
 
|-
|'''''Ice Biomes'''''
+
| '''[[Glacier]]'''
 +
| {{Biome|▒|░|3:1|3:1}}
 +
| {{Biome|▒|▓|3:1|3:1}}
 +
| {{Biome|▒|▓|5:0|5:0}}
 
|-
 
|-
|'''{{L|Tundra}}'''
+
| '''''Water'''''
||
 
{|
 
|{{Biome|∙|·|#008080|#008080}}
 
|}
 
||
 
{|
 
|{{Biome|∙|·|#00FFFF|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome|∙|·|#800080|#800080}}
 
|}
 
 
|-
 
|-
|'''{{L|Glacier}}'''
+
| '''[[River]]'''
||
+
| {{Raw Tile|┬┴|1:1}}
{|
+
| {{Raw Tile|┬┴|3:1}}
|{{Biome||░|#00FFFF|#00FFFF}}
+
| {{Raw Tile||4:1}}{{Raw Tile||6:0}}
|}
 
||
 
{|
 
|{{Biome|▒|▓|#00FFFF|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome||▓|#800080|#800080}}
 
|}
 
 
|-
 
|-
|'''''Water'''''
+
| '''[[Ocean]]'''
 +
| {{Biome|≈|≈|1:0|1:0}}
 +
| {{Biome|≈|≈|3:1|3:1}}
 +
| {{Biome|≈|≈|4:0|6:0}}
 
|-
 
|-
|'''{{L|River}}'''
+
| '''[[Lake]]'''
||
+
| {{Biome|~|~|1:1|1:1}}
{|
 
|style="border-spacing: 0; background: black; padding: 0.2em; border: 1px solid white;"|{{Raw Tile|─┐|#0000FF|#000000}}
 
{{Raw Tile|┌┘|#0000FF|#000000}}
 
|}
 
||
 
{|
 
|style="border-spacing: 0; background: black; padding: 0.2em; border: 1px solid white;"|{{Raw Tile|─┐|#00FFFF|#000000}}
 
{{Raw Tile|┌┘|#00FFFF|#000000}}
 
|}
 
||
 
{|
 
|style="border-spacing: 0; background: black; padding: 0.2em; border: 1px solid white;"|{{Raw Tile|─┐|#FF0000|#000000}}
 
{{Raw Tile|┌┘|#808000|#000000}}
 
|}
 
 
|-
 
|-
|'''{{L|Ocean}}'''
+
| '''Delta'''
||
+
| {{Raw Tile|≈─|1:1|1:1}}
{|
 
|{{Biome|||#000080|#000080}}
 
|}
 
||
 
{|
 
|{{Biome|≈|≈|#00FFFF|#00FFFF}}
 
|}
 
||
 
{|
 
|{{Biome|≈|≈|#800000|#808000}}
 
|}
 
 
|-
 
|-
|'''{{L|Pond}}'''
+
| '''''Constructions'''''
||
 
{|
 
|{{Biome|~|~|#0000FF|#0000FF}}
 
|}
 
 
|-
 
|-
|'''Delta'''
+
| '''[[Road#World_Gen_Roads|Road]]s'''
||
+
| {{Raw Tile|┬┴|0:1}} {{Raw Tile|┬┴|6:0}}
{|
 
|{{Raw Tile|≈─|#0000FF|#000000}}
 
|}
 
 
|}
 
|}
 
  
 
=== Sites ===
 
=== Sites ===
 
+
{| style="border-spacing: 5px 0px;"
{|
+
| '''[[Elf|Elven]] retreats'''
|'''{{L|Elf|Elven}} retreat'''
+
| {{Raw Tile|î|6:1}} {{Raw Tile|¶|6:1}}
||
 
{|
 
|{{Raw Tile|î|#FFFF00|#000000}}
 
|{{Raw Tile|¶|#FFFF00|#000000}}
 
|}
 
 
|-
 
|-
|'''{{L|Human}} cities and towns'''
+
| '''[[Human]] cities and towns'''
||
+
| {{Raw Tile|+|0:1}} {{Raw Tile|*|0:1}} {{Raw Tile|#|0:1}} {{Raw Tile|☼|7:1}}
{|
 
|{{Raw Tile|+|#808080|#000000}}
 
|{{Raw Tile|*|#808080|#000000}}
 
|{{Raw Tile|#|#808080|#000000}}
 
|{{Raw Tile|☼|#FFFFFF|#000000}}
 
|}
 
 
|-
 
|-
|'''{{L|Dwarf|Dwarven}} mountainhomes and fortresses'''
+
| '''[[Dwarf|Dwarven]] mountainhomes and fortresses'''
 
Lighter colored fortresses and towns are more populous.
 
Lighter colored fortresses and towns are more populous.
||
+
| {{Raw Tile|Ω|0:1}} {{Raw Tile|Ω|7:0}} {{Raw Tile|Ω|7:1}}
{|
 
|{{Raw Tile|Ω|#808080|#000000}}
 
|{{Raw Tile|Ω|#C0C0C0|#000000}}
 
|{{Raw Tile|Ω|#FFFFFF|#000000}}
 
|}
 
 
|-
 
|-
|'''{{L|Goblin}} fortresses'''
+
| '''[[Goblin]] fortresses'''
 
Pink ones are more heavily populated than the gray ones.
 
Pink ones are more heavily populated than the gray ones.
||
+
| {{Raw Tile|Π|0:1}} {{Raw Tile|Π|5:1}}
{|
+
|-
|{{Raw Tile|Π|#808080|#000000}}
+
| '''[[Cave]]s'''
|{{Raw Tile|Π|#FF00FF|#000000}}
+
| {{Raw Tile||0:1}}
|}
 
 
|-
 
|-
|'''{{L|Cave}}'''
+
| '''[[Ruin]]s'''
||
+
| {{Raw Tile|μ|0:1}}
{|
 
|{{Raw Tile||#808080|#000000}}
 
|}
 
 
|-
 
|-
|'''{{L|Ruins}}'''
+
| '''[[tower|Necromancer towers]]'''
||
+
| {{Raw Tile|I|5:0}}
{|
 
|{{Raw Tile|μ|#808080|#000000}}
 
|}
 
 
|}
 
|}
  
 
=== Other ===
 
=== Other ===
'''{{L|Migrants}}'''
 
 
{|
 
{|
|{{Raw Tile|-|#808080|#000000}}
+
| '''[[Immigration|Migrants]]'''
 +
| {{Raw Tile|-|0:1}}
 
|}
 
|}
  
 
{{World}}
 
{{World}}
 
[[Category:World]]
 

Latest revision as of 20:45, 23 August 2017

This article is about an older version of DF.

Tile Colors[edit]

The colors of a map tile may give information about that region's predominant biome: its temperature, alignment, and other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow.

Legend[edit]

Tiles are listed in by alignment, with regular tiles first, then haunted, then good aligned tiles, and then evil tiles.

Name Regular Good Evil
Forests
Broadleaf Forest

Broadleaf forests change tiles with the seasons.

Tropical Broadleaf Rainforest
Γ
Γ
Γ
Γ
Γ
Γ
Γ
Γ
Coniferous Forest
Mountains
Hills
n
n
n
n
n
n
Low Mountain
Mountain
High Mountain
Peak ^ ^ ^ ^ ^
Volcano ^
Plains
Grassland
.
.
.
.
.
.
.
.
.
.
Savanna
"
"
"
"
"
"
"
"
"
"
Shrubland
" τ
τ "
" τ
τ "
" τ
τ "
" τ
τ "
" τ
τ "
Deserts
Sand Desert
~
~
~
~
~
~
Rocky Wasteland
, ´
´ ,
, ´
´ ,
, ´
´ ,
Badlands
V
V
n
n
V
V
V
V
Wetlands
Swamp
"
"
"
"
"
"
Marsh
"
"
"
"
"
"
Ice Biomes
Tundra
·
·
·
·
·
·
Glacier
Water
River ┬┴ ┬┴
Ocean
Lake
~ ~
~ ~
Delta ≈─
Constructions
Roads ┬┴ ┬┴

Sites[edit]

Elven retreats î
Human cities and towns + * #
Dwarven mountainhomes and fortresses

Lighter colored fortresses and towns are more populous.

Ω Ω Ω
Goblin fortresses

Pink ones are more heavily populated than the gray ones.

Π Π
Caves
Ruins μ
Necromancer towers I

Other[edit]

Migrants -
Worlds




Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland