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Difference between revisions of "23a:Fortress"
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== Nomenclature == | == Nomenclature == | ||
− | Fortresses are [[Fortress name|named in a specific manner]], assigned at random during embark. They also gain a title according to the [[noble]]s who have arrived. This title is viewable in the upper left of the {{Key|z}} screen, in front of the fortress name. | + | Fortresses are [[Fortress name|named in a specific manner]], assigned at random during embark. They also gain a title according to the [[noble]]s who have arrived. This title is viewable in the upper left of the {{Key|z}} screen, in front of the fortress name, and it is also applied to the name of the [[outpost liaison|liaison]]. |
− | {| style=' | + | Each fortress title requires a certain population as well as performing a number of "[[diverse tasks]]" over the course of one year with the Autumn [[caravan]] safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the [[Mayor]], you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs. |
− | ! colspan='2 | + | |
− | ! style=' | + | {| style='margin: 0.5em auto' |
− | + | ! colspan='2' | Title | |
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|#666|#000}} | + | ! Pop |
− | + | ! Jobs | |
− | | style=' | + | ! Triggers |
− | + | ||
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|#999|#000}} | + | |- style='background-color:#eee' |
− | + | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#666|#000}} | |
− | | style='text-align: right | + | | '''Outpost''' |
− | |- | + | | style='text-align:right' | - |
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|# | + | | None |
− | + | | | |
− | | style='text-align: right | + | |
− | |- | + | |- style='background-color:#ddd' |
− | | style='background-color: #000; padding: 2px 6px' | {{Raw Tile|Ω|# | + | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#999|#000}} |
− | + | | '''Village''' | |
− | | | + | | style='text-align:right' | 20 |
− | + | | 3 of 10/10/10/4/10/10 | |
− | + | | [[Manager]] | |
− | + | ||
− | | style='text-align: right | + | |- style='background-color:#ddd' |
− | + | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#CCC|#000}} | |
− | + | | '''Town''' | |
− | + | | style='text-align:right' | 50 | |
− | + | | 4 of 25/25/25/10/25/25 | |
− | + | | [[Mayor]] | |
− | | | + | |
− | + | |- style='background-color:#ddd' | |
− | + | | style='background-color:#000; padding:2px 6px' | {{Raw Tile|Ω|#FFF|#000}} | |
− | + | | '''City''' | |
− | | style='background-color: #000; padding: 2px 6px' | {{Dwarf|5:1}} | + | | style='text-align:right' | 80 |
− | + | | 5 of 50/50/50/20/50/50 | |
− | | style='text-align: right | + | | [[Governor]] |
+ | |||
+ | |- style='background-color:#eee' | ||
+ | | style='background-color:#000; padding:2px 6px' | {{Dwarf|5:1}} | ||
+ | | '''Mountainhome''' | ||
+ | | style='text-align:right' | [[King]] | ||
+ | | Special | ||
+ | | N/A | ||
|} | |} | ||
− | + | {{World}} |
Latest revision as of 19:33, 11 November 2023
This article is about an older version of DF. |
Dwarves live in fortresses — underground complexes with all the required buildings for dwarven living.
Nomenclature[edit]
Fortresses are named in a specific manner, assigned at random during embark. They also gain a title according to the nobles who have arrived. This title is viewable in the upper left of the z screen, in front of the fortress name, and it is also applied to the name of the liaison.
Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn caravan safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the Mayor, you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs.
Title | Pop | Jobs | Triggers | |
---|---|---|---|---|
Ω | Outpost | - | None | |
Ω | Village | 20 | 3 of 10/10/10/4/10/10 | Manager |
Ω | Town | 50 | 4 of 25/25/25/10/25/25 | Mayor |
Ω | City | 80 | 5 of 50/50/50/20/50/50 | Governor |
Mountainhome | King | Special | N/A |
Worlds | |
---|---|