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Difference between revisions of "Utilities"

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[[File:utilities_icon.png|120px|right]]A collection of third-party '''Utilities''' that are useful for ''[[Dwarf Fortress]]'' players and [[modding|modders]] alike, of which this page serves as a list. ''Dwarf Fortress'' is a difficult game to play, and any help that can be had in the task is welcome help.
  
'''Utilities''' are third party applications useful for Dwarf Fortress players and modders, and this page serves as a list of them. Dwarf Fortress is a difficult game to play, and any help that can be had in the task is welcome help. This page lists utilities useful for modders and player alike. If you would like to add an article on a ''specific'' game utility to the wiki, please do so under the <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=102 Utility]</span> namespace. Not included on this page: [[Main:Tileset repository|tileset repositories]] and [[DF2012:Graphics set repository|graphics set repositories]] have been given their own, separate page. [[Modding|Mods]] have also been listed under their own <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=104 Modification] namespace. To avoid namespace clutter websites ''are'' considered utilities, though they really aren't, and have been included.
+
If you would like to add an article on a ''specific'' game utility to the wiki, please do so under the <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=102 Utility]</span> namespace.  
 +
Not included on this page: [[Main:Tileset repository|tileset repositories]] and [[Main:Graphics set repository|graphics set repositories]], due to having been given their own, separate pages. [[Modding|Mods]] have also been listed under their own <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=104 Modification] namespace.  
  
A [http://www.bay12forums.com/smf/index.php?board=29.0 subsection of the Bay12 forums] is devoted to such third party programs, and contains development threads for most of them.
+
To avoid namespace clutter, websites ''are'' considered utilities and have been included.
  
The [[Utilities#Lazy Newb Pack|Lazy Newb Pack]] is an effort to make Dwarf Fortress more accessible for new players by bundling and configuring utilities, graphics and tilesets, and extras such as reference material or more intuitive controls.
+
A [http://www.bay12forums.com/smf/index.php?board=29.0 subsection of the Bay12 forums] is devoted to such third-party programs, and contains development threads for most of them.
  
== [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] ==
+
== 3D Visualizers ==
A commonly-used software bundle with a nice launcher. Allows to start playing DF really quickly on a new machine - no need to download and integrate [[Graphics set repository|tilesets]] and tools like Dwarf Therapist, SoundSense, etc. - or even know what you need to get. The newer packs also include many third-party fixes for common bugs, which work automatically, and a large number of significant user interface improvements. The launcher makes changing settings or graphics options much easier (press button, instead of editing files) and can even remember to launch selected utilities whenever you open a game of Dwarf Fortress. See the [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] page for more information, or the forum thread for your platform.  
+
=== Stonesense ===
 +
[[File:stonesense_prev.jpg|left|frameless|200px|none]]
 +
Stonesense is a third party visualizer, implemented as a [[Utility:DFHack|DFHack]] plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside ''Dwarf Fortress'', and can follow the main game's view, updating in real-time. It is included in DFHack, and can be opened by typing <code>stonesense</code> or <code>ssense</code> into the console window.
 +
 
 +
* Links: [[Utility:Stonesense]]
 +
{{Clear}}
 +
 
 +
=== Vox Uristi ===
 +
[[File:Df-vox-uristi-gate.jpg|left|frameless|200px|none]]
 +
A tool that exports fortresses to a 3D voxel format (.vox). Once exported, rendering software such as [https://ephtracy.github.io/index.html?page=mv_main MagicaVoxel (for Windows and Mac)] or alternatively [https://goxel.xyz/ Goxel (for Linux)] can make detailed 3D renders  of it. It requires DFHack, and is mostly tested with the Steam version, though previous versions should work too.
 +
 
 +
* Links: [https://plule.github.io/vox-uristi Website], {{F|181728|Bay12 Forum Thread}}
 +
{{Clear}}
 +
 
 +
{{migrated section}}
 +
 
 +
=== Armok Vision ===
 +
[[File:armok_vision.png|left|frameless|200px|none]]
 +
Armok Vision is a 3D real-time visualizer using Unity. It works as a separate program communicating with the game through fast network interfaces provided by DFHack.
 +
 
 +
* Links: {{F|146473|Bay12 Forum Thread}}, [https://github.com/RosaryMala/armok-vision GitHub Repository], [https://discord.gg/rMpYGHy Discord], [https://www.patreon.com/japamala Patreon]
 +
{{Clear}}
  
*[http://www.bay12forums.com/smf/index.php?topic=126076 PeridexisErrant Lazy Newb Pack] (windows)
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=== Isoworld ===
*[http://www.bay12forums.com/smf/index.php?topic=128960 MacNewbie Pack ReBorn] (OS X)
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[[File:isoworld_prev.png|left|frameless|200px|none]]
*[http://www.bay12forums.com/smf/index.php?topic=130792 Lazy Newb Pack Installer for Linux]
+
Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from [[Legends mode]]. It also has a pictographic view which makes finding waterfalls easy.   
  
== 3D Visualizers ==
+
Isoworld can link with [[Utility:DFHack|DFHack]] to display a game view at full spatial resolution in wider context, including tracking the player's view.  This is particularly useful for adventure mode. The isoworldremote plugin required for this is included with DFHack.
  
=== [[Utility:Stonesense|Stonesense]] ===
+
* Links: {{F|70700|Bay12 Forum Thread}}, [https://github.com/RosaryMala/isoworld GitHub Repository]
Stonesense is a third party visualizer, implemented as a [[Utility:DFHack|DFHack]] plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside Dwarf Fortress, and can follow the main game's view, updating in real time. It is included in DFHack, and can be opened by typing <code>stonesense</code> or <code>ssense</code> into the console window. 
+
{{Clear}}
  
=== [http://www.bay12forums.com/smf/index.php?topic=63484 Fortress Overseer] ===
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=== Voxel Fortress ===
Fortress Overseer is the only 3D visualizer supporting v0.31. It has been completely rewritten and is currently updated to support v0.34.11 and v0.31.25. Overseer works indirectly, by using [[Utility:DFHack|DFHack]]'s <code>mapexport</code> to export a file which can then be rendered in 3D. DirectX 9 must be installed, though this requirement is not documented.
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[[File:voxel_prev.png|left|frameless|200px|none]]
 +
Voxel Fortress converts DF worlds to a voxel format. It takes an export of one of the two elevation maps (for the voxels coordinates), and any other one (for the colors).
  
=== [http://www.bay12forums.com/smf/index.php?topic=70700.0 Isoworld] ===
+
The map is saved in .xraw format. An additional utility (e.g. [https://ephtracy.github.io/index.html?page=mv_renderer MagicaVoxel Viewer]) is required to see the voxel representation of the map.
Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from Legends Mode. It also has a pictographic view which makes finding waterfalls easy.
 
  
Isoworld can link with [[Utility:DFHack|DFHack]] to display a game view at full spatial resolution in wider context, including tracking the game view. This is particularly useful for adventure mode.
+
* Links: {{F|159578|Bay12 Forum Thread}}, [https://github.com/RosaryMala/VoxelFortress/releases/tag/v1.0.0 GitHub Repository] (includes some instructions)
 +
{{Clear}}
  
 
== Music and Sounds ==
 
== Music and Sounds ==
  
=== [[Utility:SoundSense|SoundSense]] ===
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{{ambox|type=warn|text=Note that these tools all rely on [[gamelog.txt]], which is no longer populated by vanilla DF as of 50.07. This functionality can be restored with [[Utility:DFHack|DFHack]].}}
 +
 
 +
=== SoundSense ===
 +
{{main|Utility:SoundSense}}
 +
[[File:soundsense_prev.png|left|frameless|100px]]
 +
SoundSense parses game logs and plays reacts to game events with sound effects, incidental music and dwarfy comments. Due to it being written in Java, Soundsense is portable to all platforms.
 +
 
 +
Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available [http://www.krauselabs.net/dump/music.zip here].
  
SoundSense is a tool that parses game logs and reacts to game events with sound effects, incidental music and dwarfy comments.  You can look it up on the [http://www.bay12forums.com/smf/index.php?topic=60287 forum thread], or directly download it at [http://df.zweistein.cz/soundsense/ the SoundSense homepage].
+
* Links: [http://df.zweistein.cz/soundsense/ Website], {{F|60287|Bay12 Forum Thread}}, [https://code.google.com/archive/p/df-soundsense/ Google Code Repository]
 +
{{Clear}}
 +
 
 +
=== SoundCenSe ===
 +
[[File:soundCenSe_prev.png|left|frameless|100px|]]
 +
A C# port of SoundSense, it uses the existing sound pack files and XMLs present in SoundSense, but with some added enhancements. More information regarding what specific type of enhancements and how to install SoundCenSe can be gathered at the [http://www.bay12forums.com/smf/index.php?topic=159567.0 official forum thread]. If problems emerge while trying to get SoundSense to work with the latest versions of Java, this port may prove to be a useful alternative.
 +
 
 +
* Links: {{F|159567|Bay12 Forum Thread}}, [https://github.com/Algorithman/SoundCenSe/releases Releases], [https://github.com/Algorithman/SoundCenSe GitHub Repository]
 +
{{Clear}}
 +
 
 +
=== SoundSense-RS ===
 +
[[File:SoundSense-RS_prev.png|left|frameless|100px|]]
 +
A SoundSense alternative in Rust with a minimalistic GUI. Sound volumes can be adjusted realtime, based on channel. Events can be ignored with a custom list based on log patterns.
 +
 
 +
* Links: {{F|174585|Bay12 Forum Thread}}, [https://github.com/prixt/soundsense-rs/releases Releases], [https://github.com/prixt/soundsense-rs GitHub Repository]
 +
{{clear}}
  
 
== Game manipulation tools ==
 
== Game manipulation tools ==
 +
=== DFHack ===
 +
{{main|Utility:DFHack}}
 +
[[File:dfhack_cmd.png|left|frameless|200px|]]
 +
DFHack is an advanced ''Dwarf Fortress'' memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Runs on Windows, macOS, and Linux (natively if supported by DF, or through [https://www.winehq.org/ Wine]). The standard configuration enables a variety of included bugfixes and interface upgrades, and provides many useful tools such as "clean all". See [[Utility:DFHack|main page]] for a summary of features, common use, and more.
 +
* Links: {{F|164123|Bay12 Forum Thread}}, [https://docs.dfhack.org/en/stable/ Documentation], [https://github.com/DFHack/dfhack/releases Releases], [https://github.com/DFHack/dfhack GitHub Repository], [https://store.steampowered.com/app/2346660/DFHack Steam page]
 +
{{clear}}
 +
 +
=== Dwarf Therapist ===
 +
{{main|Utility:Dwarf therapist}}
 +
[[File:dwarf_therapist.png|left|frameless|200px|]]
 +
Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. Available for Windows, Mac and GNU + Linux. 
 +
* Links: {{F|168411|Bay12 Forum Thread}}, [https://github.com/Dwarf-Therapist/Dwarf-Therapist/releases Releases], [https://github.com/Dwarf-Therapist/Dwarf-Therapist/ GitHub Repository], [https://github.com/Dwarf-Therapist/Manual/releases Manual] (outdated)
 +
{{clear}}
 +
 +
== Modding tools ==
 +
 +
=== [https://gitlab.com/df-modding-tools/df-raw-language-server DF RAW Language server] ===
 +
Modding support for DF RAW files in IDE/Code/Text editors.
 +
Checks syntax of files, detects errors and syntax highlighting.
 +
 +
Current extensions:
 +
* [https://marketplace.visualstudio.com/items?itemName=df-modding-tools.dwarf-fortress-raw-vscode VS Code]
 +
* [https://gitlab.com/df-modding-tools/df-raw-language-server#supported-editors-and-ides (more are coming)]
 +
 +
<gallery widths=200px>
 +
File:DF_RAW_Language_server_Logo.png|DF RAW Language server Logo
 +
File:DF_RAW_Language_server_VSCode_screenshot_1.png|DF RAW Language server in VSCode
 +
File:DF_RAW_Language_server_VSCode_screenshot_2.png|DF RAW Language server in VSCode
 +
</gallery>
 +
 +
The [[wikipedia:Language_Server_Protocol|Language server]] is a shared component that can be used to easily add support for more IDE's.
 +
 +
=== Notepad++ Highlighting ===
 +
language highlighting modes for the text editor Notepad++  [https://dffd.bay12games.com/file.php?id=16251 link]
 +
 +
== Modding tools pre v50==
 +
{{migrated section}}
 +
===[http://www.bay12forums.com/smf/index.php?topic=140853.0 Rubble]===
 +
 +
A useful plugin-based modding tool that generates raws and supports easy installation of reactions, tilesets, macros, modding fixes and DFHack scripts. It is a fork of the now abandoned [http://www.bay12forums.com/smf/index.php?topic=125997.0 Blast]. Binaries are available for Linux 32-bits, OS X 32-bits and Windows 64-bits, as well as the source (written in Go with building instructions). As of 4.0, a GUI is available for Windows.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=150857.0 PyDwarf] ===
 +
 +
For players, PyDwarf is an easy way to manage and configure preferred mods in a way that avoids almost entirely the problems of outdated mods or incompatible groups of mods. For modders, PyDwarf's mod manager exposes a powerful Python API for interacting with raws and other data files.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=103360 Raw Explorer] ===
 +
A tree-based raw files browser, editor and manager.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=174431.0 Dwarf_RAW] ===
 +
A GUI for editing raw files, updated 2019.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=140645.0 Dwarf Fortress real-life material helper] ===
 +
A Python script that generates raws based on custom real-life material values.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=140688.0 Roses' Random Creature Script] ===
 +
A Python script that generates random creature raws.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=175695.0 DF Diagnosipack] ===
 +
A collection of modding tools, with a focus on diagnosing problems and getting statistics on what is found within the raws.
 +
It includes:
 +
* DF Duplisearch - checks your raws folder for duplicated objects, and counts the number of objects of each type (creature, entity, reaction, etc.).
 +
* DF Creatureclasser - tells you what [[cv:Creature_token#CREATURE_CLASS|creature classes]] are in your raws, and what they are used for.
 +
* DF CVunpack - unpacks creature variations, so you can see how the raws for e.g. wolf men really look (spoiler: they have 7 fingers).
 +
* DF Creaturescale - calculates creature weights, and the proportions of each body part and tissue.
 +
* DF Biomeviewer - shows what creature/plants can be found in which biomes.
 +
* DF Rawminer - extracts procedurally generated raws (of Forgotten Beasts etc.) from save files.
 +
 +
== World Map / World Gen tools ==
 +
=== [http://dffd.wimbli.com/file.php?id=2354 Perfect World DF] ===
 +
Requires an additional (tiny) download to be functional for current versions (40.#): [http://dffd.wimbli.com/file.php?id=8756 WorldGen.xml] .  Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker.  [http://www.bay12forums.com/smf/index.php?topic=57428.0 forum thread]
 +
 +
=== [http://pastebin.com/jdVKPzpt Fortress World Generator] ===
 +
A bash script for automating world generation of large numbers of worlds on GNU/Linux.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=73095 Dwarf Map Maker] ===
 +
A Photoshop action script which turns legends mode exported maps into a much prettier fantasy map.  There is also a version available [http://www.bay12forums.com/smf/index.php?topic=73095.msg2261106#msg2261106 for GIMP].
  
===[[Utility:DFHack|DFHack]]===
+
=== [http://www.bay12forums.com/smf/index.php?topic=137076.msg5085575#msg5085575 Satellite Map Maker] ===
 +
A GIMP script based on the Dwarf Map Maker that creates a satellite image of ''Dwarf Fortress'' world maps.
  
[[Utility:DFHack|DFHack]] is an advanced Dwarf Fortress memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Releases support versions up through 0.34.11 (as of June 22nd, 2012). Runs on Windows, Linux, and MacOS X.
+
=== [https://github.com/eniteris/armap Armap] ===
 +
A python script that creates a hand-drawn style map from exported legends world maps.
  
DFHack has an [http://www.bay12forums.com/smf/index.php?topic=139553.0 official forum thread].  Code and binary releases are available from the [https://github.com/DFHack/dfhack/downloads Github site].
+
==Legends tools==
 +
=== LegendsViewer-Next ===
 +
A tool to comfortably browse an [[Legends#Exporting_World_information|exported legends file]]. It creates wiki style backlinks, searchable lists, interactive maps and family trees for historical figures. LegendsViewer-Next is a replacement for the classic [[Utility:Legends viewer|Legends Viewer]] fully compatible with v50 Steam/Premium. Builds for Windows, Linux and macOS are provided.
 +
* Links: [http://www.bay12forums.com/smf/index.php?topic=154617.0 Bay12 Forum Thread], [https://github.com/Kromtec/LegendsViewer-Next Github Repository]
  
As of June 2014, the current version is r5; however there still may exist some compatiblity issues with plugins and scripts who have not been yet updated to r5 (because of development that has been halted for instance).
+
{{migrated section}}
  
Falconne's UI plugins work through DFHack, as do automation tools such as Autolabor, Workflow, Autobutcher, and many others.
+
=== [[Utility:Legends viewer|Legends Viewer]] ===
 +
[[File:legends_prev.png|border|200x200px|left]]
 +
[[Utility:Legends viewer|Legends Viewer]] loads up the legends you can export in a much more usable format than the [[Legends mode]] of DF itself.  Legends Viewer can open pages in new tabs, filter information on a wide range of criteria, and display information on the map as well. Binaries are only available for Windows, as well as the source (written in C#).
  
==== DFHack User Interface Plugins ====
+
* Bay12 Forums thread for [http://www.bay12forums.com/smf/index.php?topic=154617 current branch for 0.47.XX version of DF], [http://www.bay12forums.com/smf/index.php?topic=72702 original Branch from 2014]
 +
{{Clear}}
  
===== [http://www.bay12forums.com/smf/index.php?topic=119575.0 Falconne's Plugins] =====
+
=== World Viewer ===
A collection of DFHack plugins that improve the in-game interface with features such as:
+
[[File:world_viewer_prev.png|border|200x200px|left]]
* Search function in screens with big lists.
+
An alternative to Legends Viewer that, most specifically, features a timeline of historical events. Binaries are only available for Windows, as well as the source (written in C#). Last updated in late 2017.
* Ability to place furniture before it's built and have it automatically allocated when available.
 
* Ability to place constructions with box select (like laying designations), including easier material selection and open space placement (without having to wait till adjacent constructions are built).
 
* Easier pasturing, live happiness monitor, mouse support, stocks dashboard.
 
  
===== [http://www.bay12forums.com/smf/index.php?topic=124708 Autobutcher GUI] =====
+
* Links: [http://www.bay12forums.com/smf/index.php?topic=128932.0 bay12forums]  
 +
{{Clear}}
  
==== DFHack Bugfixing Plugins ====
+
=== Uristmaps ===
*[http://dffd.wimbli.com/file.php?id=7849 Plugin] that fixes the [http://www.bay12forums.com/smf/index.php?topic=126558.msg4278098#msg4278098 growth bug]
+
[[File:uristmaps_prev.png|border|200x200px|left]]
 +
A web-based interface that displays worlds in the way of an interactive map complete with features and structures.
  
==== Binary patches ====
+
Links: [http://www.uristmaps.org Website]
Binary patches are utilities made by users to fix known bugs that haven't been addressed by the development team yet.
+
{{Clear}}
  
*[http://dffd.wimbli.com/file.php?id=7207 This executable] contains many bugfixes, including the long-standing armory bug that prevent racks and armor stands from ever being used.
+
=== Legends Browser ===
 +
[[File:legendsbrowser.png|border|200x200px|left]]
 +
A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack).
  
==== Feature plugins ====
+
* links: [http://www.bay12forums.com/smf/index.php?topic=155307.0 bay12forums]
These plugins add features to the game.
+
{{Clear}}
* [http://www.bay12forums.com/smf/index.php?topic=127116.0 Digging invaders], a plugin that allows hostiles to dig and deconstruct walls to path to one's fortress.
 
* [http://www.bay12forums.com/smf/index.php?topic=128487.0 Rendermax], a plugin that implements a lighting system at the graphics level.
 
* [http://www.bay12forums.com/smf/index.php?topic=136155.0 Dwarven Emigration], a plugin that allows unhappy dwarves to emigrate with their families.
 
  
==== Interaction plugins ====
+
=== [[Utility:DF Storyteller|DF Storyteller]] ===
[http://www.bay12forums.com/smf/index.php?topic=135597.0 DFHack scripts designed for use in interactions as "spells"]
+
[[File:DF_Storyteller_Logo.svg|border|200x200px|left]]
 +
[[Utility:DF Storyteller|Dwarf Fortress Storyteller]] (DF Storyteller, DF ST) is an application that parses ''Dwarf Fortress'' legends files, stores them internally and makes them queryable using API's. (Cross platform: Windows, Linux, macOS) This utility can be used to easily create new visualizers to view the legends data.  
  
==== Miscellaneous plugins ====
+
* links: [https://dfstoryteller.com/ Website], [https://gitlab.com/df_storyteller/df-storyteller Gitlab project], list of visualizers can be found [https://gitlab.com/df_storyteller/df-storyteller/-/blob/master/docs/paintings.md here]. An example of a visualizer is [https://gitlab.com/df_storyteller/the-bard The Bard] created in DF ST.
[http://www.bay12forums.com/smf/index.php?topic=135506.0 DFHack script collection]
+
{{Clear}}
  
==Dwarf Therapist==
+
== Remote playing tools ==
 +
{{migrated section}}
  
===[http://www.bay12forums.com/smf/index.php?topic=122968 Dwarf Therapist]===
+
=== [[Utility:Dfterm3|Dfterm3]]===
  
Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. This version contains the "labor optimizer" semi-automatic labor management system.  
+
[[Utility:Dfterm3|Dfterm3]] is a remote ''Dwarf Fortress''-playing software for multiple users through a web interface. DFterm3 enables play through a web interface, and games can also be viewed on mobile - or even played if a bluetooth keyboard is attached.  The web interface should work with Chrome or Firefox browsers, but there are known problems using Internet Explorer. DFTerm3 functions via a DFHack plugin, and is thus dependent on each version of DFHack.
  
Splinterz' fork of Dwarf Therapist is the currently updated version, and available for Windows, Mac and GNU + Linux. Besides the Bay12 forum thread, there's more information on the [https://github.com/splintermind/Dwarf-Therapist GitHub project page].
+
It is a successor to [[Utility:dfterm2|dfterm2]], which functions similarly using telnet instead of a web browser. This utility only works with version 0.34.11 or earlier.
  
====[[Dwarf Therapist Addons Repository]]====
+
=== [http://www.bay12forums.com/smf/index.php?topic=139167.0 Webfort] ===
 +
[[File:webfortress.png|thumb|200px|none|Playable in Mac browser.]]
 +
A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++).  ''(Note: [https://github.com/mifki/df-webfort main repo] unmaintained.  [https://github.com/Ankoku/df-webfort New repo] last updated 5/22/2015.)''
  
A collection of customizations for Dwarf Therapist submitted by the community.
+
=== [http://www.bay12forums.com/smf/index.php?topic=140892.0 DorfServer] ===
 +
[[File:dorfserver.png|thumb|200px|none|Like Twitch, without Twitch.]]
 +
A remote SSH-based ''Dwarf Fortress'' host software.  ([http://www.bay12forums.com/smf/index.php?topic=140892.0 repo])
  
Addons include:
+
=== [http://www.bay12forums.com/smf/index.php?topic=139975.0 DFEverywhere] ===
  
* custom professions
+
A utility that connects a locally-run ''Dwarf Fortress'' instance to a proprietary remote website, allowing remote browser-based play. ''(Note: Main website no longer available.  [https://github.com/tpainter/df_everywhere Client source here.])''
* custom roles
 
* optimization plans
 
* filter scripts
 
* new grid views
 
  
== Fortress layout tools ==
+
=== [http://mifki.com/df Dwarf Fortress Remote] ===
=== [http://www.bay12forums.com/smf/index.php?topic=87731 DF Designator] ===
 
DF Designator helps you build fortresses from either image files or Quickfort .CSV files. It also has a user interface that allows you to assign hotkeys to blueprints and to combine blueprints in multi z-level designs. Windows, Mac and Linux versions are available.  DF Designator uses 'typewriter style' playback, and is thus very slow for large projects. 
 
  
=== [http://www.joelpt.net/quickfort/ Quickfort] ===
+
iOS app (paid) that allows one to play ''Dwarf Fortress'' remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service.
  
Quickfort is a utility for Dwarf Fortress that helps you build fortresses from "blueprint" .CSV files (comma separated values). These files are easily created and edited in an app like Excel. Most building-oriented DF commands are supported through the use of multiple .CSV files to describe the different phases of DF construction (designation, building, stockpiles, and making adjustments. Recent versions of Quickfort work by converting the blueprint into a native macro for Dwarf Fortress, then executing the macro.  This allows for enormously faster playback compared to early versions or DF Designator. 
+
=== [http://www.bay12forums.com/smf/index.php?topic=176070.msg DFPlex ] ===
  
====[https://www.mediafire.com/folder/u38qsqr1bq6wu/Community_Quickfort_Blueprints_v2 Quickfort Community Blueprints]====
+
DFPlex is a plugin for DFHack which introduces simultaneous, real-time online co-op to fortress mode: each player has their own independent view, cursor, menus, etc. so nobody has to wrestle for control. It's a fork of webfort, so players join just by connecting from their web browser.
  
A large collection of blueprints, published to remove the last hint of hassle in creating a fortress.  You can download the lot without a paid account [http://www.mediafire.com/download/n6im1ok6z02n8nc/Community_Quickfort_Blueprints_v2.zip here].
+
=== [https://github.com/ptitSeb/box64 Box64] ===
  
===[http://www.bay12forums.com/smf/index.php?topic=55025 ChromaFort]===
+
Box64 allows ''Dwarf Fortress'' to be run locally on Android devices. A more detailed tutorial is available [https://www.reddit.com/r/dwarffortress/comments/r80m7y/dwarf_fortress_mobile_running_dwarf_fortress_on/ here].
Chromafort is a tool designed to complement [[Utilities#Quickfort|Quickfort]], by converting images into quickfort-compatible .csv files.  It works with 24-bit bitmap (.bmp) files.  There are a number of known issues that can affect any image that is not square, and the size must be an exponent of two (8, 16, 32, 64...); other images may show nonexistent colours and/or come out highly distorted.
 
  
===[http://www.bay12forums.com/smf/index.php?topic=138590 Picturefort]===
+
==Language tools==
Picturefort is an attempt to make "Chromafort, but ''better''" - it performs the same function of converting an image to a [[Utilities#Quickfort|Quickfort]]-compatible .csv file.  Unlike Chromafort, Picturefort can handle a large number of image formats (though .bmp or .png are recommended); images can be of any shape and within reason size; and while as of May 2014 it is only available on Windows there are plans for a Linux version.
+
{{migrated section}}
  
== Modding tools ==
+
===[http://www.bay12forums.com/smf/index.php?topic=47332.0 DFLang]===
 +
A language creating tool.
 +
 
 +
===[http://www.bay12forums.com/smf/index.php?topic=136098.0 Toadese Language Utility]===
 +
A language editing and translating tool.
 +
 
 +
===[http://www.bay12forums.com/smf/index.php?topic=140432.0 DFlangOpt]===
 +
A little tool meant to prevent redundancy when importing or updating language files.
 +
 
 +
===[http://dffd.wimbli.com/file.php?id=8288 Python language extraction and injection script]===
 +
This simple script will extract words from language files and put them a word per line, for easy automatic translation or treatment. It can also read that list and put the translated words back in their place.
 +
 
 +
==Announcement tools==
 +
{{migrated section}}
 +
 
 +
===[http://www.bay12forums.com/smf/index.php?topic=130590 DFMon] ===
  
===[http://www.bay12forums.com/smf/index.php?topic=125997.0 Blast]===
+
An announcement monitoring/filtering program, useful to hide some types of job cancellation spam or other more advanced filtering. Note that you can set the game to announce no job cancellations ''without'' any utilities or mods from the {{k|o}}rders menu, with {{k|x}}.
  
A raw compiler and assembler that helps with compatibility. It also has a more minimalistic, lighter (but less hand-holding) fork called [http://www.bay12forums.com/smf/index.php?topic=128013.0 Rubble].
+
===[http://www.bay12forums.com/smf/index.php?topic=130030 DF Announcement Filter]===
  
=== [http://www.bay12forums.com/smf/index.php?topic=103360 Raw Explorer] ===
+
An alternative to DFMon written in Java (and thus portable to Linux and OS X).
Raw files manager.
 
  
== World Map / World Gen Tools ==
+
===[http://www.bay12forums.com/smf/index.php?topic=153777 Announcement Window+]===
=== [http://dffd.wimbli.com/file.php?id=2354 Perfect World DF] ===
 
requires an additional (tiny) download to be functional for current versions (34.#): http://dffd.wimbli.com/file.php?id=5491 .  generate worlds to your liking easier or faster than df's ingame map maker.  easy access to world settings too to modify. [http://www.bay12forums.com/smf/index.php?topic=57428.0 forum thread]
 
  
=== [http://redd.it/yk6o9Dwarf Fortress World Generator] ===
+
Announcement Window+ is a Python application that interfaces with ''Dwarf Fortress'' to print announcements and combat reports to a separate window. It was written to fix some annoying bugs that are present in DF Announcement Filter, which is no longer being updated.
A bash script for automating world generation of large numbers of worlds on GNU/Linux. Available on [http://pastebin.com/jdVKPzpt pastebin].
 
  
=== [http://www.bay12forums.com/smf/index.php?topic=73095 Dwarf Map Maker] ===
+
[[File:announce+_prev.png|thumb|300px|none|One less game-pausing hotkey.]]
A photoshop action script which turns legends mode exported maps into a much prettier fantasy map.  There is also a version available [http://www.bay12forums.com/smf/index.php?topic=73095.msg2261106#msg2261106 for GIMP].
 
  
 
==Filesharing websites==
 
==Filesharing websites==
 +
{{migrated section}}
  
 
=== [http://dffd.wimbli.com/ Dwarf Fortress File Depot] ===
 
=== [http://dffd.wimbli.com/ Dwarf Fortress File Depot] ===
The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to Dwarf Fortress only.
+
The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to ''Dwarf Fortress'' only.
  
 
=== [http://mkv25.net/dfma/ Dwarf Fortress Map Archive] ===
 
=== [http://mkv25.net/dfma/ Dwarf Fortress Map Archive] ===
Line 145: Line 282:
 
The Dwarf Fortress Map Archive is a large collection of user-submitted maps and videos and a nice flash viewer for perusing them. Maps are uploaded, stored, and downloaded in a special compressed format created by the DF Map Compressor; videos are stored in a compressed version of Toady One's own video-recording format.
 
The Dwarf Fortress Map Archive is a large collection of user-submitted maps and videos and a nice flash viewer for perusing them. Maps are uploaded, stored, and downloaded in a special compressed format created by the DF Map Compressor; videos are stored in a compressed version of Toady One's own video-recording format.
  
== Other/miscellaneous ==
+
Read more about the [[User:Markavian/DF_Map_Archive|DF Map Archive]] on Markavian's User page.
 +
 
 +
==Launchers==
 +
 
 +
Historically, [[Starter pack|starter pack]]s were used to easily configure settings, keep the game up to date, and integrate third-party mods and bugfixes. With the release of [[Release information/50.01|v50]] on Steam, much of this can be done in-game and through the Steam workshop, making starter packs no longer necessary.
  
=== [[Utility:Dfterm3|dfterm]]===
+
=== PyLNP ===
 +
A cross-platform port of the [[Utility:Lazy Newb Pack|Lazy Newb Pack]], written in Python and providing some support for v50. See [[Utility:Lazy_Newb_Pack#PyLNP:_The_modern_cross_platform_launcher|PyLNP: The modern cross platform launcher]] for more information.
 +
* Links: {{F|140808|Bay12 Forum Thread}}, [https://github.com/Pidgeot/python-lnp/releases Releases] (for pack maintainers), [https://github.com/Pidgeot/python-lnp GitHub Repository], [http://pylnp.birdiesoft.dk/docs/dev/content.html Documentation]
  
[[Utility:Dfterm3|Dfterm3]] is a remote Dwarf Fortress playing software for multiple users through a web interface. DFterm3 enables play through a web interface, and games can also be viewed on modern - or even played if a bluetooth keyboard is attached.  The web interface should work with Chrome or Firefox browsers, and there are known problems using Internet Explorer. 
+
== Other/miscellaneous ==
 +
{{migrated section}}
  
It is a successor to [[Utility:dfterm2|dfterm2]], which functions similarly using telnet instead of a web browser.
+
=== [http://shadowlord13.googlepages.com/dfmap-index.html DF Map Compressor] ===
 +
[[File:dfmapcomp.png|thumb|200px|none|Main program window.]]
 +
The DF Map Compressor encodes multiple bitmaps exported from ''Dwarf Fortress'' into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive.
  
 
=== [http://www.mindwerks.net/projects/exita/ Exita] ===
 
=== [http://www.mindwerks.net/projects/exita/ Exita] ===
Exita is a python program that takes your DF world map exports and dump them into several different text outputs.
+
Exita is a Python program that takes your DF world map exports and dump them into several different text outputs.
  
=== [http://www.bay12forums.com/smf/index.php?topic=72702 Legends Viewer] ===
+
===[http://www.bay12forums.com/smf/index.php?topic=132153.0 DwarfFamily]===
Legends Viewer loads up the legends you can export in a much more usable format than the legends mode of DF itself. Legends viewer can open pages in new tabs, filter information on a wide range of criteria, and displays information on the map as well.
+
A tool that lets you import your legends XML file and converts all dwarf entries to a .GED file, which you can use in Family Tree programs like MyHeritage to display a family tree for the dwarves.
  
It takes four files as input: the legends xml file, the sites and pops text, world history text, and a map image. It can load these separately, but it is recommended to load them as a single compressed archive (folder) - the xml can be multiple GB uncompressed for long histories, and reduce to less than 5% of its size. 
+
===[https://www.dropbox.com/s/dea50wrs557w283/kobold.py Kobold name generator]===
 +
A Python script that generates random names in the way of kobold utterances
  
If you have played a fortress and then exported legends, you may get an error about unreadable HEX characters.  This is caused by Workflow, which saves it's settings as unreadable historical figures.  There are several ways to fix this:
+
===[https://play.google.com/store/apps/details?id=dae.dfnews Dwarf Fortress News - Android App]===
* Clear the workflow settings in fortress mode before exporting legends
+
Watches the ''Dwarf Fortress'' devblog. Receives Push Notifications on new updates.
* Edit the xml by hand, [http://www.bay12forums.com/smf/index.php?topic=72702.msg4629392#msg4629392 as described here] (any platform)
 
* Use the [http://www.bay12forums.com/smf/index.php?topic=131307 Legends Processing script] (windows only), which fixes the xml and also creates a compressed folder as described above
 
  
===[http://www.bay12forums.com/smf/index.php?topic=130590.0 DFMon]===
+
===[https://github.com/eniteris/df2html DF2HTML]===
An announcement monitoring/filtering program, useful to hide some types of job cancellation spam or other more advanced filtering. Note that you can set the game to announce no job cancellations ''without'' any utilities or mods from the {{k|o}}rders menu, with {{k|x}}.
+
Converts DF screenshots into formatted HTML.
  
===[http://www.bay12forums.com/smf/index.php?topic=132153.0 DwarfFamily]===
+
[[Category:Utilities|*]]
A tool that lets you import your legends XML file and converts all dwarf entries to a .GED file, which you can use in Family Tree programs like MyHeritage to display a family tree for the dwarfs.
+
{{Category|Modding}}
 +
[[ru:Utilities]]

Latest revision as of 03:56, 20 November 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Utilities icon.png

A collection of third-party Utilities that are useful for Dwarf Fortress players and modders alike, of which this page serves as a list. Dwarf Fortress is a difficult game to play, and any help that can be had in the task is welcome help.

If you would like to add an article on a specific game utility to the wiki, please do so under the Utility namespace. Not included on this page: tileset repositories and graphics set repositories, due to having been given their own, separate pages. Mods have also been listed under their own Modification namespace.

To avoid namespace clutter, websites are considered utilities and have been included.

A subsection of the Bay12 forums is devoted to such third-party programs, and contains development threads for most of them.

3D Visualizers[edit]

Stonesense[edit]

Stonesense prev.jpg

Stonesense is a third party visualizer, implemented as a DFHack plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside Dwarf Fortress, and can follow the main game's view, updating in real-time. It is included in DFHack, and can be opened by typing stonesense or ssense into the console window.

Vox Uristi[edit]

Df-vox-uristi-gate.jpg

A tool that exports fortresses to a 3D voxel format (.vox). Once exported, rendering software such as MagicaVoxel (for Windows and Mac) or alternatively Goxel (for Linux) can make detailed 3D renders of it. It requires DFHack, and is mostly tested with the Steam version, though previous versions should work too.


Armok Vision[edit]

Armok vision.png

Armok Vision is a 3D real-time visualizer using Unity. It works as a separate program communicating with the game through fast network interfaces provided by DFHack.

Isoworld[edit]

Isoworld prev.png

Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from Legends mode. It also has a pictographic view which makes finding waterfalls easy.

Isoworld can link with DFHack to display a game view at full spatial resolution in wider context, including tracking the player's view. This is particularly useful for adventure mode. The isoworldremote plugin required for this is included with DFHack.

Voxel Fortress[edit]

Voxel prev.png

Voxel Fortress converts DF worlds to a voxel format. It takes an export of one of the two elevation maps (for the voxels coordinates), and any other one (for the colors).

The map is saved in .xraw format. An additional utility (e.g. MagicaVoxel Viewer) is required to see the voxel representation of the map.

Music and Sounds[edit]

SoundSense[edit]

Main article: Utility:SoundSense
Soundsense prev.png

SoundSense parses game logs and plays reacts to game events with sound effects, incidental music and dwarfy comments. Due to it being written in Java, Soundsense is portable to all platforms.

Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available here.

SoundCenSe[edit]

SoundCenSe prev.png

A C# port of SoundSense, it uses the existing sound pack files and XMLs present in SoundSense, but with some added enhancements. More information regarding what specific type of enhancements and how to install SoundCenSe can be gathered at the official forum thread. If problems emerge while trying to get SoundSense to work with the latest versions of Java, this port may prove to be a useful alternative.

SoundSense-RS[edit]

SoundSense-RS prev.png

A SoundSense alternative in Rust with a minimalistic GUI. Sound volumes can be adjusted realtime, based on channel. Events can be ignored with a custom list based on log patterns.

Game manipulation tools[edit]

DFHack[edit]

Main article: Utility:DFHack
Dfhack cmd.png

DFHack is an advanced Dwarf Fortress memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Runs on Windows, macOS, and Linux (natively if supported by DF, or through Wine). The standard configuration enables a variety of included bugfixes and interface upgrades, and provides many useful tools such as "clean all". See main page for a summary of features, common use, and more.

Dwarf Therapist[edit]

Dwarf therapist.png

Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. Available for Windows, Mac and GNU + Linux.

Modding tools[edit]

DF RAW Language server[edit]

Modding support for DF RAW files in IDE/Code/Text editors. Checks syntax of files, detects errors and syntax highlighting.

Current extensions:

The Language server is a shared component that can be used to easily add support for more IDE's.

Notepad++ Highlighting[edit]

language highlighting modes for the text editor Notepad++ link

Modding tools pre v50[edit]

Rubble[edit]

A useful plugin-based modding tool that generates raws and supports easy installation of reactions, tilesets, macros, modding fixes and DFHack scripts. It is a fork of the now abandoned Blast. Binaries are available for Linux 32-bits, OS X 32-bits and Windows 64-bits, as well as the source (written in Go with building instructions). As of 4.0, a GUI is available for Windows.

PyDwarf[edit]

For players, PyDwarf is an easy way to manage and configure preferred mods in a way that avoids almost entirely the problems of outdated mods or incompatible groups of mods. For modders, PyDwarf's mod manager exposes a powerful Python API for interacting with raws and other data files.

Raw Explorer[edit]

A tree-based raw files browser, editor and manager.

Dwarf_RAW[edit]

A GUI for editing raw files, updated 2019.

Dwarf Fortress real-life material helper[edit]

A Python script that generates raws based on custom real-life material values.

Roses' Random Creature Script[edit]

A Python script that generates random creature raws.

DF Diagnosipack[edit]

A collection of modding tools, with a focus on diagnosing problems and getting statistics on what is found within the raws. It includes:

  • DF Duplisearch - checks your raws folder for duplicated objects, and counts the number of objects of each type (creature, entity, reaction, etc.).
  • DF Creatureclasser - tells you what creature classes are in your raws, and what they are used for.
  • DF CVunpack - unpacks creature variations, so you can see how the raws for e.g. wolf men really look (spoiler: they have 7 fingers).
  • DF Creaturescale - calculates creature weights, and the proportions of each body part and tissue.
  • DF Biomeviewer - shows what creature/plants can be found in which biomes.
  • DF Rawminer - extracts procedurally generated raws (of Forgotten Beasts etc.) from save files.

World Map / World Gen tools[edit]

Perfect World DF[edit]

Requires an additional (tiny) download to be functional for current versions (40.#): WorldGen.xml . Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker. forum thread

Fortress World Generator[edit]

A bash script for automating world generation of large numbers of worlds on GNU/Linux.

Dwarf Map Maker[edit]

A Photoshop action script which turns legends mode exported maps into a much prettier fantasy map. There is also a version available for GIMP.

Satellite Map Maker[edit]

A GIMP script based on the Dwarf Map Maker that creates a satellite image of Dwarf Fortress world maps.

Armap[edit]

A python script that creates a hand-drawn style map from exported legends world maps.

Legends tools[edit]

LegendsViewer-Next[edit]

A tool to comfortably browse an exported legends file. It creates wiki style backlinks, searchable lists, interactive maps and family trees for historical figures. LegendsViewer-Next is a replacement for the classic Legends Viewer fully compatible with v50 Steam/Premium. Builds for Windows, Linux and macOS are provided.


Legends Viewer[edit]

Legends prev.png

Legends Viewer loads up the legends you can export in a much more usable format than the Legends mode of DF itself. Legends Viewer can open pages in new tabs, filter information on a wide range of criteria, and display information on the map as well. Binaries are only available for Windows, as well as the source (written in C#).

World Viewer[edit]

World viewer prev.png

An alternative to Legends Viewer that, most specifically, features a timeline of historical events. Binaries are only available for Windows, as well as the source (written in C#). Last updated in late 2017.

Uristmaps[edit]

Uristmaps prev.png

A web-based interface that displays worlds in the way of an interactive map complete with features and structures.

Links: Website

Legends Browser[edit]

Legendsbrowser.png

A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack).

DF Storyteller[edit]

DF Storyteller Logo.svg

Dwarf Fortress Storyteller (DF Storyteller, DF ST) is an application that parses Dwarf Fortress legends files, stores them internally and makes them queryable using API's. (Cross platform: Windows, Linux, macOS) This utility can be used to easily create new visualizers to view the legends data.

Remote playing tools[edit]


Dfterm3[edit]

Dfterm3 is a remote Dwarf Fortress-playing software for multiple users through a web interface. DFterm3 enables play through a web interface, and games can also be viewed on mobile - or even played if a bluetooth keyboard is attached. The web interface should work with Chrome or Firefox browsers, but there are known problems using Internet Explorer. DFTerm3 functions via a DFHack plugin, and is thus dependent on each version of DFHack.

It is a successor to dfterm2, which functions similarly using telnet instead of a web browser. This utility only works with version 0.34.11 or earlier.

Webfort[edit]

Playable in Mac browser.

A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++). (Note: main repo unmaintained. New repo last updated 5/22/2015.)

DorfServer[edit]

Like Twitch, without Twitch.

A remote SSH-based Dwarf Fortress host software. (repo)

DFEverywhere[edit]

A utility that connects a locally-run Dwarf Fortress instance to a proprietary remote website, allowing remote browser-based play. (Note: Main website no longer available. Client source here.)

Dwarf Fortress Remote[edit]

iOS app (paid) that allows one to play Dwarf Fortress remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service.

DFPlex [edit]

DFPlex is a plugin for DFHack which introduces simultaneous, real-time online co-op to fortress mode: each player has their own independent view, cursor, menus, etc. so nobody has to wrestle for control. It's a fork of webfort, so players join just by connecting from their web browser.

Box64[edit]

Box64 allows Dwarf Fortress to be run locally on Android devices. A more detailed tutorial is available here.

Language tools[edit]


DFLang[edit]

A language creating tool.

Toadese Language Utility[edit]

A language editing and translating tool.

DFlangOpt[edit]

A little tool meant to prevent redundancy when importing or updating language files.

Python language extraction and injection script[edit]

This simple script will extract words from language files and put them a word per line, for easy automatic translation or treatment. It can also read that list and put the translated words back in their place.

Announcement tools[edit]


DFMon[edit]

An announcement monitoring/filtering program, useful to hide some types of job cancellation spam or other more advanced filtering. Note that you can set the game to announce no job cancellations without any utilities or mods from the orders menu, with x.

DF Announcement Filter[edit]

An alternative to DFMon written in Java (and thus portable to Linux and OS X).

Announcement Window+[edit]

Announcement Window+ is a Python application that interfaces with Dwarf Fortress to print announcements and combat reports to a separate window. It was written to fix some annoying bugs that are present in DF Announcement Filter, which is no longer being updated.

One less game-pausing hotkey.

Filesharing websites[edit]


Dwarf Fortress File Depot[edit]

The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of Janus; for files related to Dwarf Fortress only.

Dwarf Fortress Map Archive[edit]

The Dwarf Fortress Map Archive is a large collection of user-submitted maps and videos and a nice flash viewer for perusing them. Maps are uploaded, stored, and downloaded in a special compressed format created by the DF Map Compressor; videos are stored in a compressed version of Toady One's own video-recording format.

Read more about the DF Map Archive on Markavian's User page.

Launchers[edit]

Historically, starter packs were used to easily configure settings, keep the game up to date, and integrate third-party mods and bugfixes. With the release of v50 on Steam, much of this can be done in-game and through the Steam workshop, making starter packs no longer necessary.

PyLNP[edit]

A cross-platform port of the Lazy Newb Pack, written in Python and providing some support for v50. See PyLNP: The modern cross platform launcher for more information.

Other/miscellaneous[edit]


DF Map Compressor[edit]

Main program window.

The DF Map Compressor encodes multiple bitmaps exported from Dwarf Fortress into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive.

Exita[edit]

Exita is a Python program that takes your DF world map exports and dump them into several different text outputs.

DwarfFamily[edit]

A tool that lets you import your legends XML file and converts all dwarf entries to a .GED file, which you can use in Family Tree programs like MyHeritage to display a family tree for the dwarves.

Kobold name generator[edit]

A Python script that generates random names in the way of kobold utterances

Dwarf Fortress News - Android App[edit]

Watches the Dwarf Fortress devblog. Receives Push Notifications on new updates.

DF2HTML[edit]

Converts DF screenshots into formatted HTML.