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Difference between revisions of "Utilities"

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[[File:utilities_icon.png|120px|right]]A collection of third-party '''Utilities''' that are useful for ''[[Dwarf Fortress]]'' players and [[modding|modders]] alike, of which this page serves as a list. ''Dwarf Fortress'' is a difficult game to play, and any help that can be had in the task is welcome help.
  
'''Utilities''' are third-party applications useful for ''Dwarf Fortress'' players and modders, and this page serves as a list of them. ''Dwarf Fortress'' is a difficult game to play, and any help that can be had in the task is welcome help. This page lists utilities useful for modders and players alike. If you would like to add an article on a ''specific'' game utility to the wiki, please do so under the <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=102 Utility]</span> namespace. Not included on this page: [[Main:Tileset repository|tileset repositories]] and [[Main:Graphics set repository|graphics set repositories]], due to having been given their own, separate pages. [[Modding|Mods]] have also been listed under their own <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=104 Modification] namespace. To avoid namespace clutter, websites ''are'' considered utilities, though they really aren't, and have been included.
+
If you would like to add an article on a ''specific'' game utility to the wiki, please do so under the <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=102 Utility]</span> namespace.  
 +
Not included on this page: [[Main:Tileset repository|tileset repositories]] and [[Main:Graphics set repository|graphics set repositories]], due to having been given their own, separate pages. [[Modding|Mods]] have also been listed under their own <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=104 Modification] namespace.  
 +
 
 +
To avoid namespace clutter, websites ''are'' considered utilities and have been included.
  
 
A [http://www.bay12forums.com/smf/index.php?board=29.0 subsection of the Bay12 forums] is devoted to such third-party programs, and contains development threads for most of them.
 
A [http://www.bay12forums.com/smf/index.php?board=29.0 subsection of the Bay12 forums] is devoted to such third-party programs, and contains development threads for most of them.
  
The [[Utilities#Lazy Newb Pack|Lazy Newb Pack]] is an effort to make ''Dwarf Fortress'' more accessible for new players by bundling and configuring utilities, graphics and tilesets, and extras such as reference material or more intuitive controls.
+
== 3D Visualizers ==
 +
=== Stonesense ===
 +
[[File:stonesense_prev.jpg|left|frameless|200px|none]]
 +
Stonesense is a third party visualizer, implemented as a [[Utility:DFHack|DFHack]] plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside ''Dwarf Fortress'', and can follow the main game's view, updating in real-time. It is included in DFHack, and can be opened by typing <code>stonesense</code> or <code>ssense</code> into the console window.
  
==Launchers==
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* Links: [[Utility:Stonesense]]
 +
{{Clear}}
  
=== [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] ===
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=== Vox Uristi ===
<gallery widths=90px heights=150px>
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[[File:Df-vox-uristi-gate.jpg|left|frameless|200px|none]]
File:Lnp-gui1.png|The original LNP launcher, options tab
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A tool that exports fortresses to a 3D voxel format (.vox). Once exported, rendering software such as [https://ephtracy.github.io/index.html?page=mv_main MagicaVoxel (for Windows and Mac)] or alternatively [https://goxel.xyz/ Goxel (for Linux)] can make detailed 3D renders  of it. It requires DFHack, and is mostly tested with the Steam version, though previous versions should work too.
File:Lnp-gui2.png|The graphics tab
 
File:Lnp-gui3.png|The utilities tab
 
File:Lnp-gui5.png|The advanced tab
 
File:lnp-dfhack.png|The DFHack tab
 
</gallery>
 
A commonly-used software bundle with a nice launcher. Allows you to start playing DF really quickly on a new machine - no need to download and integrate [[Graphics set repository|tilesets]] and tools like Dwarf Therapist, SoundSense, etc. - or even know what you need to get. The newer packs also include many third-party fixes for common bugs, which work automatically, and a large number of significant user interface improvements. The launcher makes changing settings or graphics options much easier (press button, instead of editing files) and can even remember to launch selected utilities whenever you open a game of ''Dwarf Fortress''. See the [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] page for more information, or the forum thread for your platform.  
 
  
*[http://www.bay12forums.com/smf/index.php?topic=126076 PeridexisErrant's Starter Pack] (Windows)
+
* Links: [https://plule.github.io/vox-uristi Website], {{F|181728|Bay12 Forum Thread}}
*[http://www.bay12forums.com/smf/index.php?topic=128960 MacNewbie Pack] (OS X)
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{{Clear}}
*[http://www.bay12forums.com/smf/index.php?topic=156011 Unofficial Linux LNP] (Linux)
 
  
===[http://www.bay12forums.com/smf/index.php?topic=140808 PyLNP] ===
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{{migrated section}}
A cross-platform LNP port, written in Python.  The launcher and configuration interface for all of the Lazy Newb Packs.  PyLNP is under active development for bugfixes, addition of features pioneered by other launchers, and creation of entirely new features - such as rebuilding the raws of modded saves to change graphics packs.
 
  
===[http://www.bay12forums.com/smf/index.php?topic=102316 Manila Launcher] ===
+
=== Armok Vision ===
A Java interface that allows easy option toggling, update and devlog checking, and tileset, mod and color scheme switching. Designed for players who prefer vanilla DF to a bundle like the above.
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[[File:armok_vision.png|left|frameless|200px|none]]
 
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Armok Vision is a 3D real-time visualizer using Unity. It works as a separate program communicating with the game through fast network interfaces provided by DFHack.
== 3D Visualizers ==
 
  
=== [[Utility:Stonesense|Stonesense]] ===
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* Links: {{F|146473|Bay12 Forum Thread}}, [https://github.com/RosaryMala/armok-vision GitHub Repository], [https://discord.gg/rMpYGHy Discord], [https://www.patreon.com/japamala Patreon]
Stonesense is a third party visualizer, implemented as a [[Utility:DFHack|DFHack]] plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside ''Dwarf Fortress'', and can follow the main game's view, updating in real-time. It is included in DFHack, and can be opened by typing <code>stonesense</code> or <code>ssense</code> into the console window.
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{{Clear}}
[[File:stonesense_prev.jpg|frameless|250px|none]]
 
  
=== [http://www.bay12forums.com/smf/index.php?topic=63484 Fortress Overseer] ===
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=== Isoworld ===
Fortress Overseer is the only 3D visualizer supporting v0.31. It has been completely rewritten and is currently updated to support v0.34.11 and v0.31.25. Overseer works indirectly, by using [[Utility:DFHack|DFHack]]'s <code>mapexport</code> to export a file which can then be rendered in 3D.  DirectX 9 must be installed, though this requirement is not documented. Has not been tested for 0.40.13.
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[[File:isoworld_prev.png|left|frameless|200px|none]]
[[File:fortress_viewer.jpg|frameless|250px|none]]
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Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from [[Legends mode]]. It also has a pictographic view which makes finding waterfalls easy. 
  
=== [http://www.bay12forums.com/smf/index.php?topic=146473.0 Armok Vision] ===
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Isoworld can link with [[Utility:DFHack|DFHack]] to display a game view at full spatial resolution in wider context, including tracking the player's view. This is particularly useful for adventure mode. The isoworldremote plugin required for this is included with DFHack.
Armok Vision is a 3D real-time visualizer using Unity for version 0.40.24. It works as a separate program communicating with the game through fast network interfaces.
 
[[File:armok_vision.png|frameless|250px|none]]
 
  
=== [http://www.bay12forums.com/smf/index.php?topic=70700.0 Isoworld] ===
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* Links: {{F|70700|Bay12 Forum Thread}}, [https://github.com/RosaryMala/isoworld GitHub Repository]  
Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from Legends Mode. It also has a pictographic view which makes finding waterfalls easy. 
+
{{Clear}}
  
Isoworld can link with [[Utility:DFHack|DFHack]] to display a game view at full spatial resolution in wider context, including tracking the player's view. This is particularly useful for adventure mode.
+
=== Voxel Fortress ===
[[File:isoworld_prev.png|thumb|240px|none|Looks nostalgic.]]
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[[File:voxel_prev.png|left|frameless|200px|none]]
 +
Voxel Fortress converts DF worlds to a voxel format. It takes an export of one of the two elevation maps (for the voxels coordinates), and any other one (for the colors).
  
=== [http://www.bay12forums.com/smf/index.php?topic=159578.0 Voxel Fortress] ===
 
Voxel Fortress is a converter from DF worlds to a voxel format. It takes an export of one of the two elevation maps (for the voxels coordinates), and any other one (for the colors).
 
 
The map is saved in .xraw format. An additional utility (e.g. [https://ephtracy.github.io/index.html?page=mv_renderer MagicaVoxel Viewer]) is required to see the voxel representation of the map.
 
The map is saved in .xraw format. An additional utility (e.g. [https://ephtracy.github.io/index.html?page=mv_renderer MagicaVoxel Viewer]) is required to see the voxel representation of the map.
  
[[File:voxel_prev.png|frameless|250px|none]]
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* Links: {{F|159578|Bay12 Forum Thread}}, [https://github.com/RosaryMala/VoxelFortress/releases/tag/v1.0.0 GitHub Repository] (includes some instructions)
 +
{{Clear}}
  
 
== Music and Sounds ==
 
== Music and Sounds ==
  
=== [[Utility:SoundSense|SoundSense]] ===
+
{{ambox|type=warn|text=Note that these tools all rely on [[gamelog.txt]], which is no longer populated by vanilla DF as of 50.07. This functionality can be restored with [[Utility:DFHack|DFHack]].}}
[[File:soundsense_prev.png|thumb|100px|right|Soundsense]]SoundSense is a tool that parses game logs and reacts to game events with sound effects, incidental music and dwarfy comments. You can look it up on the [http://www.bay12forums.com/smf/index.php?topic=60287 forum thread], or directly download it at [http://df.zweistein.cz/soundsense/ the SoundSense homepage]. Due to it being written in Java, Soundsense is portable to all platforms.
 
  
Due to development having slowed down, a [https://github.com/calmhorizons/soundsense fork] was released that most notably disables the broken auto-updater and adds the option to minimize Soundsense to the system tray.
+
=== SoundSense ===
 +
{{main|Utility:SoundSense}}
 +
[[File:soundsense_prev.png|left|frameless|100px]]
 +
SoundSense parses game logs and plays reacts to game events with sound effects, incidental music and dwarfy comments. Due to it being written in Java, Soundsense is portable to all platforms.
  
 
Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available [http://www.krauselabs.net/dump/music.zip here].
 
Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available [http://www.krauselabs.net/dump/music.zip here].
  
=== [http://www.bay12forums.com/smf/index.php?topic=159567.0 SoundCenSe] ===
+
* Links: [http://df.zweistein.cz/soundsense/ Website], {{F|60287|Bay12 Forum Thread}}, [https://code.google.com/archive/p/df-soundsense/ Google Code Repository]
 +
{{Clear}}
  
[[File:soundCenSe_prev.png|thumb|100px|right|SoundCenSe]]A C# port of SoundSense, it uses the existing sound pack files and XML's present in SoundSense, but with some added enhancements. More information regarding what specific type of enhancements and how to install SoundCenSe can be gathered at the [http://www.bay12forums.com/smf/index.php?topic=159567.0 official forum thread]. If problems emerge while trying to get SoundSense to work with the latest versions of Java, this port may prove to be a useful alternative.
+
=== SoundCenSe ===
 +
[[File:soundCenSe_prev.png|left|frameless|100px|]]
 +
A C# port of SoundSense, it uses the existing sound pack files and XMLs present in SoundSense, but with some added enhancements. More information regarding what specific type of enhancements and how to install SoundCenSe can be gathered at the [http://www.bay12forums.com/smf/index.php?topic=159567.0 official forum thread]. If problems emerge while trying to get SoundSense to work with the latest versions of Java, this port may prove to be a useful alternative.
  
Downloads for the windows and linux binaries are available [https://github.com/Algorithman/SoundCenSe/releases here], while code releases can be obtained from the [https://github.com/Algorithman/SoundCenSe GitHub site].
+
* Links: {{F|159567|Bay12 Forum Thread}}, [https://github.com/Algorithman/SoundCenSe/releases Releases], [https://github.com/Algorithman/SoundCenSe GitHub Repository]
 +
{{Clear}}
  
== Game manipulation tools ==
+
=== SoundSense-RS ===
 +
[[File:SoundSense-RS_prev.png|left|frameless|100px|]]
 +
A SoundSense alternative in Rust with a minimalistic GUI. Sound volumes can be adjusted realtime, based on channel. Events can be ignored with a custom list based on log patterns.
  
===[[Utility:DFHack|DFHack]]===
+
* Links: {{F|174585|Bay12 Forum Thread}}, [https://github.com/prixt/soundsense-rs/releases Releases], [https://github.com/prixt/soundsense-rs GitHub Repository]
 +
{{clear}}
  
[[Utility:DFHack|DFHack]] is an advanced ''Dwarf Fortress'' memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Runs on Windows, Linux, and OS X. The standard configuration enables a variety of included bugfixes and interface upgrades, and provides many useful tools such as "clean all".
+
== Game manipulation tools ==
 +
=== DFHack ===
 +
{{main|Utility:DFHack}}
 +
[[File:dfhack_cmd.png|left|frameless|200px|]]  
 +
DFHack is an advanced ''Dwarf Fortress'' memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Runs on Windows, macOS, and Linux (natively if supported by DF, or through [https://www.winehq.org/ Wine]). The standard configuration enables a variety of included bugfixes and interface upgrades, and provides many useful tools such as "clean all". See [[Utility:DFHack|main page]] for a summary of features, common use, and more.
 +
* Links: {{F|164123|Bay12 Forum Thread}}, [https://docs.dfhack.org/en/stable/ Documentation], [https://github.com/DFHack/dfhack/releases Releases], [https://github.com/DFHack/dfhack GitHub Repository], [https://store.steampowered.com/app/2346660/DFHack Steam page]
 +
{{clear}}
  
DFHack has an [http://www.bay12forums.com/smf/index.php?topic=164123 official forum thread].  Code is available from the [https://github.com/DFHack/dfhack GitHub site], along with [https://github.com/DFHack/dfhack/releases releases].
+
=== Dwarf Therapist ===
 +
{{main|Utility:Dwarf therapist}}
 +
[[File:dwarf_therapist.png|left|frameless|200px|]]
 +
Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. Available for Windows, Mac and GNU + Linux. 
 +
* Links: {{F|168411|Bay12 Forum Thread}}, [https://github.com/Dwarf-Therapist/Dwarf-Therapist/releases Releases], [https://github.com/Dwarf-Therapist/Dwarf-Therapist/ GitHub Repository], [https://github.com/Dwarf-Therapist/Manual/releases Manual] (outdated)
 +
{{clear}}
  
Falconne's UI plugins are included in DFHack, as are automation tools Autolabor, Workflow, Autobutcher, and many others.
+
== Modding tools ==
  
[[File:dfhack_cmd.png|thumb|240px|none|DFHack's console.]]
+
=== [https://gitlab.com/df-modding-tools/df-raw-language-server DF RAW Language server] ===
 +
Modding support for DF RAW files in IDE/Code/Text editors.
 +
Checks syntax of files, detects errors and syntax highlighting.
  
==== User Interface Plugins ====
+
Current extensions:
A collection of DFHack plugins by Falconne that improve the in-game interface with features such as:
+
* [https://marketplace.visualstudio.com/items?itemName=df-modding-tools.dwarf-fortress-raw-vscode VS Code]
* Search function in screens with big lists.
+
* [https://gitlab.com/df-modding-tools/df-raw-language-server#supported-editors-and-ides (more are coming)]
* Ability to place furniture before it's built and have it automatically allocated when available.
 
* Ability to place constructions with box select (like laying designations), including easier material selection and open space placement (without having to wait till adjacent constructions are built).
 
* Easier pasturing, live happiness monitor, mouse support, stocks dashboard.
 
  
==== Binary patches ====
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<gallery widths=200px>
Binary patches are utilities made by users to fix known bugs that haven't been addressed by [[main:Toady One|Toady One]] yet. DF2014 is in active development, so there are no binary patches yet.
+
File:DF_RAW_Language_server_Logo.png|DF RAW Language server Logo
 
+
File:DF_RAW_Language_server_VSCode_screenshot_1.png|DF RAW Language server in VSCode
==== Feature plugins ====
+
File:DF_RAW_Language_server_VSCode_screenshot_2.png|DF RAW Language server in VSCode
These plugins add features to the game.
+
</gallery>
* [http://www.bay12forums.com/smf/index.php?topic=127116 Digging invaders], a plugin that allows hostiles to dig and deconstruct walls to path to one's fortress.
 
* [http://www.bay12forums.com/smf/index.php?topic=128487 Rendermax], a plugin that implements a lighting system at the graphics level.
 
* [http://www.bay12forums.com/smf/index.php?topic=136155 Dwarven Emigration], a script that allows unhappy dwarves to emigrate with their families.
 
 
 
==== Interaction plugins ====
 
[http://www.bay12forums.com/smf/index.php?topic=135597 DFHack scripts designed for modders to use as "spells"] (not in standard package)
 
 
 
==== Miscellaneous plugins ====
 
[http://www.bay12forums.com/smf/index.php?topic=135506 DFHack script collection] (not in standard package)
 
 
 
=== remotefortressreader ===
 
 
 
A critical internal DFHack plugin, [https://github.com/DFHack/dfhack/tree/develop/plugins/remotefortressreader developed within the same repository].  It provides a protobuf-based (currently v2.4.1) RPC connection to the game, enabling remote clients like Armok Vision.  The service listens on <code>127.0.0.1:5000</code> (configurable within <code>dfhack-config/remote-server.json</code>).
 
 
 
Currently there are no change-based or change-driven notifications, so remote fortress clients must perform the expensive operation of polling the desired volume every frame (via e.g. <code>GetBlockList</code>).  Additionally, the sidebar menu state is shared with the native view, to avoid reimplementing construction material dependencies.
 
 
 
==Dwarf Therapist==
 
===[http://www.bay12forums.com/smf/index.php?topic=168411.0 Dwarf Therapist]===
 
Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. This version contains the "labor optimizer" semi-automatic labor management system.
 
 
 
Splinterz' fork of Dwarf Therapist is the currently updated version, and available for Windows, Mac and GNU + Linux.  Besides the Bay12 forum thread, there's more information on the [https://github.com/Dwarf-Therapist/Dwarf-Therapist GitHub project page].
 
 
 
See the [http://www.bay12forums.com/smf/index.php?topic=168411.0 forum thread] for current downloads.
 
 
 
[[File:dwarf_therapist.png|thumb|280px|none]]
 
 
 
====[[Utility:Dwarf Therapist/Addons Repository|Dwarf Therapist Addons Repository]]====
 
  
A collection of customizations for Dwarf Therapist submitted by the community.
+
The [[wikipedia:Language_Server_Protocol|Language server]] is a shared component that can be used to easily add support for more IDE's.
  
Addons include:
+
=== Notepad++ Highlighting ===
 
+
language highlighting modes for the text editor Notepad++ [https://dffd.bay12games.com/file.php?id=16251 link]
* custom professions
 
* custom roles
 
* optimization plans
 
* filter scripts
 
* new grid views
 
 
 
== Fortress layout tools ==
 
<strike>=== [http://www.bay12forums.com/smf/index.php?topic=87731 DF Designator] ===
 
DF Designator helps you build fortresses from either image files or Quickfort .CSV files. It also has a user interface that allows you to assign hotkeys to blueprints and to combine blueprints in multi z-level designs. Windows, Mac and Linux versions are available.  DF Designator uses 'typewriter style' playback, and is thus very slow for large projects.</strike>
 
 
 
=== [http://www.joelpt.net/quickfort/ Quickfort] ===
 
Quickfort is a utility for ''Dwarf Fortress'' that helps you build fortresses from "blueprint" .CSV files (comma separated values). These files are easily created and edited in an app like Excel. Most building-oriented DF commands are supported through the use of multiple .CSV files to describe the different phases of DF construction (designation, building, stockpiles, and making adjustments. Recent versions of Quickfort work by converting the blueprint into a native macro for ''Dwarf Fortress'', then executing the macro. This allows for enormously faster playback compared to early versions or DF Designator.
 
 
 
====[https://www.mediafire.com/folder/u38qsqr1bq6wu/Community_Quickfort_Blueprints_v2 Quickfort Community Blueprints]====
 
 
 
A large collection of blueprints, published to remove the last hint of hassle in creating a fortress.  You can download the lot without a paid account [http://www.mediafire.com/download/n6im1ok6z02n8nc/Community_Quickfort_Blueprints_v2.zip here].
 
 
 
===[http://www.bay12forums.com/smf/index.php?topic=55025 ChromaFort]===
 
Chromafort is a tool designed to complement [[Utilities#Quickfort|Quickfort]], by converting images into quickfort-compatible .csv files.  It works with 24-bit bitmap (.bmp) files.  There are a number of known issues that can affect any image that is not square, and the size must be an exponent of two (8, 16, 32, 64...); other images may show nonexistent colours and/or come out highly distorted.
 
 
 
===[http://www.bay12forums.com/smf/index.php?topic=138590 Picturefort]===
 
Picturefort is an attempt to make "Chromafort, but ''better''" - it performs the same function of converting an image to a [[Utilities#Quickfort|Quickfort]]-compatible .csv file.  Unlike Chromafort, Picturefort can handle a large number of image formats (though .bmp or .png are recommended); images can be of any shape and within reason size; and while as of May 2014 it is only available on Windows there are plans for a Linux version.
 
 
 
===[http://www.bay12forums.com/smf/index.php?topic=154849.0 Symmetricity]===
 
A fortress planner with a focus on multiple planes of symmetry. It can output csv for quickfort. It's early in development so it's probably not suitable for serious use cases.
 
 
 
== Modding tools ==
 
  
 +
== Modding tools pre v50==
 +
{{migrated section}}
 
===[http://www.bay12forums.com/smf/index.php?topic=140853.0 Rubble]===
 
===[http://www.bay12forums.com/smf/index.php?topic=140853.0 Rubble]===
  
Line 165: Line 128:
 
=== [http://www.bay12forums.com/smf/index.php?topic=103360 Raw Explorer] ===
 
=== [http://www.bay12forums.com/smf/index.php?topic=103360 Raw Explorer] ===
 
A tree-based raw files browser, editor and manager.
 
A tree-based raw files browser, editor and manager.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=174431.0 Dwarf_RAW] ===
 +
A GUI for editing raw files, updated 2019.
  
 
=== [http://www.bay12forums.com/smf/index.php?topic=140645.0 Dwarf Fortress real-life material helper] ===
 
=== [http://www.bay12forums.com/smf/index.php?topic=140645.0 Dwarf Fortress real-life material helper] ===
Line 172: Line 138:
 
A Python script that generates random creature raws.
 
A Python script that generates random creature raws.
  
== World Map / World Gen Tools ==
+
=== [http://www.bay12forums.com/smf/index.php?topic=175695.0 DF Diagnosipack] ===
 +
A collection of modding tools, with a focus on diagnosing problems and getting statistics on what is found within the raws.
 +
It includes:
 +
* DF Duplisearch - checks your raws folder for duplicated objects, and counts the number of objects of each type (creature, entity, reaction, etc.).
 +
* DF Creatureclasser - tells you what [[cv:Creature_token#CREATURE_CLASS|creature classes]] are in your raws, and what they are used for.
 +
* DF CVunpack - unpacks creature variations, so you can see how the raws for e.g. wolf men really look (spoiler: they have 7 fingers).
 +
* DF Creaturescale - calculates creature weights, and the proportions of each body part and tissue.
 +
* DF Biomeviewer - shows what creature/plants can be found in which biomes.
 +
* DF Rawminer - extracts procedurally generated raws (of Forgotten Beasts etc.) from save files.
 +
 
 +
== World Map / World Gen tools ==
 
=== [http://dffd.wimbli.com/file.php?id=2354 Perfect World DF] ===
 
=== [http://dffd.wimbli.com/file.php?id=2354 Perfect World DF] ===
 
Requires an additional (tiny) download to be functional for current versions (40.#): [http://dffd.wimbli.com/file.php?id=8756 WorldGen.xml] .  Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker.  [http://www.bay12forums.com/smf/index.php?topic=57428.0 forum thread]
 
Requires an additional (tiny) download to be functional for current versions (40.#): [http://dffd.wimbli.com/file.php?id=8756 WorldGen.xml] .  Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker.  [http://www.bay12forums.com/smf/index.php?topic=57428.0 forum thread]
Line 184: Line 160:
 
=== [http://www.bay12forums.com/smf/index.php?topic=137076.msg5085575#msg5085575 Satellite Map Maker] ===
 
=== [http://www.bay12forums.com/smf/index.php?topic=137076.msg5085575#msg5085575 Satellite Map Maker] ===
 
A GIMP script based on the Dwarf Map Maker that creates a satellite image of ''Dwarf Fortress'' world maps.
 
A GIMP script based on the Dwarf Map Maker that creates a satellite image of ''Dwarf Fortress'' world maps.
 +
 +
=== [https://github.com/eniteris/armap Armap] ===
 +
A python script that creates a hand-drawn style map from exported legends world maps.
  
 
==Legends tools==
 
==Legends tools==
 +
=== LegendsViewer-Next ===
 +
A tool to comfortably browse an [[Legends#Exporting_World_information|exported legends file]]. It creates wiki style backlinks, searchable lists, interactive maps and family trees for historical figures. LegendsViewer-Next is a replacement for the classic [[Utility:Legends viewer|Legends Viewer]] fully compatible with v50 Steam/Premium. Builds for Windows, Linux and macOS are provided.
 +
* Links: [http://www.bay12forums.com/smf/index.php?topic=154617.0 Bay12 Forum Thread], [https://github.com/Kromtec/LegendsViewer-Next Github Repository]
  
=== [http://www.bay12forums.com/smf/index.php?topic=72702 Legends Viewer] ===
+
{{migrated section}}
<gallery widths=200px>
 
File:legends_prev.png|Historical Figures view
 
File:legends_prev2.png|Infrastructure view
 
File:legends_prev3.png|Other/Eras view
 
</gallery>
 
[http://www.bay12forums.com/smf/index.php?topic=154617 Unofficial Branch for 0.47.XX version of DF]
 
  
Legends Viewer loads up the legends you can export in a much more usable format than the legends mode of DF itself.  Legends viewer can open pages in new tabs, filter information on a wide range of criteria, and displays information on the map as well. Binaries are only available for Windows, as well as the source (written in C#).
+
=== [[Utility:Legends viewer|Legends Viewer]] ===
 +
[[File:legends_prev.png|border|200x200px|left]]
 +
[[Utility:Legends viewer|Legends Viewer]] loads up the legends you can export in a much more usable format than the [[Legends mode]] of DF itself.  Legends Viewer can open pages in new tabs, filter information on a wide range of criteria, and display information on the map as well. Binaries are only available for Windows, as well as the source (written in C#).
  
It takes four files as input: the legends XML file, the sites and pops text, world history text, and a map image. It can load these separately, but it is recommended to load them as a single compressed archive (folder) - the xml can be multiple GB uncompressed for long histories, and reduce to less than 5% of its size.
+
* Bay12 Forums thread for [http://www.bay12forums.com/smf/index.php?topic=154617 current branch for 0.47.XX version of DF], [http://www.bay12forums.com/smf/index.php?topic=72702 original Branch from 2014]
 +
{{Clear}}
  
If you have played a fortress and then exported legends, you may get an error about unreadable HEX characters.  This is caused by Workflow, which saves it's settings as unreadable historical figures. There are several ways to fix this:
+
=== World Viewer ===
* Clear the workflow settings in fortress mode before exporting legends
+
[[File:world_viewer_prev.png|border|200x200px|left]]
* Edit the xml by hand, [http://www.bay12forums.com/smf/index.php?topic=72702.msg4629392#msg4629392 as described here] (any platform)
+
An alternative to Legends Viewer that, most specifically, features a timeline of historical events. Binaries are only available for Windows, as well as the source (written in C#). Last updated in late 2017.
* Use the [http://www.bay12forums.com/smf/index.php?topic=131307 Legends Processing script] (windows only), which fixes the xml and also creates a compressed folder as described above
 
  
=== [http://www.bay12forums.com/smf/index.php?topic=128932.0 World Viewer] ===
+
* Links: [http://www.bay12forums.com/smf/index.php?topic=128932.0 bay12forums]  
[[File:world_viewer_prev.png|thumb|200px|none|"Race" tab view]]
+
{{Clear}}
An alternative to Legends Viewer that most specifically features a timeline of historical events. Binaries are only available for Windows, as well as the source (written in C#).
 
  
=== [http://www.uristmaps.org Uristmaps] ===
+
=== Uristmaps ===
[[File:uristmaps_prev.png|thumb|200px|none|Zoomed-in area of a map view.]]
+
[[File:uristmaps_prev.png|border|200x200px|left]]
 
A web-based interface that displays worlds in the way of an interactive map complete with features and structures.
 
A web-based interface that displays worlds in the way of an interactive map complete with features and structures.
  
=== [http://www.bay12forums.com/smf/index.php?topic=155307.0 LegendsBrowser] ===
+
Links: [http://www.uristmaps.org Website]
[[File:legendsbrowser.png|thumb|200px|none|Civilizations view]]
+
{{Clear}}
 +
 
 +
=== Legends Browser ===
 +
[[File:legendsbrowser.png|border|200x200px|left]]
 
A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack).
 
A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack).
 +
 +
* links: [http://www.bay12forums.com/smf/index.php?topic=155307.0 bay12forums]
 +
{{Clear}}
 +
 +
=== [[Utility:DF Storyteller|DF Storyteller]] ===
 +
[[File:DF_Storyteller_Logo.svg|border|200x200px|left]]
 +
[[Utility:DF Storyteller|Dwarf Fortress Storyteller]] (DF Storyteller, DF ST) is an application that parses ''Dwarf Fortress'' legends files, stores them internally and makes them queryable using API's. (Cross platform: Windows, Linux, macOS) This utility can be used to easily create new visualizers to view the legends data.
 +
 +
* links: [https://dfstoryteller.com/ Website], [https://gitlab.com/df_storyteller/df-storyteller Gitlab project], list of visualizers can be found [https://gitlab.com/df_storyteller/df-storyteller/-/blob/master/docs/paintings.md here]. An example of a visualizer is [https://gitlab.com/df_storyteller/the-bard The Bard] created in DF ST.
 +
{{Clear}}
  
 
== Remote playing tools ==
 
== Remote playing tools ==
 +
{{migrated section}}
  
 
=== [[Utility:Dfterm3|Dfterm3]]===
 
=== [[Utility:Dfterm3|Dfterm3]]===
Line 226: Line 217:
 
=== [http://www.bay12forums.com/smf/index.php?topic=139167.0 Webfort] ===
 
=== [http://www.bay12forums.com/smf/index.php?topic=139167.0 Webfort] ===
 
[[File:webfortress.png|thumb|200px|none|Playable in Mac browser.]]
 
[[File:webfortress.png|thumb|200px|none|Playable in Mac browser.]]
A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++).
+
A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++). ''(Note: [https://github.com/mifki/df-webfort main repo] unmaintained.  [https://github.com/Ankoku/df-webfort New repo] last updated 5/22/2015.)''
  
 
=== [http://www.bay12forums.com/smf/index.php?topic=140892.0 DorfServer] ===
 
=== [http://www.bay12forums.com/smf/index.php?topic=140892.0 DorfServer] ===
 
[[File:dorfserver.png|thumb|200px|none|Like Twitch, without Twitch.]]
 
[[File:dorfserver.png|thumb|200px|none|Like Twitch, without Twitch.]]
A remote SSH-based ''Dwarf Fortress'' host software.
+
A remote SSH-based ''Dwarf Fortress'' host software. ([http://www.bay12forums.com/smf/index.php?topic=140892.0 repo])
  
 
=== [http://www.bay12forums.com/smf/index.php?topic=139975.0 DFEverywhere] ===
 
=== [http://www.bay12forums.com/smf/index.php?topic=139975.0 DFEverywhere] ===
  
The latest remote browser-based playing software. ''(Note: Main website no longer available.)''
+
A utility that connects a locally-run ''Dwarf Fortress'' instance to a proprietary remote website, allowing remote browser-based play. ''(Note: Main website no longer available. [https://github.com/tpainter/df_everywhere Client source here.])''
  
 
=== [http://mifki.com/df Dwarf Fortress Remote] ===
 
=== [http://mifki.com/df Dwarf Fortress Remote] ===
  
 
iOS app (paid) that allows one to play ''Dwarf Fortress'' remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service.
 
iOS app (paid) that allows one to play ''Dwarf Fortress'' remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service.
 +
 +
=== [http://www.bay12forums.com/smf/index.php?topic=176070.msg DFPlex ] ===
 +
 +
DFPlex is a plugin for DFHack which introduces simultaneous, real-time online co-op to fortress mode: each player has their own independent view, cursor, menus, etc. so nobody has to wrestle for control. It's a fork of webfort, so players join just by connecting from their web browser.
 +
 +
=== [https://github.com/ptitSeb/box64 Box64] ===
 +
 +
Box64 allows ''Dwarf Fortress'' to be run locally on Android devices. A more detailed tutorial is available [https://www.reddit.com/r/dwarffortress/comments/r80m7y/dwarf_fortress_mobile_running_dwarf_fortress_on/ here].
  
 
==Language tools==
 
==Language tools==
 +
{{migrated section}}
  
 
===[http://www.bay12forums.com/smf/index.php?topic=47332.0 DFLang]===
 
===[http://www.bay12forums.com/smf/index.php?topic=47332.0 DFLang]===
Line 255: Line 255:
  
 
==Announcement tools==
 
==Announcement tools==
 +
{{migrated section}}
  
 
===[http://www.bay12forums.com/smf/index.php?topic=130590 DFMon] ===
 
===[http://www.bay12forums.com/smf/index.php?topic=130590 DFMon] ===
Line 271: Line 272:
  
 
==Filesharing websites==
 
==Filesharing websites==
 +
{{migrated section}}
  
 
=== [http://dffd.wimbli.com/ Dwarf Fortress File Depot] ===
 
=== [http://dffd.wimbli.com/ Dwarf Fortress File Depot] ===
The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to Dwarf Fortress only.
+
The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to ''Dwarf Fortress'' only.
  
 
=== [http://mkv25.net/dfma/ Dwarf Fortress Map Archive] ===
 
=== [http://mkv25.net/dfma/ Dwarf Fortress Map Archive] ===
Line 281: Line 283:
  
 
Read more about the [[User:Markavian/DF_Map_Archive|DF Map Archive]] on Markavian's User page.
 
Read more about the [[User:Markavian/DF_Map_Archive|DF Map Archive]] on Markavian's User page.
 +
 +
==Launchers==
 +
 +
Historically, [[Starter pack|starter pack]]s were used to easily configure settings, keep the game up to date, and integrate third-party mods and bugfixes. With the release of [[Release information/50.01|v50]] on Steam, much of this can be done in-game and through the Steam workshop, making starter packs no longer necessary.
 +
 +
=== PyLNP ===
 +
A cross-platform port of the [[Utility:Lazy Newb Pack|Lazy Newb Pack]], written in Python and providing some support for v50. See [[Utility:Lazy_Newb_Pack#PyLNP:_The_modern_cross_platform_launcher|PyLNP: The modern cross platform launcher]] for more information.
 +
* Links: {{F|140808|Bay12 Forum Thread}}, [https://github.com/Pidgeot/python-lnp/releases Releases] (for pack maintainers), [https://github.com/Pidgeot/python-lnp GitHub Repository], [http://pylnp.birdiesoft.dk/docs/dev/content.html Documentation]
  
 
== Other/miscellaneous ==
 
== Other/miscellaneous ==
 +
{{migrated section}}
  
 
=== [http://shadowlord13.googlepages.com/dfmap-index.html DF Map Compressor] ===
 
=== [http://shadowlord13.googlepages.com/dfmap-index.html DF Map Compressor] ===
 
[[File:dfmapcomp.png|thumb|200px|none|Main program window.]]
 
[[File:dfmapcomp.png|thumb|200px|none|Main program window.]]
The DF Map Compressor encodes multiple bitmaps exported from ''Dwarf Fortress'' into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive that features an online viewer (written in Flash).
+
The DF Map Compressor encodes multiple bitmaps exported from ''Dwarf Fortress'' into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive.
  
 
=== [http://www.mindwerks.net/projects/exita/ Exita] ===
 
=== [http://www.mindwerks.net/projects/exita/ Exita] ===
Line 296: Line 307:
 
===[https://www.dropbox.com/s/dea50wrs557w283/kobold.py Kobold name generator]===
 
===[https://www.dropbox.com/s/dea50wrs557w283/kobold.py Kobold name generator]===
 
A Python script that generates random names in the way of kobold utterances
 
A Python script that generates random names in the way of kobold utterances
 
=== [http://www.bay12forums.com/smf/index.php?topic=717.0 CMVPlayer] ===
 
 
First released by Jifodus in April 2007. This application enables playback of the DF movies (.cmv) without starting DF. It also provides some more functionalities, such as:
 
* Rewind
 
* Pause
 
* Play frame per frame
 
 
To use, simply unzip the file, and drop and drag the movie on CMVPlayer.exe. ''(Note: Main website is no longer available.)''
 
  
 
===[https://play.google.com/store/apps/details?id=dae.dfnews Dwarf Fortress News - Android App]===
 
===[https://play.google.com/store/apps/details?id=dae.dfnews Dwarf Fortress News - Android App]===
 
Watches the ''Dwarf Fortress'' devblog. Receives Push Notifications on new updates.
 
Watches the ''Dwarf Fortress'' devblog. Receives Push Notifications on new updates.
  
 +
===[https://github.com/eniteris/df2html DF2HTML]===
 +
Converts DF screenshots into formatted HTML.
 +
 +
[[Category:Utilities|*]]
 
{{Category|Modding}}
 
{{Category|Modding}}
{{Category|Community}}
 
 
[[ru:Utilities]]
 
[[ru:Utilities]]

Latest revision as of 03:56, 20 November 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Utilities icon.png

A collection of third-party Utilities that are useful for Dwarf Fortress players and modders alike, of which this page serves as a list. Dwarf Fortress is a difficult game to play, and any help that can be had in the task is welcome help.

If you would like to add an article on a specific game utility to the wiki, please do so under the Utility namespace. Not included on this page: tileset repositories and graphics set repositories, due to having been given their own, separate pages. Mods have also been listed under their own Modification namespace.

To avoid namespace clutter, websites are considered utilities and have been included.

A subsection of the Bay12 forums is devoted to such third-party programs, and contains development threads for most of them.

3D Visualizers[edit]

Stonesense[edit]

Stonesense prev.jpg

Stonesense is a third party visualizer, implemented as a DFHack plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside Dwarf Fortress, and can follow the main game's view, updating in real-time. It is included in DFHack, and can be opened by typing stonesense or ssense into the console window.

Vox Uristi[edit]

Df-vox-uristi-gate.jpg

A tool that exports fortresses to a 3D voxel format (.vox). Once exported, rendering software such as MagicaVoxel (for Windows and Mac) or alternatively Goxel (for Linux) can make detailed 3D renders of it. It requires DFHack, and is mostly tested with the Steam version, though previous versions should work too.


Armok Vision[edit]

Armok vision.png

Armok Vision is a 3D real-time visualizer using Unity. It works as a separate program communicating with the game through fast network interfaces provided by DFHack.

Isoworld[edit]

Isoworld prev.png

Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from Legends mode. It also has a pictographic view which makes finding waterfalls easy.

Isoworld can link with DFHack to display a game view at full spatial resolution in wider context, including tracking the player's view. This is particularly useful for adventure mode. The isoworldremote plugin required for this is included with DFHack.

Voxel Fortress[edit]

Voxel prev.png

Voxel Fortress converts DF worlds to a voxel format. It takes an export of one of the two elevation maps (for the voxels coordinates), and any other one (for the colors).

The map is saved in .xraw format. An additional utility (e.g. MagicaVoxel Viewer) is required to see the voxel representation of the map.

Music and Sounds[edit]

SoundSense[edit]

Main article: Utility:SoundSense
Soundsense prev.png

SoundSense parses game logs and plays reacts to game events with sound effects, incidental music and dwarfy comments. Due to it being written in Java, Soundsense is portable to all platforms.

Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available here.

SoundCenSe[edit]

SoundCenSe prev.png

A C# port of SoundSense, it uses the existing sound pack files and XMLs present in SoundSense, but with some added enhancements. More information regarding what specific type of enhancements and how to install SoundCenSe can be gathered at the official forum thread. If problems emerge while trying to get SoundSense to work with the latest versions of Java, this port may prove to be a useful alternative.

SoundSense-RS[edit]

SoundSense-RS prev.png

A SoundSense alternative in Rust with a minimalistic GUI. Sound volumes can be adjusted realtime, based on channel. Events can be ignored with a custom list based on log patterns.

Game manipulation tools[edit]

DFHack[edit]

Main article: Utility:DFHack
Dfhack cmd.png

DFHack is an advanced Dwarf Fortress memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Runs on Windows, macOS, and Linux (natively if supported by DF, or through Wine). The standard configuration enables a variety of included bugfixes and interface upgrades, and provides many useful tools such as "clean all". See main page for a summary of features, common use, and more.

Dwarf Therapist[edit]

Dwarf therapist.png

Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. Available for Windows, Mac and GNU + Linux.

Modding tools[edit]

DF RAW Language server[edit]

Modding support for DF RAW files in IDE/Code/Text editors. Checks syntax of files, detects errors and syntax highlighting.

Current extensions:

The Language server is a shared component that can be used to easily add support for more IDE's.

Notepad++ Highlighting[edit]

language highlighting modes for the text editor Notepad++ link

Modding tools pre v50[edit]

Rubble[edit]

A useful plugin-based modding tool that generates raws and supports easy installation of reactions, tilesets, macros, modding fixes and DFHack scripts. It is a fork of the now abandoned Blast. Binaries are available for Linux 32-bits, OS X 32-bits and Windows 64-bits, as well as the source (written in Go with building instructions). As of 4.0, a GUI is available for Windows.

PyDwarf[edit]

For players, PyDwarf is an easy way to manage and configure preferred mods in a way that avoids almost entirely the problems of outdated mods or incompatible groups of mods. For modders, PyDwarf's mod manager exposes a powerful Python API for interacting with raws and other data files.

Raw Explorer[edit]

A tree-based raw files browser, editor and manager.

Dwarf_RAW[edit]

A GUI for editing raw files, updated 2019.

Dwarf Fortress real-life material helper[edit]

A Python script that generates raws based on custom real-life material values.

Roses' Random Creature Script[edit]

A Python script that generates random creature raws.

DF Diagnosipack[edit]

A collection of modding tools, with a focus on diagnosing problems and getting statistics on what is found within the raws. It includes:

  • DF Duplisearch - checks your raws folder for duplicated objects, and counts the number of objects of each type (creature, entity, reaction, etc.).
  • DF Creatureclasser - tells you what creature classes are in your raws, and what they are used for.
  • DF CVunpack - unpacks creature variations, so you can see how the raws for e.g. wolf men really look (spoiler: they have 7 fingers).
  • DF Creaturescale - calculates creature weights, and the proportions of each body part and tissue.
  • DF Biomeviewer - shows what creature/plants can be found in which biomes.
  • DF Rawminer - extracts procedurally generated raws (of Forgotten Beasts etc.) from save files.

World Map / World Gen tools[edit]

Perfect World DF[edit]

Requires an additional (tiny) download to be functional for current versions (40.#): WorldGen.xml . Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker. forum thread

Fortress World Generator[edit]

A bash script for automating world generation of large numbers of worlds on GNU/Linux.

Dwarf Map Maker[edit]

A Photoshop action script which turns legends mode exported maps into a much prettier fantasy map. There is also a version available for GIMP.

Satellite Map Maker[edit]

A GIMP script based on the Dwarf Map Maker that creates a satellite image of Dwarf Fortress world maps.

Armap[edit]

A python script that creates a hand-drawn style map from exported legends world maps.

Legends tools[edit]

LegendsViewer-Next[edit]

A tool to comfortably browse an exported legends file. It creates wiki style backlinks, searchable lists, interactive maps and family trees for historical figures. LegendsViewer-Next is a replacement for the classic Legends Viewer fully compatible with v50 Steam/Premium. Builds for Windows, Linux and macOS are provided.


Legends Viewer[edit]

Legends prev.png

Legends Viewer loads up the legends you can export in a much more usable format than the Legends mode of DF itself. Legends Viewer can open pages in new tabs, filter information on a wide range of criteria, and display information on the map as well. Binaries are only available for Windows, as well as the source (written in C#).

World Viewer[edit]

World viewer prev.png

An alternative to Legends Viewer that, most specifically, features a timeline of historical events. Binaries are only available for Windows, as well as the source (written in C#). Last updated in late 2017.

Uristmaps[edit]

Uristmaps prev.png

A web-based interface that displays worlds in the way of an interactive map complete with features and structures.

Links: Website

Legends Browser[edit]

Legendsbrowser.png

A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack).

DF Storyteller[edit]

DF Storyteller Logo.svg

Dwarf Fortress Storyteller (DF Storyteller, DF ST) is an application that parses Dwarf Fortress legends files, stores them internally and makes them queryable using API's. (Cross platform: Windows, Linux, macOS) This utility can be used to easily create new visualizers to view the legends data.

Remote playing tools[edit]


Dfterm3[edit]

Dfterm3 is a remote Dwarf Fortress-playing software for multiple users through a web interface. DFterm3 enables play through a web interface, and games can also be viewed on mobile - or even played if a bluetooth keyboard is attached. The web interface should work with Chrome or Firefox browsers, but there are known problems using Internet Explorer. DFTerm3 functions via a DFHack plugin, and is thus dependent on each version of DFHack.

It is a successor to dfterm2, which functions similarly using telnet instead of a web browser. This utility only works with version 0.34.11 or earlier.

Webfort[edit]

Playable in Mac browser.

A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++). (Note: main repo unmaintained. New repo last updated 5/22/2015.)

DorfServer[edit]

Like Twitch, without Twitch.

A remote SSH-based Dwarf Fortress host software. (repo)

DFEverywhere[edit]

A utility that connects a locally-run Dwarf Fortress instance to a proprietary remote website, allowing remote browser-based play. (Note: Main website no longer available. Client source here.)

Dwarf Fortress Remote[edit]

iOS app (paid) that allows one to play Dwarf Fortress remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service.

DFPlex [edit]

DFPlex is a plugin for DFHack which introduces simultaneous, real-time online co-op to fortress mode: each player has their own independent view, cursor, menus, etc. so nobody has to wrestle for control. It's a fork of webfort, so players join just by connecting from their web browser.

Box64[edit]

Box64 allows Dwarf Fortress to be run locally on Android devices. A more detailed tutorial is available here.

Language tools[edit]


DFLang[edit]

A language creating tool.

Toadese Language Utility[edit]

A language editing and translating tool.

DFlangOpt[edit]

A little tool meant to prevent redundancy when importing or updating language files.

Python language extraction and injection script[edit]

This simple script will extract words from language files and put them a word per line, for easy automatic translation or treatment. It can also read that list and put the translated words back in their place.

Announcement tools[edit]


DFMon[edit]

An announcement monitoring/filtering program, useful to hide some types of job cancellation spam or other more advanced filtering. Note that you can set the game to announce no job cancellations without any utilities or mods from the orders menu, with x.

DF Announcement Filter[edit]

An alternative to DFMon written in Java (and thus portable to Linux and OS X).

Announcement Window+[edit]

Announcement Window+ is a Python application that interfaces with Dwarf Fortress to print announcements and combat reports to a separate window. It was written to fix some annoying bugs that are present in DF Announcement Filter, which is no longer being updated.

One less game-pausing hotkey.

Filesharing websites[edit]


Dwarf Fortress File Depot[edit]

The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of Janus; for files related to Dwarf Fortress only.

Dwarf Fortress Map Archive[edit]

The Dwarf Fortress Map Archive is a large collection of user-submitted maps and videos and a nice flash viewer for perusing them. Maps are uploaded, stored, and downloaded in a special compressed format created by the DF Map Compressor; videos are stored in a compressed version of Toady One's own video-recording format.

Read more about the DF Map Archive on Markavian's User page.

Launchers[edit]

Historically, starter packs were used to easily configure settings, keep the game up to date, and integrate third-party mods and bugfixes. With the release of v50 on Steam, much of this can be done in-game and through the Steam workshop, making starter packs no longer necessary.

PyLNP[edit]

A cross-platform port of the Lazy Newb Pack, written in Python and providing some support for v50. See PyLNP: The modern cross platform launcher for more information.

Other/miscellaneous[edit]


DF Map Compressor[edit]

Main program window.

The DF Map Compressor encodes multiple bitmaps exported from Dwarf Fortress into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive.

Exita[edit]

Exita is a Python program that takes your DF world map exports and dump them into several different text outputs.

DwarfFamily[edit]

A tool that lets you import your legends XML file and converts all dwarf entries to a .GED file, which you can use in Family Tree programs like MyHeritage to display a family tree for the dwarves.

Kobold name generator[edit]

A Python script that generates random names in the way of kobold utterances

Dwarf Fortress News - Android App[edit]

Watches the Dwarf Fortress devblog. Receives Push Notifications on new updates.

DF2HTML[edit]

Converts DF screenshots into formatted HTML.