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Difference between revisions of "Remains"

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[[File:remains_sprite_preview.png|right]]The [[corpse]]s of non-fish [[vermin]] are called '''remains'''. Unhappy dwarves in a macabre [[strange mood]] will sometimes request vermin remains to construct their [[artifact]]s. Remains cannot be [[butcher]]ed, and are not otherwise useful.
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Creatures with the [[Creature token#H|<tt>HUNTS_VERMIN</tt>]] tag, notably [[cat]]s, will kill vermin, leaving the remains scattered around the fort. (Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their <s>owner</s> slave). While this prevents unhappy [[thoughts]] from [[vermin#Hateable vermin|hateable vermin]], it can also cause areas of your fort to become littered with remains if not properly [[stockpile#Refuse|taken care of]]; even as tiny as they are, remains are capable of blocking doors from closing, which can sometimes cause problems.
  
The [[corpse]]s of [[vermin]] are called '''remains'''. Unhappy dwarves in a macabre [[strange mood]] will sometimes request vermin remains to construct their [[artifact]]s. Remains cannot be [[butcher]]ed, and are not otherwise useful.
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[[Honey bee]]s, for example, will leave behind remains after stinging.
  
Creatures with the [[Creature token#H|<tt>HUNTS_VERMIN</tt>]] tag, notably [[cat]]s, will kill vermin, leaving the remains scattered around the fort. (Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their owner).
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With time, remains rot away. Unlike corpses, remains do not cause miasma or leave [[bone]]s upon full decomposition; they simply disappear. Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings.
  
While this prevents unhappy [[thoughts]] from [[vermin#Hateable vermin|hateable vermin]], it can also cause areas of your fort to become littered with remains if not properly [[stockpile#Refuse|taken care of]].  
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[[Night troll]]s have vermin remains on tables or in cauldrons, because they have the habit  ({{token|HABIT|c|COOK_VERMIN}}).  
  
With time, remains rot away. Unlike corpses, remains do not cause miasma or leave [[bone]]s upon full decomposition; they simply disappear. Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings.
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{{category|Body parts}}
[[ru:Remains]]
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[[ru:Remains]][[zh:Remains]]

Latest revision as of 04:01, 19 March 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Remains sprite preview.png

The corpses of non-fish vermin are called remains. Unhappy dwarves in a macabre strange mood will sometimes request vermin remains to construct their artifacts. Remains cannot be butchered, and are not otherwise useful.

Creatures with the HUNTS_VERMIN tag, notably cats, will kill vermin, leaving the remains scattered around the fort. (Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their owner slave). While this prevents unhappy thoughts from hateable vermin, it can also cause areas of your fort to become littered with remains if not properly taken care of; even as tiny as they are, remains are capable of blocking doors from closing, which can sometimes cause problems.

Honey bees, for example, will leave behind remains after stinging.

With time, remains rot away. Unlike corpses, remains do not cause miasma or leave bones upon full decomposition; they simply disappear. Remains are stored in a refuse stockpile, subject to standing orders refuse settings.

Night trolls have vermin remains on tables or in cauldrons, because they have the habit ([HABIT:COOK_VERMIN]).