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Difference between revisions of "23a:Werewolf"

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(Created page with '{{av}} {{CreatureInfo|name=Werewolf|symbol=W|color=0:0:1|butcher=no|bones=8|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| biome= * Tundra * {{L|Taiga}} * Any {{L|temperate}} {{L…')
 
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{{av}}
 
 
{{CreatureInfo|name=Werewolf|symbol=W|color=0:0:1|butcher=no|bones=8|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A|
 
{{CreatureInfo|name=Werewolf|symbol=W|color=0:0:1|butcher=no|bones=8|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A|
 
biome=
 
biome=
Line 5: Line 4:
 
* {{L|Taiga}}
 
* {{L|Taiga}}
 
* Any {{L|temperate}} {{L}forest}}
 
* Any {{L|temperate}} {{L}forest}}
* Temperate {{L|shrubland}}
+
* Temperate {{L|shrubland}}}}
}}
+
{{av}}{{stub}}
  
 
Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these {{L|creatures}} out of their lairs.  They are extremely aggressive, and will home in on your fortress and run down one of your lone {{L|herbalist}}s or {{L|woodcutter}}s. A decently skilled {{L|wrestler}}, or 2-3 unskilled recruits, can tear the clueless werewolf to pieces.  However, don't underestimate them early on as they are fast.
 
Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these {{L|creatures}} out of their lairs.  They are extremely aggressive, and will home in on your fortress and run down one of your lone {{L|herbalist}}s or {{L|woodcutter}}s. A decently skilled {{L|wrestler}}, or 2-3 unskilled recruits, can tear the clueless werewolf to pieces.  However, don't underestimate them early on as they are fast.
  
{{Game_Data|[CREATURE:WEREWOLF]
 
[ADD_VERSION:1097]
 
[NAME:werewolf:werewolves:werewolf]
 
[TILE:'W'][COLOR:0:0:1]
 
[MODVALUE:4]
 
[LARGE_ROAMING][FREQUENCY:25]
 
[POPULATION_NUMBER:10:20]
 
[CLUSTER_NUMBER:1:1]
 
[LARGE_PREDATOR][EVIL]
 
[FANCIFUL]
 
[PETVALUE:1000]
 
[GRASSTRAMPLE:0]
 
[BONECARN]
 
[PREFSTRING:howls]
 
[BUTCHERABLE_NONSTANDARD]
 
[BODY:HUMANOID:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:HUMANOID_JOINTS:MOUTH]
 
[BODYGLOSS:PAW]
 
[SIZE:8]
 
[MAXAGE:100:200]
 
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
 
[FAT:1]
 
[NOCTURNAL]
 
[BIOME_TUNDRA]
 
[BIOME_FOREST_TAIGA]
 
[BIOME_ANY_TEMPERATE_FOREST]
 
[BIOME_SHRUBLAND_TEMPERATE]
 
[STANDARD_FLESH]
 
[HOMEOTHERM:10067]
 
[LAYERING:100]
 
}}
 
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 19:07, 4 May 2010

Template:CreatureInfo

This article is about an older version of DF.


Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these Template:L out of their lairs. They are extremely aggressive, and will home in on your fortress and run down one of your lone Template:Ls or Template:Ls. A decently skilled Template:L, or 2-3 unskilled recruits, can tear the clueless werewolf to pieces. However, don't underestimate them early on as they are fast.

Races
DwarfElfGoblinHumanKobold
Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent