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Difference between revisions of "v0.31:Kennel"
(Highlighted good trainable animals and bumped quality.) |
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Requires: A {{L|Trap#Cage_Trap|caged wild animal}} and an {{L|animal trainer}}. | Requires: A {{L|Trap#Cage_Trap|caged wild animal}} and an {{L|animal trainer}}. | ||
− | The animal trainer uses it to tame wild {{L|creatures|animals}} not already domesticated, such as those caught in cage traps. Some creatures cannot be tamed until the {{L|dungeon master}} arrives. | + | The animal trainer uses it to tame wild {{L|creatures|animals}} not already domesticated, such as those caught in cage traps. The creature to be trained has to be roaming the fortress freely and may not be assigned to a cage or restraint. Some creatures cannot be tamed until the {{L|dungeon master}} arrives. |
==Trainable Animals== | ==Trainable Animals== |
Revision as of 04:06, 4 June 2010
This article is about an older version of DF. |
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A Kennel is a large 5x5 Template:L for an Template:L. To build a kennel you need one building material (Template:L, Template:L, Template:L Template:L) and a dwarf who has the Template:L, Template:L and/or Template:L Template:L enabled.
(Note that the Template:L associated with the Template:L "Template:L" (namely "Extract from a dead animal") is used solely at a Template:L. But that skill is one of the three that can build a kennel, and is listed as such. Just accept it.)
Training dogs and taming vermin will automatically select an appropriate creature, while taming a caged wild animal will allow you to choose exactly which animal you wish to tame.
While the kennel's menu only offers the option 'train a war dog', in fact a wide range of animals can be trained. Also note that the queued task indeed is named 'train war animal'. The same goes for 'train a hunting dog'.
Kennel Tasks
Train a Hunting Dog
Requires: An Template:L tame animal with [TRAINABLE] or [TRAINABLE_HUNTING] and an Template:L.
Hunting animals can be assigned (v-select dwarf-p-e) to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal and cannot be unassigned.
Train a War Dog
Requires: An Template:L tame animal with [TRAINABLE] (or [TRAINABLE_WAR], although no such animals exist) and an Template:L.
A war animal is stronger than its untrained counterpart. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting.
Capture a Live Land Animal
Requires: An Template:L and a Template:L.
Direct animal trappers to attempt to capture vermin in an animal trap. The trapper will carry an animal trap around the fortress and look for vermin to pounce on; then the trap will be hauled to an animal Template:L. Vermin caught through this job can be eaten or transferred to cages; they can be tamed now.
Tame a Small Animal
Requires: An Template:L and trapped vermin.
This is used to tame vermin for adoption as pets or eaten if left alone.
Tame a Large Animal
Requires: A Template:L and an Template:L.
The animal trainer uses it to tame wild Template:L not already domesticated, such as those caught in cage traps. The creature to be trained has to be roaming the fortress freely and may not be assigned to a cage or restraint. Some creatures cannot be tamed until the Template:L arrives.
Trainable Animals
The following creatures can be trained into war animals or hunting animals:
- Template:L
- Template:L
- Template:L
- Template:L *
- Template:L (hunting only)
- Template:L (hunting only)
- Template:L
- Template:L *
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L *
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
* these animals are a good choice for your army
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |