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Difference between revisions of "40d:Material token"
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{{quality|Exceptional|21:18, 30 March 2011 (UTC)}}{{av}} | {{quality|Exceptional|21:18, 30 March 2011 (UTC)}}{{av}} | ||
− | :''You may be looking for | + | :''You may be looking for [[Matgloss token]]s.'' |
These tokens are types of materials, used to specify for example what material an item is made of. Unless noted otherwise, the material subtype should be NO_MATGLOSS or NO_RACEGLOSS. | These tokens are types of materials, used to specify for example what material an item is made of. Unless noted otherwise, the material subtype should be NO_MATGLOSS or NO_RACEGLOSS. | ||
Line 10: | Line 10: | ||
! Information | ! Information | ||
|- | |- | ||
− | | 0 || WOOD || | + | | 0 || WOOD || [[Wood]] - Subtypes come from MATGLOSS_WOOD; or USE_RACEGLOSS within creature raws (e.g. ITEMCORPSE) |
|- | |- | ||
− | | 1 || STONE || | + | | 1 || STONE || [[Stone]] - Subtypes come from MATGLOSS_STONE; or USE_LAVA_STONE (includes MATGLOSS_STONE_GEM.) |
|- | |- | ||
− | | 2 || METAL || | + | | 2 || METAL || [[Metal]] - Subtypes come from MATGLOSS_METAL |
|- | |- | ||
− | | 3 || BONE || | + | | 3 || BONE || [[Bone]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 4 || IVORY || | + | | 4 || IVORY || [[Ivory]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 5 || HORN || | + | | 5 || HORN || [[Horn]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 6 || AMBER || | + | | 6 || AMBER || [[Amber]] |
|- | |- | ||
− | | 7 || CORAL || | + | | 7 || CORAL || [[Coral]] |
|- | |- | ||
− | | 8 || PEARL || | + | | 8 || PEARL || [[Pearl]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 9 || SHELL || | + | | 9 || SHELL || [[Shell]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 10 || LEATHER || | + | | 10 || LEATHER || [[Leather]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 11 || SILK || | + | | 11 || SILK || [[Silk]] - Subtypes come from CREATURE |
|- | |- | ||
| 12 || PLANT || Plant - Subtypes come from MATGLOSS_PLANT | | 12 || PLANT || Plant - Subtypes come from MATGLOSS_PLANT | ||
|- | |- | ||
− | | 13 || GLASS_GREEN || | + | | 13 || GLASS_GREEN || [[Green glass]] |
|- | |- | ||
− | | 14 || GLASS_CLEAR || | + | | 14 || GLASS_CLEAR || [[Clear glass]] |
|- | |- | ||
− | | 15 || GLASS_CRYSTAL || | + | | 15 || GLASS_CRYSTAL || [[Crystal glass]] |
|- | |- | ||
| 16 || SAND || Sand - Not actually used, was a holdover from older versions. | | 16 || SAND || Sand - Not actually used, was a holdover from older versions. | ||
|- | |- | ||
− | | 17 || WATER || | + | | 17 || WATER || [[Water]] (used for water buckets and ice boulders) |
|- | |- | ||
− | | 18 || COAL || | + | | 18 || COAL || [[Coal]] - Subtype is either COKE or CHARCOAL |
|- | |- | ||
− | | 19 || POTASH || | + | | 19 || POTASH || [[Potash]] |
|- | |- | ||
− | | 20 || ASH || | + | | 20 || ASH || [[Ash]] |
|- | |- | ||
− | | 21 || PEARLASH || | + | | 21 || PEARLASH ||[[Pearlash]] |
|- | |- | ||
− | | 22 || LYE || | + | | 22 || LYE || [[Lye]] |
|- | |- | ||
− | | 23 || RENDERED_FAT || | + | | 23 || RENDERED_FAT || [[Tallow]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 24 || SOAP_ANIMAL || | + | | 24 || SOAP_ANIMAL || [[Soap]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 25 || FAT || | + | | 25 || FAT || [[Fat]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 26 || MUD || | + | | 26 || MUD || [[Mud]] |
|- | |- | ||
− | | 27 || VOMIT || | + | | 27 || VOMIT || [[Vomit]] |
|- | |- | ||
− | | 28 || BLOOD_NONSPECIFIC || Generic | + | | 28 || BLOOD_NONSPECIFIC || Generic [[blood]] |
|- | |- | ||
| 29 || SLIME || Green slime | | 29 || SLIME || Green slime | ||
|- | |- | ||
− | | 30 || SALT || | + | | 30 || SALT || [[Salt]] |
|- | |- | ||
− | | 31 || BLOOD_SPECIFIC || Creature | + | | 31 || BLOOD_SPECIFIC || Creature [[blood]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 32 || PLANT_ALCOHOL || Plant | + | | 32 || PLANT_ALCOHOL || Plant [[alcohol]] - Subtypes come from MATGLOSS_PLANT |
|- | |- | ||
| 33 || FILTH_B || Filth (brown, solid) | | 33 || FILTH_B || Filth (brown, solid) | ||
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| 35 || UNKNOWN_SUBSTANCE || Unknown substance (white, liquid) | | 35 || UNKNOWN_SUBSTANCE || Unknown substance (white, liquid) | ||
|- | |- | ||
− | | 36 || GRIME || | + | | 36 || GRIME || [[Grime]] |
|} | |} | ||
CREATURE does not appear here in the exe, but has been observed with EXTRACT and CHEESE. PLANT has been observed with POWDER_MISC, THREAD, and CLOTH. Subtypes come from the appropriate matgloss. | CREATURE does not appear here in the exe, but has been observed with EXTRACT and CHEESE. PLANT has been observed with POWDER_MISC, THREAD, and CLOTH. Subtypes come from the appropriate matgloss. | ||
− | When making reactions that use the PLANT or SEEDS | + | When making reactions that use the PLANT or SEEDS [[item token]]s, use the name of the appropriate plant from matgloss_plant.txt as the material and NO_MATGLOSS for the subtype. |
When making reactions that use the REMAINS item token, use the name of the appropriate creature from creature_xxx.txt as the material and NO_MATGLOSS for the subtype. | When making reactions that use the REMAINS item token, use the name of the appropriate creature from creature_xxx.txt as the material and NO_MATGLOSS for the subtype. |
Revision as of 15:00, 8 December 2011
This article is about an older version of DF. |
- You may be looking for Matgloss tokens.
These tokens are types of materials, used to specify for example what material an item is made of. Unless noted otherwise, the material subtype should be NO_MATGLOSS or NO_RACEGLOSS.
# | Token | Information |
---|---|---|
0 | WOOD | Wood - Subtypes come from MATGLOSS_WOOD; or USE_RACEGLOSS within creature raws (e.g. ITEMCORPSE) |
1 | STONE | Stone - Subtypes come from MATGLOSS_STONE; or USE_LAVA_STONE (includes MATGLOSS_STONE_GEM.) |
2 | METAL | Metal - Subtypes come from MATGLOSS_METAL |
3 | BONE | Bone - Subtypes come from CREATURE |
4 | IVORY | Ivory - Subtypes come from CREATURE |
5 | HORN | Horn - Subtypes come from CREATURE |
6 | AMBER | Amber |
7 | CORAL | Coral |
8 | PEARL | Pearl - Subtypes come from CREATURE |
9 | SHELL | Shell - Subtypes come from CREATURE |
10 | LEATHER | Leather - Subtypes come from CREATURE |
11 | SILK | Silk - Subtypes come from CREATURE |
12 | PLANT | Plant - Subtypes come from MATGLOSS_PLANT |
13 | GLASS_GREEN | Green glass |
14 | GLASS_CLEAR | Clear glass |
15 | GLASS_CRYSTAL | Crystal glass |
16 | SAND | Sand - Not actually used, was a holdover from older versions. |
17 | WATER | Water (used for water buckets and ice boulders) |
18 | COAL | Coal - Subtype is either COKE or CHARCOAL |
19 | POTASH | Potash |
20 | ASH | Ash |
21 | PEARLASH | Pearlash |
22 | LYE | Lye |
23 | RENDERED_FAT | Tallow - Subtypes come from CREATURE |
24 | SOAP_ANIMAL | Soap - Subtypes come from CREATURE |
25 | FAT | Fat - Subtypes come from CREATURE |
26 | MUD | Mud |
27 | VOMIT | Vomit |
28 | BLOOD_NONSPECIFIC | Generic blood |
29 | SLIME | Green slime |
30 | SALT | Salt |
31 | BLOOD_SPECIFIC | Creature blood - Subtypes come from CREATURE |
32 | PLANT_ALCOHOL | Plant alcohol - Subtypes come from MATGLOSS_PLANT |
33 | FILTH_B | Filth (brown, solid) |
34 | FILTH_Y | Filth (yellow, liquid) |
35 | UNKNOWN_SUBSTANCE | Unknown substance (white, liquid) |
36 | GRIME | Grime |
CREATURE does not appear here in the exe, but has been observed with EXTRACT and CHEESE. PLANT has been observed with POWDER_MISC, THREAD, and CLOTH. Subtypes come from the appropriate matgloss.
When making reactions that use the PLANT or SEEDS item tokens, use the name of the appropriate plant from matgloss_plant.txt as the material and NO_MATGLOSS for the subtype.
When making reactions that use the REMAINS item token, use the name of the appropriate creature from creature_xxx.txt as the material and NO_MATGLOSS for the subtype.
When making reactions that use the BONES item token to create the bones of a specific creature, use the name of the appropriate creature as both the material and the subtype.