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Difference between revisions of "40d:Trapper"
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| skill = Trapper | | skill = Trapper | ||
| speciality = Trapper | | speciality = Trapper | ||
− | | profession = Ranger | + | | profession = [[Ranger]] |
| job name = Trapping | | job name = Trapping | ||
| tasks = | | tasks = |
Revision as of 05:19, 3 April 2008
Association | ||
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Profession | Ranger | |
Job Title | Trapper | |
Labor | Trapping | |
Tasks | ||
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Workshop | ||
Trapping is used to catch vermin (creatures so small that they are represented by a '.' ). This function is performed at a kennels or butcher's shop, and requires animal traps (not cages).
You can also trap animals by building a trap and baiting it. This is the only way to capture river, magma or chasm creatures such as the purring maggot.
Large animals like horses or groundhogs can be trapped with a cage trap. This however does require a Mechanic for building and reloading the trap, not trapping. A Hauler will bring the filled cage to a stockpile.
Caveat
Oddly, like in the old version, only dwarves with the Trapping profession enabled can make animal traps at the carpenter's workshop and metalsmith's forge. v0.27.169.33a
There is little use for vermin. Most can be tamed and then adopted by dwarves, if the dwarf has a preference for a particular type, which is rare. A few have extracts. Occasionally dwarves will eat them as food, even if you have plenty of available "real" food.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |