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Difference between revisions of "40d:Brewer"
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| skill = Brewer | | skill = Brewer | ||
| speciality = Brewer | | speciality = Brewer | ||
− | | profession = | + | | profession = {{l|Farmer}} |
| job name = Brewing | | job name = Brewing | ||
| tasks = | | tasks = | ||
− | * Brew | + | * Brew {{l|alcohol|Drink}} |
− | | workshop = | + | | workshop = {{l|Still}} |
}} | }} | ||
− | Every | + | Every {{l|dwarf}}'s best friend! '''Brewers''' brew various {{l|plants}} into {{l|alcohol}}ic beverages, such as ale, beer, and other spirits. Since all {{l|dwarves}} need alcohol to get through the workday, this is a very important skill. |
− | Brewers need a | + | Brewers need a {{l|still}}, a brewable {{l|plant}}, and at least one empty {{l|barrel}} in order to brew drinks. |
− | Regardless of skill, a brewer produces five units of alcohol for each unit of brewable plant. Because of crop stacking, this allows brewers to synergize well with highly talented | + | Regardless of skill, a brewer produces five units of alcohol for each unit of brewable plant. Because of crop stacking, this allows brewers to synergize well with highly talented {{l|herbalist}}s and {{l|grower}}s (who are more likely to produce larger plant stacks), and can quickly lead to {{l|clutter}}ed stills. A brewer will turn "{{l|Plump helmet|Plump Helmet}}" into "{{l|Alcohol|Dwarven Wine}} [5]", and will turn "Plump Helmet [5]" into "Dwarven Wine [25]." Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew. |
− | As brewers become more skilled, they work faster. Although alcohol has no listed item quality, it is also presumed that brewer skill level creates a hidden quality level for alcohol, since dwarven | + | As brewers become more skilled, they work faster. Although alcohol has no listed item quality, it is also presumed that brewer skill level creates a hidden quality level for alcohol, since dwarven {{l|thought}}s and {{l|preference}}s often mention high-quality drinks. |
{{Skills}} | {{Skills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Jobs]] | [[Category:Jobs]] |
Revision as of 19:55, 2 April 2010
This article is about an older version of DF. |
Association | ||
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Profession | Template:L | |
Job Title | Brewer | |
Labor | Brewing | |
Tasks | ||
| ||
Workshop | ||
Every Template:L's best friend! Brewers brew various Template:L into Template:Lic beverages, such as ale, beer, and other spirits. Since all Template:L need alcohol to get through the workday, this is a very important skill.
Brewers need a Template:L, a brewable Template:L, and at least one empty Template:L in order to brew drinks.
Regardless of skill, a brewer produces five units of alcohol for each unit of brewable plant. Because of crop stacking, this allows brewers to synergize well with highly talented Template:Ls and Template:Ls (who are more likely to produce larger plant stacks), and can quickly lead to Template:Led stills. A brewer will turn "Template:L" into "Template:L [5]", and will turn "Plump Helmet [5]" into "Dwarven Wine [25]." Both actions fill one empty barrel (despite their different quantities), and presumably take the same amount of time to brew.
As brewers become more skilled, they work faster. Although alcohol has no listed item quality, it is also presumed that brewer skill level creates a hidden quality level for alcohol, since dwarven Template:Ls and Template:Ls often mention high-quality drinks.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |