v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Pressure plate"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(→‎Construction: WRONG - the pressure plate is linked LAST)
m (→‎The List: Started converting to table. Will finish shortly)
Line 41: Line 41:
 
''Please read '''Construction''' to fully understand how the in-game settings work- it is wonky.''
 
''Please read '''Construction''' to fully understand how the in-game settings work- it is wonky.''
  
'''1,000'''(Minimum weight): Groundhogs[C], Stingrays[C], Buzzards[A], Crundles[C], Creepy Crawlers, Two-Legged Rhino Lizards, Knuckle Worms, Cave Fish, Cave Fish Men, Fire Snakes.
+
{| {{prettytable}}
 +
|- bgcolor="#ddd"
 +
! Weight
 +
! Animals at that weight
  
'''2,000''':Gremlins[C], Cats[C], Rhesus Macaques[C], Magma Crabs[C], Hungry Head[C], Helmet Snakes[C], Fox Squirrels, Fluffy Wamblers.
+
|-
 +
| 1,000 (Minimum)
 +
| Groundhogs[C], Stingrays[C], Buzzards[A], Crundles[C], Creepy Crawlers, Two-Legged Rhino Lizards, Knuckle Worms, Cave Fish, Cave Fish Men, Fire Snakes.
  
'''3,000''':DWARVEN BABIES, ELVEN BABIES, Foxes[C], Raccoon[C], White Handed Gibbons[C], Black Handed Gibbons[C], Gray Gibbons[C], Silvery Gibbons[C], Pileated Gibbons[C], Bilou Gibbons[C], White Browed Gibbons[C], Black Crested gibbons[C], Angel Sharks[C].
+
|-
 +
| 2,000
 +
| Gremlins[C], Cats[C], Rhesus Macaques[C], Magma Crabs[C], Hungry Head[C], Helmet Snakes[C], Fox Squirrels, Fluffy Wamblers.
  
'''4,000''':HUMAN BABIES, Groundhogs[A], Vultures[C], Milkfish[C].
+
|-
 +
| 3,000
 +
| DWARVEN BABIES, ELVEN BABIES, Foxes[C], Raccoon[C], White Handed Gibbons[C], Black Handed Gibbons[C], Gray Gibbons[C], Silvery Gibbons[C], Pileated Gibbons[C], Bilou Gibbons[C], White Browed Gibbons[C], Black Crested gibbons[C], Angel Sharks[C].
  
'''5,000''':Kobolds[C], Cats[A], Hoary Marmots[C], Rhesus Macaques[A], Hungry Head[A], Bugbats[C], Stingrays[A], Bluefish[C], Amphibian Men[C].
+
|-
 +
| 4,000
 +
| HUMAN BABIES, Groundhogs[A], Vultures[C], Milkfish[C].
  
'''6,000''':Foxes[A], Siamangs[C], White Handed Gibbons[C], Black Handed Gibbons[C], Gray Gibbons[A], Silvery Gibbons[A], Pileated Gibbons[A], Bilou Gibbons[A], White Browed Gibbons[A], Black Crested Gibbons[A], Sea Lampreys[C], Blacktip Reef Sharks[C], whitetip Reef Sharks[C], Fire Imps.
+
|-
 +
| 5,000
 +
| Kobolds[C], Cats[A], Hoary Marmots[C], Rhesus Macaques[A], Hungry Head[A], Bugbats[C], Stingrays[A], Bluefish[C], Amphibian Men[C]
  
'''7,000''':Mountain Gnomes[C], Dark Gnomes[C], Raccoon[A].
+
|-
 +
| 6,000
 +
| Foxes[A], Siamangs[C], White Handed Gibbons[C], Black Handed Gibbons[C], Gray Gibbons[A], Silvery Gibbons[A], Pileated Gibbons[A], Bilou Gibbons[A], White Browed Gibbons[A], Black Crested Gibbons[A], Sea Lampreys[C], Blacktip Reef Sharks[C], whitetip Reef Sharks[C], Fire Imps
  
'''8,000''':Spotted Wobble, Shortfin Mako, Longfin Mako, Coelacanth, Orangutans.
+
|-
 +
| 7,000
 +
| Mountain Gnomes[C], Dark Gnomes[C], Raccoon[A]
  
'''9,000''':Molemarians.
+
|-
 +
| 8,000
 +
| Spotted Wobble, Shortfin Mako, Longfin Mako, Coelacanth, Orangutans
  
'''10,000''':Gremlins[A], Ice Wolves[C], Mountain Goats[C], Hoary Marmots[A], Gazelles[C], Mandrills[C], Crundles[A], Bugbats[A], Gorlak[C], Plump Helmet Men[C], Spiny Dogfish Sharks[C], Milkfish[A], Longnose Gar[C], Reptile Men[C], Serpent Men[C].
+
|-
 +
| 9,000
 +
| Molemarians
  
'''12,000''':Dogs[C], Siamangs[A], Molemarians[C], Snailmen[C], Slugmen[C], Leechmen[C], Large Rats[C], Wagons.
+
|-
 +
| 10,000
 +
| Gremlins[A], Ice Wolves[C], Mountain Goats[C], Hoary Marmots[A], Gazelles[C], Mandrills[C], Crundles[A], Bugbats[A], Gorlak[C], Plump Helmet Men[C], Spiny Dogfish Sharks[C], Milkfish[A], Longnose Gar[C], Reptile Men[C], Serpent Men[C].
  
'''15,000''':DWARVEN CHILDREN, ELVEN CHILDREN, GOBLIN CHILDREN, Mountain Gnomes[A], Dark Gnomes[A], Pond Grabbers[C],Reachers[C],  Blacktip Reef Sharks[A], Whitetip Reef Sharks[A], Angel Sharks[A], Bluefish[A], Pike[C].
+
|-
 +
| 12,000
 +
| Dogs[C], Siamangs[A], Molemarians[C], Snailmen[C], Slugmen[C], Leechmen[C], Large Rats[C], Wagons.
 +
 
 +
|-
 +
| 15,000
 +
| DWARVEN CHILDREN, ELVEN CHILDREN, GOBLIN CHILDREN, Mountain Gnomes[A], Dark Gnomes[A], Pond Grabbers[C],Reachers[C],  Blacktip Reef Sharks[A], Whitetip Reef Sharks[A], Angel Sharks[A], Bluefish[A], Pike[C].
 +
|}
  
 
'''17,000''': HUMAN CHILDREN
 
'''17,000''': HUMAN CHILDREN

Revision as of 23:11, 24 October 2010

This article is about an older version of DF.

Pressure plates act in similar ways to Template:Ls, in that they require a single Template:L to be built, and then a pair of mechanisms to be linked to a Template:L, Template:L, Template:L, or what-have-you. Their accompanying activity is triggered the instant a creature has stepped on them (not including the delay associated with the triggered item); leave a time delay space for traps based on Template:L movement

Uses

Pressure plates are used as a variety of triggers for other activities, such as Template:L raising or Template:L purposes, such as magma or water traps involving reservoirs of said substances. Pressure plates will not trigger for unseen foes, such as Template:L. They will, however, trigger if the snatcher has been discovered "inside" the plate defensive boundary and attempts to flee, and then steps on them on the way out of the fortress. This potentially extremely hazardous issue should be addressed during defense design.

Pressure plates send an 'open' command the instant something steps on them, and a 'close' command 100 ticks after something steps off of them. If a pressure plate sends an 'open' command to a door/floodgate/floor hatch that is already opened, nothing happens. The only exception to this is gear mechanisms, which toggle their engaged/disengaged state on every trigger from a lever or pressure plate.

Construction

Pressure plates are built on any Template:L using b, T, p. You will be prompted to enable what type of things should trigger the plate (water, magma, creatures, or some combination of the three). You are then instructed to set up a range between two values of weights- a minimum to a maximum. e and r affect the minimum weight, and d and f affect the maximum. More on this below.

Construction is done by a Template:L, who will require one Template:L. After construction is completed, use the q key to view the building, and press a to link the pressure plate to choose which trap, floodgate, or other device will be triggered by it. Your mechanic will haul one mechanism to the desired device, work for awhile, and then take another mechanism to the pressure plate itself and complete the task. Your pressure plate is now ready for action.

Choosing Weights

Only adult weights appear in-game. Children creatures will still trigger pads, even though they are unlisted.

First of all, numbers are only showing their first four most significant digits; 500,000, the default minimum weight, will appear to be 5000 in-game. It is easy to double check what you want to set it to by using a lookup and reverse lookup on the list, to compare what the game says about a creature, and what the list says.

Secondly, The weight settings are set up in what appears to be an odd way, but makes sense for the large scale of numbers we can work with. e or d will decrease the weight by 10,000, and r or f will increase the weight by 100,000. It is slightly clumsy but it would be annoying to increase digits by units of 10,000 when trying to get from crundles to whales.

Finally, it appears the weights of creatures between 1,000 and 10,000 in the game have been conglomerated into the 10,000 minimum weight. (Crundles, who weigh 1,000, are listed in the same category as gremlins, who weigh 10,000) The maximum weight is also inclusive of everything over 2,000,000 to at least 20,000,000, until someone verifies that fully grown dragons (over 1000 years old) set off a plate set to "Max (any)".

Weight List

How to Use This List

Use your browser's "find" function to easily search for creatures.

[A] following a creature name means it is an Adult, typically 2-12 years after birth; 2 for most work or wild animals, 12 for standard creatures.

[C] means that it is the Child weight, usually one year after birth. Careful, some creatures, most notably Dragons, are newborn/children for 1000 years after birth- there is a weight at age 0 and an increase at age 1000.

The List

Newborn weights are not listed here as it is extremely unlikely they would ever be useful, except for perhaps sentient creatures such as dwarves and humans. On that note, Dwarves, Elves, Humans, and Goblins have separate entries for each stage of life- they are in all caps.

You can set the minimum weight threshold that will trigger plates during the setup process:

Please read Construction to fully understand how the in-game settings work- it is wonky.

Weight Animals at that weight
1,000 (Minimum) Groundhogs[C], Stingrays[C], Buzzards[A], Crundles[C], Creepy Crawlers, Two-Legged Rhino Lizards, Knuckle Worms, Cave Fish, Cave Fish Men, Fire Snakes.
2,000 Gremlins[C], Cats[C], Rhesus Macaques[C], Magma Crabs[C], Hungry Head[C], Helmet Snakes[C], Fox Squirrels, Fluffy Wamblers.
3,000 DWARVEN BABIES, ELVEN BABIES, Foxes[C], Raccoon[C], White Handed Gibbons[C], Black Handed Gibbons[C], Gray Gibbons[C], Silvery Gibbons[C], Pileated Gibbons[C], Bilou Gibbons[C], White Browed Gibbons[C], Black Crested gibbons[C], Angel Sharks[C].
4,000 HUMAN BABIES, Groundhogs[A], Vultures[C], Milkfish[C].
5,000 Kobolds[C], Cats[A], Hoary Marmots[C], Rhesus Macaques[A], Hungry Head[A], Bugbats[C], Stingrays[A], Bluefish[C], Amphibian Men[C]
6,000 Foxes[A], Siamangs[C], White Handed Gibbons[C], Black Handed Gibbons[C], Gray Gibbons[A], Silvery Gibbons[A], Pileated Gibbons[A], Bilou Gibbons[A], White Browed Gibbons[A], Black Crested Gibbons[A], Sea Lampreys[C], Blacktip Reef Sharks[C], whitetip Reef Sharks[C], Fire Imps
7,000 Mountain Gnomes[C], Dark Gnomes[C], Raccoon[A]
8,000 Spotted Wobble, Shortfin Mako, Longfin Mako, Coelacanth, Orangutans
9,000 Molemarians
10,000 Gremlins[A], Ice Wolves[C], Mountain Goats[C], Hoary Marmots[A], Gazelles[C], Mandrills[C], Crundles[A], Bugbats[A], Gorlak[C], Plump Helmet Men[C], Spiny Dogfish Sharks[C], Milkfish[A], Longnose Gar[C], Reptile Men[C], Serpent Men[C].
12,000 Dogs[C], Siamangs[A], Molemarians[C], Snailmen[C], Slugmen[C], Leechmen[C], Large Rats[C], Wagons.
15,000 DWARVEN CHILDREN, ELVEN CHILDREN, GOBLIN CHILDREN, Mountain Gnomes[A], Dark Gnomes[A], Pond Grabbers[C],Reachers[C], Blacktip Reef Sharks[A], Whitetip Reef Sharks[A], Angel Sharks[A], Bluefish[A], Pike[C].

17,000: HUMAN CHILDREN

20,000:Kobolds[A], Wolves[C], Gazelle[A], Mandrills[A], Floating Guts, Drunian[C], Creeping Eye, Green Devourers[C], Maneras[C], Cave Blobs, Frill Sharks[C], Conger Eels[C], Cod[C], Great Barracuda[C], Longnose Gar[A], Carp[C], Sea Lampreys[A], Merpeople[C], Amphibian Men[A], Ant Men Workers, Ant Men Drone.

25,000:Leopards[C], Cheetahs[C], Chimpanzees[C], Bonobos[C], Tigerfish[C], Large Rat[A].

30,000:Satyrs[C], Dogs[A], Cougars[C], magma Crabs[A], Foul Blendecs[C], Pond Grabbers[A], Spiny Dogfish Sharks[A], Spotted Wobbegong Shark[C], Mako Shortfin Sharks[C], Mako Longfin Sharks[C], Common Fish Skates[C], Coelacanth[C], Naked Mole Dogs[C], Troglodyte[C].

35,000:Pike[A].

40,000:Stranglers, Wolves[A], Jaguars[C], Orangutans[C], Cave Floaters, Carp[A].

50,000:Trolls[C], Minotaurs[C], Ice Wolf[A], Beak Dogs[C], Mountain Goats[A], Giant Eagles[C], Warthogs[C], Leopards[A], Cheetahs[A], Chimpanzees[A], Bonobos[A], Drunians[A], Elk Birds[C], Snake Helmets[A], Gorlak[A], Plump Helmet Men[A], Snailmen[A], Slugmen[A], Leechmen[A], Giant Leopards[C], Giant Cheetahs[C], Basking Sharks[C], Bull Sharks[C], Conger Eels[A], Cod[A], Tigerfish[A], Giant Bats[C], Giant Rats[C], Giant Cave Spiders[C], Giant Cave Swallow Men[C], Reptile Men[A], Serpent Men[A], Ant Men Soldiers.

60,000:DWARVES, ELVES, GOBLINS, Satyrs[A], Foul Blendec[A], Harpies, Black Bears[C], Cougars[A], Maneras[A], Tigermen[C], Frill Sharks[A], Great Barracuda[A], Naked Mole Dogs[A], Troglodytes[A].

70,000:HUMANS, Grimelings, Deer[C], Flesh Balls, Green Devourers[A], Blood Men, Reachers[A], Gabbro Men, Amethyst Men, Merpeople[A], Fire Men, Magma Men, Iron Men, Mud Men.

75,000:Jaguars[A], Gorillas[C].

80,000:Orangutans[A], Giant Jaguars[C], Spotted Wobbegong Shark[A], Mako Shortfin Shark[A], Mako Longfin Shark[A], Coelacanth[A], Halibut[C].

90,000:Molemarians[A].

100,000:Yeti[C], Sasquatch[C], Donkey[C], Giant Eagles [A], Grizzly Bears[C], Warthogs[A], Lions[C], Tigers[C], Elk birds[A], Draltha[C], Blind Cave Bears[C], Giant Leopards[A], Giant Cheetahs[A], Giant Desert Scorpion[C], Blue Sharks[C], Common Fish Skate[A], Opah[C], Giant Bats[A], Giant Rats[A], Giant Moles[C], Giant Cave Spiders[A], Giant Cave Swallow Men[A].

120,000:Werewolves, Nightwings, Black Bears[A], Muskox[C], Tigermen[A].

140,000:Deer[A].

150,000:Beak Dogs[A], Mules[C], Gorillas[A], Elk[C], Cave Dragons[C], Giant Jaguars, Basking Sharks[A], Bull Sharks[A], Giant Toads[C], Giant Olms[C].

200,000:Dragons[C], Hydras[C], Horses[C], Grizzly Bears [A], Alligators[C], Lions[A], Polar Bears[C], Blind Cave Bears[A], Giant Lions[C], Giant Tigers[C], , Giant Desert Scorpion[A], Tiger Sharks[C], Hammerhead Sharks[C], Opah[A], Giant Groupers[C], Swordfish[C], Halibut[A], Bluefin Tuna[C], Sea Serpent[C], Giant Moles[A], Ant Men Queen.

220,000:Great White Sharks, Whales, Basking Sharks, Manta Rays.

225,000:Tigers[A].

250,000:Trolls[A], Cows[C], 1 Humped Camels[C], 2 Humped Camels[C].

285,000:Muskox[A].

300,000:Unicorns[C], Yeti[A], Sasquatches[A], Blizzard Men, Donkey[A], Elk[A], Blue Sharks[A], Sturgeon[C], Marlins[C], Cave Crocodiles[C], Giant Toads[A], Giant Olms[A].

400,000:Mules[A], Alligators[A], Saltwater Crocodiles[C], Polar Bears[A], Voracious Cave Crawler[C], Giant Lions[A], Ocean Sunfish[C].

450,000:Giant Tigers[A].

500,000 Default minimum weight:Horses[A], 1 Humped Camels[A], 2 Humped Camels[A], Great White Sharks[C], Tiger Sharks[A], Hammerhead Sharks[A], Manta Rays[C].

600,000:Unicorns[A], Cows[A], Giant Groupers[A], Bluefin Tuna[A], Cave Crocodiles[A].

650,000:Swordfish[A].

750,000:Walrus[C], Hippo[C].

800,000:Marlins[A], Saltwater Crocodiles[A].

900,000:Voracious Cave Crawler[A].

1,000,000:Whale Shark[C], Ocean Sunfish[A].

1,500,000:Rutherer[C], Walrus[A], Sturgeon[A], Hippo[A].

2,000,000:Ogres[C], Ettin[C], Cyclopes[C], Jabberer[C], Great White Sharks[A].

2,300,000:Manta Rays[A].

2,500,000:Elephants[C], Blind Cave Ogres[C], Draltha[A].

3,000,000:Giants[C], Rutherer[A].

4,500,000:Jabberer[A].

5,000,000:Elephants[A], Basking Sharks[C].

6,000,000:Ogres[A].

7,000,000:Blind Cave Ogres[A].

8,000,000:Cyclopes[A], Ettin[A], Hydras[A], Sea Monsters.

9,000,000:Giants[A], Sea Serpents[A].

10,000,000:Whales[C].

15,000,000:Cave Dragons[A], Basking Sharks[A].

20,000,000:Bronze Colossi, Whales[A], Whale Sharks[A].

25,000,000:Dragons[A].

Vermin

Template:L inherently do not trigger traps - aside from their weight being consistently less than 1000, they aren't treated as actual creatures for the purpose of triggering any sort of trap.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
Related Articles