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Difference between revisions of "v0.34:Tanner's shop"
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(Importing content from v0.31 (524/614)) |
(corrected some grammar in the first bullet, added a comma in the second.) |
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==Notes== | ==Notes== | ||
− | *The 'tan a hide' job | + | *The 'tan a hide' job is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the {{K|o}}rders menu, choosing {{K|W}}orkshop Orders, and then turning Auto {{K|t}}an off. |
− | *If you have turned Auto Tan off your [[manager]] ({{K|u}}nits, {{K|m}}anager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin. | + | *If you have turned Auto Tan off, your [[manager]] ({{K|u}}nits, {{K|m}}anager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin. |
*Currently a single hide of a large animal can cause massive clutter in a workshop {{bug|231}}. | *Currently a single hide of a large animal can cause massive clutter in a workshop {{bug|231}}. | ||
{{Workshops}} | {{Workshops}} |
Revision as of 20:10, 15 March 2012
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This article is about an older version of DF. |
A tanner's shop is used to make leather from a butchered animal skin. A tanner's shop is operated by any dwarf with the 'tanning' labor enabled.
Menu
Tanner's Shop
- t Tan a hide.
Notes
- The 'tan a hide' job is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the orders menu, choosing Workshop Orders, and then turning Auto tan off.
- If you have turned Auto Tan off, your manager (units, manager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
- Currently a single hide of a large animal can cause massive clutter in a workshop Bug:231.
Workshops | |
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Furnaces | |
Related articles |