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Difference between revisions of "Tool"

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(Switcheroo, page consistency.)
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{| class="wikitable" border="border"
 
{| class="wikitable" border="border"
 
! Type
 
! Type
 +
! Graphic
 
! Size
 
! Size
! Graphic
 
 
! Attack
 
! Attack
 
! [[Attack type]]
 
! [[Attack type]]
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|- valign="top"
 
|- valign="top"
 
|rowspan="3"| Carving knife
 
|rowspan="3"| Carving knife
|rowspan="3"| 150
 
 
|rowspan="3"|[[File:carving_knife_sprite.png]]
 
|rowspan="3"|[[File:carving_knife_sprite.png]]
 +
|rowspan="3"|150
 
| Slash || Edge || 800 || 600 || 1.25×
 
| Slash || Edge || 800 || 600 || 1.25×
 
|rowspan="3"| Dagger
 
|rowspan="3"| Dagger
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|- valign="top"
 
|- valign="top"
 
|rowspan="3"| Boning knife
 
|rowspan="3"| Boning knife
|rowspan="3"| 50
 
 
|rowspan="3"|[[File:boning_knife_sprite.png]]
 
|rowspan="3"|[[File:boning_knife_sprite.png]]
 +
|rowspan="3"|50
 
| Slash || Edge || 500 || 300 || 1.25×
 
| Slash || Edge || 500 || 300 || 1.25×
 
|rowspan="3"| Dagger
 
|rowspan="3"| Dagger
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|- valign="top"
 
|- valign="top"
 
|rowspan="3"| Slicing knife
 
|rowspan="3"| Slicing knife
|rowspan="3"| 150
 
 
|rowspan="3"|[[File:slicing_knife_sprite.png]]
 
|rowspan="3"|[[File:slicing_knife_sprite.png]]
 +
|rowspan="3"|150
 
| Slash || Edge || 900 || 700 || 1.25×
 
| Slash || Edge || 900 || 700 || 1.25×
 
|rowspan="3"| Dagger
 
|rowspan="3"| Dagger
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|- valign="top"
 
|- valign="top"
 
|rowspan="3"| Meat cleaver
 
|rowspan="3"| Meat cleaver
|rowspan="3"| 300
 
 
|rowspan="3"|[[File:meat_cleaver_sprite.png]]
 
|rowspan="3"|[[File:meat_cleaver_sprite.png]]
 +
|rowspan="3"|300
 
| Hack || Edge || 800 || 400 || 1.25×
 
| Hack || Edge || 800 || 400 || 1.25×
 
|rowspan="3"| Axe
 
|rowspan="3"| Axe
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|- valign="top"
 
|- valign="top"
 
|rowspan="2"| Carving fork
 
|rowspan="2"| Carving fork
|rowspan="2"| 150
 
 
|rowspan="2"|[[File:carving_fork_sprite.png]]
 
|rowspan="2"|[[File:carving_fork_sprite.png]]
 +
|rowspan="2"|150
 
| Stab || Edge || 1 || 100 || 1×
 
| Stab || Edge || 1 || 100 || 1×
 
|rowspan="2"| Dagger
 
|rowspan="2"| Dagger
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|- valign="top"
 
|- valign="top"
 
|rowspan="3"| Stone Axe {{version|0.43.01}}
 
|rowspan="3"| Stone Axe {{version|0.43.01}}
|rowspan="3"| 400
 
 
|rowspan="3"|[[File:stone_axe_sprite.png]]
 
|rowspan="3"|[[File:stone_axe_sprite.png]]
 +
|rowspan="3"|400
 
| Hack || Edge || 800 || 400 || 1.25×
 
| Hack || Edge || 800 || 400 || 1.25×
 
|rowspan="3"| Axe
 
|rowspan="3"| Axe

Revision as of 16:39, 6 February 2023

This article is about the current version of DF.
Note that some content may still need to be updated.

Tools are objects used for mundane purposes by civilians and night creatures. Some tools can also be used as weapons, though it is usually much better to use, say, a sword over a carving fork. Other tools can be used by your dwarves in fortress mode.

You can select these tools as starting equipment, if your adventurer hails from a human civilisation.

Tools Usable as Weapons

Type Graphic Size Attack Attack type Contact Area Penetration Velocity Skill Used
Carving knife Carving knife sprite.png 150 Slash Edge 800 600 1.25× Dagger
Stab Edge 4 800
Handle strike Blunt 15 (400)
Boning knife Boning knife sprite.png 50 Slash Edge 500 300 1.25× Dagger
Stab Edge 2 400
Handle strike Blunt 10 (200)
Slicing knife Slicing knife sprite.png 150 Slash Edge 900 700 1.25× Dagger
Stab Edge 3 900 1x
Handle strike Blunt 15 (400)
Meat cleaver Meat cleaver sprite.png 300 Hack Edge 800 400 1.25× Axe
Flat slap Blunt 800 (400) 1.25×
Handle strike Blunt 20 (400)
Carving fork Carving fork sprite.png 150 Stab Edge 1 100 Dagger
Handle strike Blunt 15 400
Stone Axe v0.43.01 Stone axe sprite.png 400 Hack Edge 800 400 1.25× Axe
Flat slap Blunt 800 400
Helve strike Blunt 20 400

Other Tools

Type Tile Graphic Size Material Capacity Base Value Usage
Cauldron ô Cauldron sprite.png 4000 Metal 6 100,000 50 Cooking liquids
Ladle Ladle sprite.png 100 Metal 1 n/a 10 Liquid scoop
Bowl ° Bowl sprite.png 100 Stone 1 3,000 10 Meal container
Mortar ° Mortar sprite.png 100 Stone 1 1,000 10 Grind powder, receptacle
Pestle / Pestle sprite.png 20 Stone 1 n/a 10 Grind powder, grinder
Nest box Nest box.png 1000 Any Hard 1 2,000 10 Nest box
Jug σ Jug sprite.png 300 Any Hard 1 10,000 10 Liquid container
Large pot Φ Large pot sprite.png 5000 Any Hard 1 60,000 10 Food storage
Hive Hive.png 2000 Any Hard 1 5,000 10 Beekeeping
Honeycomb Honeycomb sprite.png 1000 n/a 1 n/a 10 n/a
Pouch ¡ Pouch sprite.png 100 Soft 1 1,000 10 Small object storage
Minecart Minecart sprite.png 40,000 Wood/Metal 6 500,000 50 Tracked cart
Wheelbarrow Ö Wheelbarrow sprite.png 30,000 Wood/Metal 6 100,000 50 Heavy object hauling
Stepladder Stepladder sprite.png 40,000 Wood/Metal 6 n/a 50 Fruit collection
Scroll rollersv0.42.01 ÷ Scroll roller sprite.png 100 Any Hard 1 n/a 10 Roll up sheets
Book bindingv0.42.01 ÷ Book binding sprite.png 100 Any Hard 1 n/a 10 Protect folded sheets
Scrollv0.42.01 Scroll sprite.png 200 Any Sheet 1 n/a 20 Contain writing
Quirev0.42.01 Quire sprite.png 100 Any Sheet 1 n/a 20 Contain writing
Bookcasev0.42.01 Bookcase sprite.png 1000 Any Hard 6 100,000 10 Bookcase (Furniture)
Helvev0.43.01 \ Helve sprite.png 250 Branch 1 n/a 10 Crafting stone axes in adventure mode
Pedestal ï Pedestal sprite.png 500
Display case π Display case sprite.png 1000
Altarv0.47.01 É Altar sprite.png 500
Diev0.47.01 Die sprite.png 5

Hard materials include stone, metal, wood, and glass.
Soft materials include silk, plant fibers, leather and adamantine thread.
Sheet materials include papyrus, paper, and parchment.v0.42.01

A tool needs capacity of 600 per unit of liquid to contain: a jug can hold 10,000/600 = 16 units of liquid, a submerged minecart scoops 500,000/600 = 833 units of magma or water, etc.

See also

"Tool" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: lòr
Elven: wanala
Goblin: êngan
Human: shem