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Difference between revisions of "40d:Broker skills"

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m (link Personality trait)
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'''Broker skills''' are the "social interaction" skills used by the outpost [[broker]] to conduct [[trade]]s. They are:
 
'''Broker skills''' are the "social interaction" skills used by the outpost [[broker]] to conduct [[trade]]s. They are:
 +
  
 
* '''Conversationalist'''
 
* '''Conversationalist'''
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* '''Flatterer'''
 
* '''Flatterer'''
 
* '''[[Intimidator]]'''
 
* '''[[Intimidator]]'''
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* '''[[Broker skills#Judge of intent|Judge of intent]]'''
 +
* '''Liar'''
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* '''Negotiator'''
 
* '''Persuader'''
 
* '''Persuader'''
* '''Negotiator'''
 
* '''Liar'''
 
* '''[[Broker skills#Judge of intent|Judge of intent]]'''
 
  
They are gained by:
+
These skills are gained by:
 
* Successful trades at the [[trade depot]]. Multiple experience gains from a single trade session are possible.
 
* Successful trades at the [[trade depot]]. Multiple experience gains from a single trade session are possible.
 
* Finalizing an export agreement.  
 
* Finalizing an export agreement.  
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* Sitting around at the depot, whether there are traders there or not.
 
* Sitting around at the depot, whether there are traders there or not.
 
* Liaison meeting steps that occur before the export agreement.  
 
* Liaison meeting steps that occur before the export agreement.  
 +
 +
Some of these have requisite [[personality trait]]s, threshold values that must be met to allow a skill to be increased.
  
 
==Judge of intent==
 
==Judge of intent==

Revision as of 03:14, 24 February 2010

Broker skills are the "social interaction" skills used by the outpost broker to conduct trades. They are:


These skills are gained by:

  • Successful trades at the trade depot. Multiple experience gains from a single trade session are possible.
  • Finalizing an export agreement.
  • Attending parties.
  • Meeting and talking with friends and other dwarves.

Notable ways through which they are not gained include:

  • Proposing an unsuccessful trade at the depot (except Judge of Intent).
  • Offering goods to foreign traders.
  • Simply being assigned as the broker noble.
  • Sitting around at the depot, whether there are traders there or not.
  • Liaison meeting steps that occur before the export agreement.

Some of these have requisite personality traits, threshold values that must be met to allow a skill to be increased.

Judge of intent

This skill is improved by:

  • Proposing an unsuccessful trade at the depot
  • Meeting with a Liaison

At Novice or better skill, the trade dialog will include an extra line about the traders' mood. The messages are:

  • "the merchant seems ecstatic with the trading"
  • "the merchant seems happy with the trading",
  • "the merchant is pleased with the trading",
  • "is willing to trade" (neutral)
  • "is rapidly losing patience"
  • "is not having much more of this"
  • "refuses to trade"

This information is important for two reasons: the better the mood of the merchants, the cheaper deal will be accepted. Also, if the lowest level is ever reached, the traders will pack up and go home and you can't trade anymore with this caravan. However, once a broker has a couple levels of this, it seems to be 100% accurate, or nearly so.

Note: A Stunned dwarf loses the benefits of this skill.



See also:

Miner
Woodworker
Stoneworker
Ranger
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Dwarven
Other
Social
Broker
Other

Other/Peasant
Unused