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Difference between revisions of "40d:Miller"

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m (Bot: Adding {{av}})
m (Fixing in-namespace links)
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| skill      = Miller
 
| skill      = Miller
 
| speciality = Miller
 
| speciality = Miller
| profession = [[Farmer]]
+
| profession = {{l|Farmer}}
 
| job name  = Milling
 
| job name  = Milling
 
| tasks      =
 
| tasks      =
* [[Milling|Mill plants]] (uses a [[bag]])
+
* {{l|Milling|Mill plants}} (uses a {{l|bag}})
  
 
| workshop =  
 
| workshop =  
* [[Millstone]]
+
* {{l|Millstone}}
* [[Quern]]
+
* {{l|Quern}}
 
}}
 
}}
  
A '''miller''' is a [[dwarf]] who mills [[crops|plants]] at either a [[quern]] or [[millstone]], placing the resulting goods into [[bag]]s.  Milling produces one unit of [[dye]], [[flour]] or [[sugar]] per item milled. Milled items have no [[Item quality|extra quality]] associated with them.
+
A '''miller''' is a {{l|dwarf}} who mills {{l|crops|plants}} at either a {{l|quern}} or {{l|millstone}}, placing the resulting goods into {{l|bag}}s.  Milling produces one unit of {{l|dye}}, {{l|flour}} or {{l|sugar}} per item milled. Milled items have no {{l|Item quality|extra quality}} associated with them.
  
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a [[waterwheel]] or a [[windmill]]).
+
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a {{l|waterwheel}} or a {{l|windmill}}).
  
 
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
 
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
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There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
 
There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
  
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except [[whip vine]]s mill to 10× plant value; whip vines are 25% better.
+
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except {{l|whip vine}}s mill to 10× plant value; whip vines are 25% better.
  
 
==List of millable plants==
 
==List of millable plants==
===Plants that make powders (need to be [[cook]]ed)===
+
===Plants that make powders (need to be {{l|cook}}ed)===
*[[Cave wheat]]
+
*{{l|Cave wheat}}
*:[[Dwarven wheat flour]]
+
*:{{l|Dwarven wheat flour}}
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[Sweet pod]]
+
*{{l|Sweet pod}}
*:[[Dwarven sugar]]
+
*:{{l|Dwarven sugar}}
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[Longland grass]]
+
*{{l|Longland grass}}
*:[[Longland flour]]
+
*:{{l|Longland flour}}
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[Whip vine]]
+
*{{l|Whip vine}}
*:[[Whip vine flour]]
+
*:{{l|Whip vine flour}}
 
*:Worth 25 ☼
 
*:Worth 25 ☼
  
===Plants that make [[dye]]s===
+
===Plants that make {{l|dye}}s===
*[[Dimple cup]]
+
*{{l|Dimple cup}}
*:[[Dimple dye]]
+
*:{{l|Dimple dye}}
 
*:Dark blue
 
*:Dark blue
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[Blade weed]]
+
*{{l|Blade weed}}
*:[[Emerald dye]]
+
*:{{l|Emerald dye}}
 
*:Green
 
*:Green
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[Hide root]]
+
*{{l|Hide root}}
*:[[Redroot dye]]
+
*:{{l|Redroot dye}}
 
*:Red
 
*:Red
 
*:Worth 10 ☼
 
*:Worth 10 ☼
*[[Sliver barb]]
+
*{{l|Sliver barb}}
*:[[Sliver dye]]
+
*:{{l|Sliver dye}}
 
*:Black
 
*:Black
 
*:Worth 20 ☼
 
*:Worth 20 ☼
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== See also ==
 
== See also ==
*[[Crops]]
+
*{{l|Crops}}
*[[The clothing industry]]
+
*{{l|The clothing industry}}
  
  

Revision as of 21:29, 2 April 2010

This article is about an older version of DF.
Skill: Miller
Association  
Profession Template:L
Job Title Miller
Labor Milling
Tasks
Workshop

A miller is a Template:L who mills Template:L at either a Template:L or Template:L, placing the resulting goods into Template:Ls. Milling produces one unit of Template:L, Template:L or Template:L per item milled. Milled items have no Template:L associated with them.

A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a Template:L or a Template:L).

To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.

There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.

Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except Template:Ls mill to 10× plant value; whip vines are 25% better.

List of millable plants

Plants that make powders (need to be Template:Led)

Plants that make Template:Ls


See also


Miner
Woodworker
Stoneworker
Ranger
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Dwarven
Other
Social
Broker
Other

Other/Peasant
Unused