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Difference between revisions of "v0.31:Floodgate"
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'''Unjamming Floodgates''' | '''Unjamming Floodgates''' | ||
Here's a notable change from 40d: if a floodgate is prevented from closing by a stuck object, and that object is removed (for example, by water pressure), the floodgate will close shut. You no longer need to flip the lever twice. (This is great for when a lever controls other devices that you don't want to toggle.) | Here's a notable change from 40d: if a floodgate is prevented from closing by a stuck object, and that object is removed (for example, by water pressure), the floodgate will close shut. You no longer need to flip the lever twice. (This is great for when a lever controls other devices that you don't want to toggle.) | ||
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Revision as of 07:53, 12 April 2010
This article is about an older version of DF. |
Unjamming Floodgates
Here's a notable change from 40d: if a floodgate is prevented from closing by a stuck object, and that object is removed (for example, by water pressure), the floodgate will close shut. You no longer need to flip the lever twice. (This is great for when a lever controls other devices that you don't want to toggle.)
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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