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v0.31:Plant

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This article is about an older version of DF.
For the article on farming plants, see Farming. For the article on crops, see Crops.

A plant is a regrowing natural resource. In Dwarf Fortress, they can be separated into four categories, all of which have different properties and uses. In the context of the game, they also include fungi (such as plump helmets or fungiwood) and certain things not made of plant matter (such as staring eyeballs and wormy tendrils), all of which are functionally identical to plants.

Not the inhaling type.

Major types of plants

Crop

Main article: Crop

Crops can be planted from seeds and grown in farms. There are above-ground as well as subterranean crops, both of which need soil or muddied rock to grow.

Shrub

Main article: Shrub

Shrubs cannot be planted, and must be gathered from naturally-growing specimens.

Tree

Main article: Tree

Trees grow naturally in the environment and can be cut down to provide wood.

Grass

Main article: Grass

Grasses form the natural groundcover of soil and muddied rock, and are necessary to feed grazing animals.

Surface
Subterranean
Surface
AcaciaAlderAshBirchCacao treeCandlenutCedarChestnutFeather treeGlumprongHighwoodKapokLarchMahoganyMango treeMangroveMapleOakPalmPineRubber treeSaguaroWillow
Subterranean
Surface
Subterranean