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Clothier's shop
This article was migrated from DF2014:Clothier's shop and may be inaccurate for the current version of DF (v50.15). See this page for more information. |
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v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The Clothier's shop is a workshop used by a Clothier to make clothes, ropes and bags. It can use cloth made from plant fibers, wool cloth made from yarn or silk cloth made from collected spider webs as raw materials. It can also be used to sew images onto finished goods. Cloth and silk must be either bought from caravans or woven at a loom.
The clothier's shop can be built with any building material, and must be built by a dwarf with the Clothesmaking labor enabled.
To create differently sized clothing, request it to be made from the workshop as usual by adding a new task directly or through a work order. If you added a task, click on the magnifying glass icon of the task and select 'Specify size'. Then you can specify the particular race you want to make the clothing item for. Similarly for work orders you click the magnifying glass icon of the work order to select the size.
To specify the cloth sub-type of the clothing item, click the magnifying glass icon and select 'Specify cloth'.
Note that although cloth/silk backpacks and quivers exist, they cannot be made by the player.
Quirks
Although fabric made from animal products is called "wool cloth," to use wool cloth at the clothier, you must select "make clothes from yarn" in the job menu. This will still use wool cloth, not yarn thread.
See Also
Workshops bo |
Ashery · Bowyer · Carpenter · Crafts · Jeweler · Stoneworker · Mechanic · Metalsmith's forge (Magma) · Screw press · Siege workshop · Soap shop |
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Clothing and Leather bol | |
Farming bof | |
Furnaces bou | |
Other |