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User:Kami
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
None
(either you are Kami or not) | ||
Function | ||
|
Kami likes obsidian, mechanism, the color green, moss opal, green glass and magma for it´s lack of pressure. When possible, he prefers to consume dwarvern beer. He absolutely detests religion.
I`m not a native english speaker. So if you find any mistakes in spelling, grammar or the usage of words here, feel free to correct it as long you don´t change meaning or context of my opinions.
TODO
- User:Kami#Starting build
- User:Kami#Dragon defence
- User:Kami/Logic gates
- User:Kami/Pagediamonds
- User:Kami/Test
Starting build
Skills
Wood burner -> Metal crafter -> Carpenter -> Broker / Leader
- Personality: Broker / Leader / Social
- Preferences: wood / avoid problematic items or material ( Mandate#Mandates & preferences )
- Proficient Carpenter (5)
- Novice Appraiser (1)
- Novice Judge of intent (1)
- Dabbling Metal crafter (0)2
- Dabbling Wood burner (0)2
- 3 Points for Broker skills or Social skills
Weaponsmith -> Grower -> Weaponsmith
- Personality: Affinity to art and creativity
- Preferences: Stone / avoid stone not present at site
Brewer / Cook -> Armorsmith
- Proficient Brewer (5)
- Skilled Cook (4)
- Novice Armorsmith (1)1
- Dabbling Furnace operator (0)2
Miner / Stonecrafter -> Stonecrafter
- Personality: Affinity to art and creativity
- Preferences: Stone / avoid stone not present at site
- Personality: Activity
- Proficient Mechanic (5)
- Proficient Miner (5)
Animal trainer -> Wood cutter -> Axedwarf -> Armorer
- Personality: Cautiousness
- Preferences: Metal
- Proficient Wood cutter (5)
- Skilled Axedwarf (4)
- Novice Armorer (1)1
- Dabbling Animal Trainer (0)2
1 Choosen for Strange Moods
2 Activate after Embark
Dragon defence
This is the basic concept of my dragon defence. At the moment, it´s just a first concept and will be optimized and changed to match my actual fortress, soon. If anyone has an idea, feel free to tell me. It will be a good idea to add some traps here and place marksman behind fortifications one level above this place. Maybe it would be better to have only 1 way for the invaders to go, but this looks better. I think of adding automatic bridges at both sides to force invaders to run from one side to the other and vice versa. I don´t actually know if dragonfire goes through fortification, nor do I have a dragon ready at the moment. The concept will rise and fall with this. Maybe I will change the front of the dragons fortification to solid walls as a protection from bolts. Invaders could shoot standing outside in front of this construction. I´ll test it with a dog or some other animal.
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+ | + | + | + | . | . | . | ╬ | D | + | + | ╨ | . | . | + | + | + | + | ╚ | ═ | ═ | ╝ |
O | + | + | + | . | . | . | ╬ | ╬ | ╬ | ╬ | ╬ | . | . | . | + | + | + | . | . | . | O |
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http://www.dwarffortresswiki.net/index.php/Character_table | http://www.dwarffortresswiki.net/index.php/Color |