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v0.31:Windmill
This article is about an older version of DF. |
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Generates 40, 20, or 0 power, depending on wind level |
A windmill is a Template:L that provides Template:L via wind on the surface of a fortress map. The power produced by each windmill depends on your fortress location. Windmills generate power from their central tile, which can power most items like Template:L and Template:L directly underneath that tile through the floor without channeling (one exception is a Template:L, which seems to require the floor between the windmill's central axis and the axle be removed in order to receive power).
Note : as of v0.31.16 channeling seems to be needed to power a pump below, see Discussion (verify)
As with other machines, windmills freeze if the floor under them is natural ice.
For a basic overview of how the different machine parts work and work together, see Template:L.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
Related Articles |