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v0.31:Animal trap
This article is about an older version of DF. |
Animal traps are items used by a Template:L to catch Template:L. They are created at a Template:L or a Template:L by a dwarf with the trapping labor enabled.
Animal traps can be used by ordering one of your trappers to capture a live land animal in the Template:L or Template:L with q then a, or placing an order with the Template:L from from a Template:L to catch a live land animal, and can also be built by going into the build menu, and choosing m to place an animal trap anywhere. In order to catch small animals, after the trap is placed it must be baited (q to select bait type). Bait can be Template:L, Template:L, or a large Template:L (though gems are currently useless). There is a chance, depending on the Template:L of the tarp, that it will not spring fast enough to catch the vermin, causing the bait to be lost, and the trap will need to be reset and rebaited, which a trapper dwarf will automatically do on his own. According to Toady, the formula for the chance that a trap quality gives you successfully trapping a creature (as opposed to being robbed) is 50/65/75/85/95/100; this means that masterwork traps will never be robbed.
When a vermin is caught in a trap it will be brought to an animal Template:L which accepts vermin of that type by a dwarf with the animal Template:L labor enabled. You can remove a vermin from a cage (thus freeing it for re-use) by assigning it to an installed Template:L; for doing this to Template:L you should have a separate cage in a far away place, so as to reduce the chance of dwarves getting unhappy Template:Ls.
Note that though a caught vermin is treated as if it were an item, marking it for Template:L does nothing.
Currently reported bugs
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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