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v0.34:Quern
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
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This article is about an older version of DF. |
A quern is a single-square workshop used to grind certain plants into flour, sugar or dye. The process will also produce seeds from plants being milled. Unlike a millstone, the quern is powered by the dwarf using it to perform the labor. A quern must be crafted at the Mason's workshop from stone before it can be built as a workshop.
The quern may also be used to mill seeds/nuts to paste.
Ensuring the exclusive milling of certain plants (to, say, produce dye, not flour) requires a stockpile that only allows these plants and setting it to 'Give To A Pile/Workshop', as the quern provides no menu to specify what to mill. If you don't set a custom stockpile, the miller will pick the closest random plant, with the usual, occasionally surprising, definition of closest. Don't forget to set a furniture stockpile with a lot of bags to 'giving' too. See also Stockpile#Give_to_a_stockpile.2Fworkshop.
How to
Command for building: b-w-q
Bugs
- If all your rock nuts are in a stockpile, the paste-producing job will not be available. You must have at least one rock nut outside of a stockpile to initiate the job. Once the job has been initiated, the dwarf performing it can use a rock nut from the stockpile to actually perform the milling.
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Related articles |