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- 08:12, 10 August 2015 diff hist +583 DF2014 Talk:Decoration →Moved from main page: Elves striking down humans
- 22:25, 4 August 2015 diff hist +32 Thread Removed out-of-place reduntant mention of hair thread; all thread can be dyed, not just hair.
- 20:48, 31 July 2015 diff hist +69 Bin The point of the paragraph seemed to be that metal bins made with charcoal consume more wood than wooden bins.
- 20:46, 23 July 2015 diff hist +2 m DF2014 Talk:Engraving →"Floor removal reverts floor to layer" current
- 20:46, 23 July 2015 diff hist +346 DF2014 Talk:Engraving →"Floor removal reverts floor to layer"
- 20:53, 22 July 2015 diff hist +379 Faction
- 14:15, 22 July 2015 diff hist -58 Engraving →Removal: Engravers will be unhappy when "impertinent" magma defaces their floor engravings.
- 12:03, 22 July 2015 diff hist -323 DF2014 Talk:Engraving →"Floor removal reverts floor to layer": Pruned it back to something less snippy.
- 11:57, 22 July 2015 diff hist +262 Engraving Behaviour is sort-of general, but the issue is specific. Specified. Findings on ice floors (freeze-cast from an aquifer in a sandstone layer).
- 20:44, 21 July 2015 diff hist +905 DF2014 Talk:Engraving →"Floor removal reverts floor to layer": new section
- 20:02, 20 July 2015 diff hist +15 Engraving Floor is already converted to layer material by digging it out.
- 23:21, 17 July 2015 diff hist -168 Justice →Cages and Chains: give food/water has been fixed, cage imprisonment should be survivable.
- 23:13, 17 July 2015 diff hist -565 Fortress guard Update for DF2012/14 - guards haven't used weapons for beatings for years.
- 21:23, 14 July 2015 diff hist -258 Known bugs and issues Added loyalty issues when handling berserk/werebeast citizens. "Low priority of nobles' jobs" is observably fixed.
- 00:34, 12 July 2015 diff hist -1 m Kingsnake fixed typos
- 10:17, 9 July 2015 diff hist +150 Bone Reinstated/clarified bug 2540.
- 14:45, 8 July 2015 diff hist -514 Justice →Punishments: Updates for DF2014; nixed probably-fixed "beatings with weapons" bug for now.
- 13:18, 8 July 2015 diff hist -173 Tallow Disabling tallow cooking was never a "must" and there's no justification now that rendering doesn't unstack it.
- 12:56, 8 July 2015 diff hist -143 Bone →Uses for Bone: Removed references to bugs observed as fixed in DF2014.
- 01:57, 8 July 2015 diff hist -148 Bone →Bugs: removed obsolete bug; clarified refusal to collect bones from dead sentients
- 16:19, 7 July 2015 diff hist +58 Well guide water not used for animal care (there is no animal care), mentioned that roofs do nothing against freezing.
- 10:33, 28 June 2015 diff hist +410 Wood furnace several edits; coal is a valid material for building furnaces, better explanation of happy thoughts.
- 16:15, 27 June 2015 diff hist -7,209 Tantrum Attempt to update for DF2014. Most of the old article is obsolete, including tantrum spirals.
- 15:21, 27 June 2015 diff hist -107 m v0.34:Thief In DF2012, parents blithely ignore child theft. "We can always make another dozen." current
- 15:16, 27 June 2015 diff hist -57 Engraving →Removal: Floors are turned to layer material by excavating already. In DF2014, building/removing floor _normally_ changes nothing and is of no concern.
- 23:17, 19 June 2015 diff hist -374 Cave Minor cleanup, article is still messy
- 23:04, 19 June 2015 diff hist +310 Thief Update for DF 2014
- 21:30, 19 June 2015 diff hist -6 Stockpile updated some container capacities for 0.40.
- 19:01, 12 June 2015 diff hist -32 Hydra Phrasing
- 15:50, 12 June 2015 diff hist +58 Farming →Farm plots in action: Planters no longer habitually exceed proper sowing times.
- 13:02, 12 June 2015 diff hist -230 Engraving →Removal: "Material reversion" no longer an issue (everything's layer material now)
- 12:59, 12 June 2015 diff hist -10 m Storage
- 12:58, 12 June 2015 diff hist -12 Clothing Linked relevant bug report
- 06:48, 12 June 2015 diff hist +15 Armor →Quality and strange moods: changed example for something actually possible. Self-governed equipment choosing ignores artefacts.
- 06:37, 11 June 2015 diff hist +230 Siege →Goblin sieges: somewhat speculative explanation of SIEGER token, clarification welcome
- 21:16, 9 June 2015 diff hist -500 m Quern Removed legacy paragraph on an unreferenced bug that didn't exist in .34 already.
- 21:12, 9 June 2015 diff hist -327 v0.34:Quern Bug doesn't exist in 0.34.11. current
- 06:46, 8 June 2015 diff hist -213 Children →Labor: children taking part in harvesting is pretty uncommon now, but still happens.
- 06:37, 8 June 2015 diff hist -56 Dog Undo revision 219315 by 173.79.108.22 (talk) very vandalism, much revert.
- 15:06, 5 June 2015 diff hist +25 Scheduling
- 13:38, 5 June 2015 diff hist +112 Scheduling →Individual Combat Drill: update for 0.40 - inactive soldiers rarely do civilian work, recruit/peasant considerations no longer valid.
- 08:08, 4 June 2015 diff hist -93 Children Finally caught a child on a "store owned object" job, so can verify this. Removed old grower info and an irrelevant mention of lever-pulling.
- 09:14, 9 April 2015 diff hist -387 Machine component →Unusual windmill behavior examples: Explained different mill behaviours. Removed #3 and #4 due to complete pointlessness.
- 12:54, 1 March 2015 diff hist -37 m User:Larix/Adder oops current
- 12:52, 1 March 2015 diff hist +497 User:Larix/Adder Re-edit, proper credit acknowledgements
- 12:09, 1 March 2015 diff hist +135 Computing →Related user pages: changed my page link to the central listing, mentioning my own programmable computer
- 13:48, 28 February 2015 diff hist +651 DF2014 Talk:Minecart
- 13:44, 28 February 2015 diff hist +61 Minecart Undo revision 216858 by Hairy Dude (talk) Built track stops can _not_ be edited in the unmodified game, only through a DFHack option.
- 09:41, 25 February 2015 diff hist -22 m Mechanic Spikes take no mechanisms and no mechanics to _build_, only to link, and that's covered later.
- 09:32, 25 February 2015 diff hist +212 Press cake only one oil per seed/olive. Milling not required for olives.