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v0.34:Coffin
This article is about an older version of DF. |
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Burial Receptacles are containers for deceased dwarves and pets that are used to store their corpses and other remains. Somewhat confusingly, they have different names depending on the material used to build them, but thankfully they all function identically and all are produced with the Burial Receptacle option via the build menu.
Name | Materials Used |
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Coffin | Stone, Glass |
Casket | Wood |
Sarcophagus | Metal |
Usage
After the item is built, the player can access its building menu (q) to allow it to be used for burial (it defaults to No), as well as whether it should be used for citizens or pets. A burial receptacle is in use when the message, "This is the resting place of __________", is displayed, and it is possible to view its contents via the View Items in Buildings option, accessed with t.
It is important to note that the player cannot assign a burial receptacle to specific creature after they have already died. Instead, the building is automatically assigned to a dwarf/pet on a first dead, first serve basis. If the player wishes to ensure a dwarf is buried in a particular spot, then they need to create a tomb from any burial building, assigning said tomb to the dwarf in question. Remember, this can only be done while the dwarf is alive.
Technically, there is one way to get a dwarf into a particular burial receptacle - make sure that no other coffins are available for burial, and ensure that the desired dwarf is next in line for burial. If said dwarf has already been buried, simply deconstruct the coffin and a new one will be selected.
Advantages
It is not required to bury the dead; the player may also choose to build a memorial. One can even simply haul dwarven remains to a corpse stockpile or leave them to rot where they fell, though this has several serious consequences - friends and relatives of the deceased will receive unhappy thoughts if their loved ones remain unburied, miasma will be generated if corpses rot inside the fortress, and especially troubled souls may decide to come back for revenge.
Rooms |
Barracks • Bedroom • Dining room • Dormitory • Jail • Meeting hall • Memorial hall • Hospital • Office • Sculpture garden • Tomb • Zoo |
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Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Box • Bucket • Cabinet • Cage • Coffin • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Lever • Millstone • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other Buildings | |
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