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Tanner's shop
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This article was migrated from DF2014:Tanner's shop and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
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Job Requirement | |
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
A tanner's shop is used to make leather from a butchered animal skin and parchment from animal skin with milk of limev0.42.01. A tanner's shop is operated by any dwarf with the 'tanning' labor enabled. Each butchering job yields a single hide, and each unrotten hide yields one piece of leather - regardless of whether the animal is a kitten or an elephantBug:3732.
Menu
Tanner's Shop
- t Tan a hide.
- p Make parchment.
Notes
- The 'tan a hide' job is automatically triggered after the game notices that there is a skin to be tanned within a certain distance of the tanner's shop. The player can turn off this behaviour by going into the orders menu, choosing Workshop Orders, and then turning Auto tan off.
- If you have turned Auto Tan off, your manager (units, manager) can manually queue "Tan a Hide" jobs. This is also useful if for some reason Auto Tan ignores a skin.
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Ashery · Bowyer · Carpenter · Crafts · Jeweler · Stoneworker · Mechanic · Metalsmith's forge (Magma) · Screw press · Siege workshop · Soap shop |
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