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Difference between revisions of "Release information/50.02"

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{{release notes}}
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Patch 0.50.02, was released on 8 December 2022[https://store.steampowered.com/news/app/975370/view/3631620553383112422]. It was released for [[Premium version‎]] only, classic version update hasn't been finished yet.  
 
Patch 0.50.02, was released on 8 December 2022[https://store.steampowered.com/news/app/975370/view/3631620553383112422]. It was released for [[Premium version‎]] only, classic version update hasn't been finished yet.  
  

Revision as of 04:28, 20 December 2022

Patch 0.50.02, was released on 8 December 2022[1]. It was released for Premium version‎ only, classic version update hasn't been finished yet.

Developer note

Tarn here!

This is a quick release mainly to handle a widescreen crash and some menu issues there. With that stabilized, we'll be able to start properly addressing the reports and feedback we've collected for a bulkier patch next. Thanks for a wonderful launch!

Major bug fixes

  • Fixed crash from compressed menu lists (e.g. workshop assignment) on widescreen default settings
  • Changed init option for interface pixel width to be a percentage (to fix many widescreen menu issues)
  • Stopped fishing from hugely amplifying creature agitation in the wilds (zeroed general agitation level in old saves)

Graphics additions/changes

  • Improved images for planned walls, floors, and fortifications
  • Updated doors, hatches, chests, and other containers so that palettes will affect handles and other add-ons if the mods desire it, but made the default behavior consistently not palettize these add-ons
  • Missing occupied animal trap images included