v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Release information/50.05"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Undo revision 293458 by 91.107.193.1 (talk) rmv spam)
Tag: Undo
 
(5 intermediate revisions by 4 users not shown)
Line 4: Line 4:
 
:—[https://store.steampowered.com/news/app/975370/view/3625992251248624682 Tanya from Kitfox Games], January 5, 2023
 
:—[https://store.steampowered.com/news/app/975370/view/3625992251248624682 Tanya from Kitfox Games], January 5, 2023
  
Hi,
+
== Major ==
Are you still in business?
+
* Fixed save corruption caused by certain armies bringing uninitialized protocreatures instead of monsters
I found a few errors on your site.
 
Would you like me to send over a screenshot of those errors?
 
 
 
Regards
 
Joe
 
(714) 908-9255
 
  
 
== Other fixes/tweaks ==
 
== Other fixes/tweaks ==
 
* Sped up line-of-sight code
 
* Sped up line-of-sight code
 
* Bees no longer included in food count
 
* Bees no longer included in food count

Latest revision as of 08:04, 28 May 2023

We're pretty sure the army corruption was causing the majority of crashes people were experiencing, so this should hopefully help a lot of you. It was in turn causing quite a bit of stress and chaos on our end. Now, with this big slice of chaos behind us, Tarn & Putnam can turn their eyes to other improvements and fixes for the coming weeks.
Tanya from Kitfox Games, January 5, 2023

Major[edit]

  • Fixed save corruption caused by certain armies bringing uninitialized protocreatures instead of monsters

Other fixes/tweaks[edit]

  • Sped up line-of-sight code
  • Bees no longer included in food count