v50 Steam/Premium information for editors
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- 18:20, 12 March 2010 diff hist +101 m 40d:Sun berry
- 17:55, 25 July 2008 diff hist +62 m 40d:Siege engine →Safety Warning: verified, also toothpicks.
- 16:54, 16 June 2008 diff hist +208 m 40d Talk:Stymied
- 03:56, 11 June 2008 diff hist +1,493 N 40d:Matgloss token New page: Preliminary information on tokens used in the material description files, stored at raw/objects/matgloss_*.txt in the default distribution. These files begin with the filename as the othe...
- 20:39, 4 June 2008 diff hist +125 m 40d Talk:Tower-cap interesting
- 18:03, 4 June 2008 diff hist +227 m 40d Talk:Tower-cap →Natural vs carved-out ponds
- 16:43, 4 June 2008 diff hist +159 m 40d Talk:Bookkeeper →Quantum bookkeeper works while paused!
- 18:30, 2 June 2008 diff hist +185 Nm 40d Talk:Loosing New page: Yeah, normal prose style fits better than sounding like the OED. Should we go completely overboard and give pronunciation advice too? ~~~~
- 18:20, 2 June 2008 diff hist +204 N Dwarf cancels Store Item: Job item misplaced New page: This may be related to moving bins and barrels around, for instance if a bin has been taken to the depot, and a dwarf tries to store an item in it back at its original stockpile.{{verify}}...
- 18:14, 2 June 2008 diff hist +369 N Dwarf cancels task: Interrupted New page: This means that a civilian dwarf had line-of-sight to a hostile creature. It does not matter whether the creature can reach the dwarf. This message can be your first warning of a rampagin...
- 18:11, 2 June 2008 diff hist +41 m Template:Errors FAQ +1
- 18:10, 2 June 2008 diff hist +39 m 40d:Dwarf cancels task: Job item lost or destroyed another cause
- 01:44, 2 June 2008 diff hist +142 m 40d:Loosing as long as we're giving advice on English
- 16:31, 1 June 2008 diff hist +298 Nm 40d:Dwarf cancels task: Dangerous terrain New page: This most often means that a dwarf would have to walk through deep water or magma to reach the destination. In some cases a dwarf may happily wade into a pool of water to drink, o...
- 16:21, 1 June 2008 diff hist 0 m Template:Errors FAQ typos
- 02:30, 21 May 2008 diff hist +235 m 40d:Sparring but it is (mostly) / Undo revision 25588 by Marginoferror (Talk)
- 22:11, 19 May 2008 diff hist +8 m Main Page/Quote fix encoding
- 22:08, 19 May 2008 diff hist +3 m 40d:Siege →Goblins
- 04:46, 18 May 2008 diff hist +652 m 40d Talk:Door →Door Strength
- 19:53, 17 May 2008 diff hist +29 m 40d:Tilesets →Row 16 (240-255)
- 19:45, 17 May 2008 diff hist +31 m 40d:Sasquatch whoops
- 19:42, 17 May 2008 diff hist +1,538 N 40d:Sasquatch New page: {{CreatureInfo|name=Sasquatch|biome=*Savage mountain *Savage glacier *Savage tundra|symbol=S|color={{COLOR:7:0:1}} |butcher=no|bones=9|chunks=9|meat=9|fat=5|skulls=1|skin=Yes}} A '''sasqua...
- 19:35, 17 May 2008 diff hist +373 40d:Fanciful if you look at the raws...
- 18:43, 17 May 2008 diff hist +338 Nm 40d Talk:Entity token PREF tokens
- 17:52, 17 May 2008 diff hist +169 m 40d Talk:Door →Door Strength
- 15:38, 16 May 2008 diff hist +24 Nm Battleaxe Redirecting to Battle axe
- 15:37, 16 May 2008 diff hist +12 m 40d:Specific heat and if you're going to use kelvin as other than an adjective it's lowercase
- 14:02, 16 May 2008 diff hist 0 m 40d:Specific heat wot's a kelvingram?
- 18:41, 15 May 2008 diff hist +161 m 40d Talk:Cave adaptation
- 14:12, 13 May 2008 diff hist +57 m Taiga intro sentence
- 12:57, 13 May 2008 diff hist +13 m 40d:Cave swallowman templatey
- 13:55, 12 May 2008 diff hist +1,200 N 40d:Giant rat New page: {{CreatureInfo|name=Giant rat|biome=Chasm|symbol=R|color={{COLOR:0:0:1}} |bones=8|chunks=8|meat=8|fat=3|skulls=1|skin=Yes}} A '''giant rat''' is a rodent of unusual size that is occasional...
- 04:11, 12 May 2008 diff hist +21 m 40d:Kobold copyedit
- 20:58, 11 May 2008 diff hist +138 m 40d:Guard a little more info
- 14:04, 11 May 2008 diff hist +303 40d:Tower-cap →Designing a Tree Farm: redid the arithmetic entirely before i noticed the typo
- 14:18, 9 May 2008 diff hist +22 m 40d:Copper and obsidian does the same damage as steel
- 14:13, 9 May 2008 diff hist +7 m 40d:Copper i've got a wood long sword in my weapons stockpile, try again
- 13:44, 9 May 2008 diff hist +39 m 40d:Copper huh? / Undo revision 24989 by Chaos (Talk)
- 21:57, 8 May 2008 diff hist +168 m 40d:Help! My civilians keep running into combat! →"All dwarves stay inside": grr
- 21:00, 8 May 2008 diff hist +192 m 40d:Soldier →Heroes and Champions
- 19:08, 8 May 2008 diff hist +138 m 40d:Bone meal explain a bit
- 15:47, 8 May 2008 diff hist +125 m 40d:Stocks →Inventory: can never remember this
- 15:20, 8 May 2008 diff hist -1 m 40d:Crop quarry leaf stacks are worth 5 per leaf in the stack
- 01:28, 8 May 2008 diff hist -11 m 40d:Assign animal →Guard animals: certainly don't release themselves
- 01:25, 8 May 2008 diff hist +7 m 40d:Mog juice can't cook fish
- 01:23, 8 May 2008 diff hist -10 m 40d:Captured live fish fishery's's?
- 17:14, 7 May 2008 diff hist +53 m 40d:Floodgate because..
- 16:01, 7 May 2008 diff hist +413 m 40d Talk:Trading Offerings
- 04:57, 7 May 2008 diff hist +136 40d:Kennel
- 03:30, 7 May 2008 diff hist +191 m 40d Talk:Known bugs and issues →Body part overload
- 02:37, 7 May 2008 diff hist +516 m 40d Talk:Vermin double comment
- 00:39, 7 May 2008 diff hist 0 m 40d:Trapper →Caveat: still
- 00:08, 7 May 2008 diff hist -64 m 40d:Fire imp template
- 23:50, 6 May 2008 diff hist +469 m 40d Talk:Blood
- 22:56, 6 May 2008 diff hist +127 40d:Turtle difference between "raw turtle" and "turtle"
- 22:51, 6 May 2008 diff hist +388 N Extract disambig/stub
- 22:46, 6 May 2008 diff hist +140 N 40d:Mog juice stub
- 22:43, 6 May 2008 diff hist -36 40d:Captured live fish mog juice is cookable
- 20:45, 6 May 2008 diff hist +179 40d:Unicorn well, they _seem_ harmless
- 20:42, 6 May 2008 diff hist +296 m 40d Talk:Unicorn
- 18:29, 6 May 2008 diff hist +90 m 40d:Elf →Elves in Fortress Mode: elves for the ethical treatment of trees _only_
- 17:48, 6 May 2008 diff hist +230 40d:Unicorn CreatureInfo template
- 17:44, 6 May 2008 diff hist +11 m 40d:Harpy template
- 17:13, 6 May 2008 diff hist +75 m 40d:Captured creatures →Training and taming: not sure where to put this
- 14:49, 6 May 2008 diff hist +59 m 40d:Thief macaques aren't invisible and aren't called thieves by the game
- 03:45, 6 May 2008 diff hist +107 m 40d:Help! My civilians keep running into combat! →Solutions: rewrite self
- 03:29, 6 May 2008 diff hist +209 40d:Archery target minimum size (could be reworded?)
- 03:27, 6 May 2008 diff hist +321 m 40d Talk:Archery target →Distance
- 00:17, 6 May 2008 diff hist +450 40d:Help! My civilians keep running into combat! →Solutions: +castle idea
- 21:35, 5 May 2008 diff hist +149 m 40d:Help! My civilians keep running into combat! minor
- 17:45, 5 May 2008 diff hist +295 Nm 40d Talk:Sparring Miners using Mining skill
- 16:46, 5 May 2008 diff hist +1 m 40d:Beak dog bones from size
- 16:44, 5 May 2008 diff hist +31 m 40d:Cheetah copyedit; is the speed implemented in the game?
- 16:41, 5 May 2008 diff hist +12 m 40d:Cave crocodile copyedit; verify what exactly, that it eats dogs?
- 16:38, 5 May 2008 diff hist +8 m 40d:Beak dog copyedit
- 15:46, 5 May 2008 diff hist +12 m 40d:Wagon (embark) copyedit (q or t both work btw)
- 17:34, 4 May 2008 diff hist +161 40d:Activity zone →Sand Collection: stuff that's SOIL_SAND in the raws
- 19:38, 3 May 2008 diff hist +112 m 40d:Granite get your bismuth here
- 19:18, 3 May 2008 diff hist +255 m 40d Talk:Tile attributes
- 19:10, 3 May 2008 diff hist +142 40d:Tile attributes rewrite a bit
- 18:53, 3 May 2008 diff hist -79 m 40d:Tile attributes →Outside vs Inside: wrong
- 23:59, 1 May 2008 diff hist -33 m 40d:Shop post hoc propter hoc
- 23:57, 1 May 2008 diff hist -5 m 40d:Kennel like totally
- 16:42, 1 May 2008 diff hist +3 40d:Restraint this was bug 470, fixed in 0.27.169.33e
- 16:35, 1 May 2008 diff hist +47 m 40d:Wagon (embark) details
- 03:11, 30 April 2008 diff hist +624 m 40d Talk:Ore →Gold Nuggets
- 22:57, 29 April 2008 diff hist +374 m Utility Talk:Tweak →Developer page: interest
- 12:50, 27 April 2008 diff hist +61 m 40d:Metal →Alloys: and for copper
- 12:43, 27 April 2008 diff hist +451 m 40d Talk:Magma-safe →Request for Example of Use
- 19:03, 26 April 2008 diff hist +68 m 40d:Silver alloy uses
- 18:32, 26 April 2008 diff hist +38 m 40d:Metal →Alloys: note
- 18:24, 26 April 2008 diff hist +517 40d:Metal →Alloys: on maximizing value
- 18:03, 26 April 2008 diff hist +31 m 40d:Copper missed brass in main text
- 18:02, 26 April 2008 diff hist +86 m 40d:Nickel silver brass is better
- 17:57, 26 April 2008 diff hist +82 m 40d:Bismuth bronze note on values
- 17:53, 26 April 2008 diff hist +401 Nm 40d:Pewter disambig
- 18:06, 24 April 2008 diff hist +130 m 40d Talk:Region
- 17:59, 24 April 2008 diff hist +297 m 40d Talk:Fortification →Can water or magma flow through fortifications?
- 19:24, 23 April 2008 diff hist +96 m 40d Talk:Your first fortress →Office not required to meet with liaison
- 19:11, 23 April 2008 diff hist +218 m 40d:Your first fortress →Trading: on checking wagon access
- 15:01, 23 April 2008 diff hist +124 m 40d:Blacksmith material requirements
- 14:16, 23 April 2008 diff hist +319 N 40d:Thief disambig stub
- 18:49, 22 April 2008 diff hist +161 m 40d Talk:Troll →No bones?
- 18:49, 22 April 2008 diff hist -30 m 40d:Troll tweak template
- 18:47, 22 April 2008 diff hist +186 Template:CreatureInfo 40d template support for non-butcherable
- 01:47, 22 April 2008 diff hist +209 m 40d Talk:Troll →No bones?
- 17:36, 21 April 2008 diff hist 0 m 40d:Strange mood →Workshops: verified charcoal-furnace, haven't seen magma
- 17:27, 21 April 2008 diff hist +115 m 40d:Liaison I guess I should let the liaison run out into the siegers...
- 16:52, 21 April 2008 diff hist +194 m 40d:Bridge →Drawbridges and retracting bridges: reminder
- 16:35, 21 April 2008 diff hist +270 40d:Siege be a little more explicit; feel free to trim
- 16:06, 21 April 2008 diff hist +217 m 40d Talk:Troll
- 16:04, 21 April 2008 diff hist +630 40d Talk:Fortress defense →Planning for building destroyers: experimental results
- 14:55, 21 April 2008 diff hist +88 40d:Door →Door strength: example
- 22:30, 19 April 2008 diff hist +196 m 40d Talk:Strange mood →stark raving suicide
- 21:49, 19 April 2008 diff hist +23 Nm Magma men Redirecting to Magma man current
- 21:48, 19 April 2008 diff hist +194 m 40d Talk:Fortification →Can water or magma flow through fortifications?
- 21:46, 19 April 2008 diff hist +331 m 40d Talk:Justice →Unnecessary?
- 16:57, 19 April 2008 diff hist +267 m 40d Talk:Fortification →Can water or magma flow through fortifications?
- 20:38, 18 April 2008 diff hist +4 m 40d:Liaison i forgot a word
- 22:24, 17 April 2008 diff hist +770 40d:Liaison details by race; verified good thought for good meeting room
- 16:56, 17 April 2008 diff hist +388 m Utility Talk:Tweak →Freezing Tile Edit
- 23:49, 16 April 2008 diff hist +563 40d Talk:Justice →Unnecessary?
- 16:59, 15 April 2008 diff hist +363 m 40d Talk:Fortress defense Planning for building destroyers
- 06:32, 15 April 2008 diff hist -18 m 40d:Your first fortress →Trading: don't need an office -- they'll talk even while the leader is soldiering or idling in the meeting area
- 23:38, 12 April 2008 diff hist +11 m 40d:Potash made from lye too
- 17:18, 28 March 2008 diff hist +328 40d Talk:Liaison Diplomat
- 14:54, 17 March 2008 diff hist +32 m 40d:Quarry bush copyedit
- 14:20, 17 March 2008 diff hist +11 m 40d:Aquifer →Where they are found
- 08:40, 8 November 2007 diff hist +1 m 40d:Chalk tpo
- 07:16, 8 November 2007 diff hist +324 40d:Aquifer →Dealing with Aquifers
- 06:57, 8 November 2007 diff hist +189 m 40d Talk:Aquifer →Unmarked Aquifer?
- 05:43, 7 November 2007 diff hist +214 40d:Stairs →Creating Stairs: this stumped me for a while
- 05:03, 7 November 2007 diff hist +56 40d:Farming →Planting
- 01:34, 7 November 2007 diff hist +574 Nm User:Anydwarf v z enter current
- 00:42, 7 November 2007 diff hist +199 N 40d:Sheriff New page: The position of '''sheriff''' opens once the population of your fortress reaches 20. Requires: *Modest Office *Modest Quarters *Modest Dining Room *1 Chest *1 Cabinet *1 Weapon Rack *1 ...