v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 07:01, 10 April 2011 diff hist +16 m v0.31:Glacier →Starting on a Glacier: Use diagram template for ice cutting diagram, since simply indenting the text with a space doesn't give a monospaced font
- 06:44, 10 April 2011 diff hist -322 v0.31:Irrigation As of version 0.31.19, irrigation isn't really needed as much; also added a few wikilinks
- 06:28, 10 April 2011 diff hist +3 v0.31:Farming →Subterranean Farming: Make it a bit clearer that you only need to muddy stone floors, not soil floors
- 03:48, 30 March 2011 diff hist +322 v0.31:Clutter →Bugs: Added bugs section, with three clutter related bugs
- 02:56, 30 March 2011 diff hist +228 v0.31:Wood →Considerations: More wikilinks; mention of ceramics and kilns; list wooden training bolts; point out that barrels can be replaced by stone pots
- 02:43, 30 March 2011 diff hist +13 v0.31:Barrel Pots can also be made from glass
- 02:37, 30 March 2011 diff hist +86 v0.31:Egg Bug 3994: Cooking with eggs produces extreme kitchen clutter
- 02:31, 30 March 2011 diff hist +144 v0.31:Shell Bug 808: processing raw turtles produces only one shell per stack
- 16:47, 10 March 2011 diff hist +155 User talk:Khym Chanur
- 05:52, 10 March 2011 diff hist +1,650 v0.31:Raw adamantine →Location: More specific statistics on the chance and number of adamantine tubes in various sized embarks
- 05:00, 10 March 2011 diff hist -67 v0.31:Starting build →Which skills do I need, really?: Carpentry correct (pots made from stone can be used instead of barrels)
- 04:40, 10 March 2011 diff hist +25 v0.31:Brewer Water-tight pots can be used for brewing, as well as barrels
- 04:37, 10 March 2011 diff hist +113 v0.31:Barrel Pots can be used instead of barrels
- 04:34, 10 March 2011 diff hist +444 N v0.31:Large pot Start of pot page
- 04:26, 10 March 2011 diff hist +58 v0.31:Stone crafter Can also make jugs, pots, hives and nest boxes as of 0.31.19
- 04:23, 10 March 2011 diff hist +63 v0.31:Jug Jugs can be made of ceramic or stone
- 02:26, 10 March 2011 diff hist -671 v0.31:Baron Baron appointing bug has been fixed
- 02:20, 10 March 2011 diff hist +15 m v0.31:Wound →Function loss: Wiki link
- 01:52, 10 March 2011 diff hist +11 m v0.31:Trading →Currently Bugged: Bug 66 link
- 01:41, 10 March 2011 diff hist +326 v0.31:Social skill Social skills of starting dwarfs select expedition leader, who becomes mayor, who gives out mandates
- 01:36, 10 March 2011 diff hist +193 v0.31:Mandate →Mandates & preferences: Expedition leader becomes mayor, and player can choose leader via social skills
- 01:16, 10 March 2011 diff hist +166 v0.31:Bar →Bar unit weirdness: Bug 130: Only needs one metal bar to forge anything, regardless of size
- 23:32, 9 March 2011 diff hist +484 v0.31:Starting build Carpentry can be used to make bins and barrels; don't give social skills to dwarfs with preferences for adamantine
- 10:43, 9 March 2011 diff hist +4 m v0.31:Fish
- 19:56, 20 November 2010 diff hist +409 Dwarf Fortress Wiki talk:Improvement Drive Search: Exclude 40d/23 pages by default
- 19:47, 20 November 2010 diff hist +110 v0.31:Plant token →Growing Tokens: UNDERGROUND_DEPTH: dwarf civs only export level one stuff
- 19:45, 20 November 2010 diff hist +110 v0.31:Creature token →U: UNDERGROUND_DEPTH: dwarf civs only export level one stuff
- 18:22, 20 November 2010 diff hist +565 v0.31:Murky pool Thawing and drowing
- 18:21, 20 November 2010 diff hist +564 v0.31:Ice Thawing and drowing
- 18:09, 20 November 2010 diff hist +56 v0.31:Trading →Currently Bugged: Caravans show up very late in the season
- 04:06, 20 November 2010 diff hist +324 v0.31:Cheese Availablitiy of dwarven cheese; purring maggot milking bugs
- 04:01, 20 November 2010 diff hist +537 v0.31:Caverns Embark/caravans only gives stuff found in first cavern level
- 03:25, 20 November 2010 diff hist +250 v0.31:Fish The vermin you can see aren't related to the ones you can catch
- 03:07, 20 November 2010 diff hist -10 m v0.31:Fuel →The two sub-types of fuel: Fixed indentation
- 00:38, 20 November 2010 diff hist +160 v0.31:Armorsmith Bug: some pieces of armor should require more than one bar, but don't
- 00:35, 20 November 2010 diff hist +295 v0.31:Bar Bar unit weirdness
- 00:27, 20 November 2010 diff hist +159 v0.31:Blacksmith Bug: only one bar ever used to make an item
- 11:28, 19 November 2010 diff hist +162 v0.31:Purring maggot Purring maggot milking bugs
- 11:26, 19 November 2010 diff hist +155 v0.31:Milk Purring maggot milking bugs
- 11:04, 19 November 2010 diff hist +675 v0.31:Stack Can't combine stacks together
- 10:34, 19 November 2010 diff hist +182 v0.31:Kennel Wild animals can't be tamed with bought food
- 10:34, 19 November 2010 diff hist +192 v0.31:Animal trainer Wild animals can't be tamed with bought food
- 03:36, 19 November 2010 diff hist +142 v0.31:Animal trap More explicit instructions on baiting; baiting bug
- 01:48, 19 November 2010 diff hist 0 m v0.31:Vermin Fixed link
- 01:48, 19 November 2010 diff hist +164 v0.31:Vermin Some vermin are hateable
- 00:54, 19 November 2010 diff hist +133 v0.31:Restraint Animals on restraints can breed, unlike animals in cages
- 00:45, 19 November 2010 diff hist +238 v0.31 Talk:Embark →Less soil doesn't mean more stone and minerals.
- 21:45, 18 November 2010 diff hist +255 v0.31:Embark →Picking the Right Location: Also, less soil layers
- 21:44, 18 November 2010 diff hist +25 N v0.31:Coal Redirect
- 19:55, 18 November 2010 diff hist +35 v0.31:Window Can't make gem windows from large gems
- 19:54, 18 November 2010 diff hist +33 v0.31:Gem cutter Cut gems can be made into gem windows
- 19:53, 18 November 2010 diff hist +298 v0.31:Glass Can't make raw glass into glass items, need sand as the raw material
- 17:40, 18 November 2010 diff hist +273 v0.31:Sparring Optimal squad sizes for sparring
- 17:15, 18 November 2010 diff hist +147 v0.31:Concentration Might imrpove learning via demonstrations
- 18:22, 17 November 2010 diff hist -6 m v0.31:Tantrum Lessen section indentation
- 18:20, 17 November 2010 diff hist +137 v0.31:Tantrum Links to "keeping your dwarves happy"
- 18:13, 17 November 2010 diff hist +330 v0.31:Thought More informative intro paragraph
- 18:12, 17 November 2010 diff hist -33 m v0.31:Keeping your dwarves happy Fixed timestamp
- 18:12, 17 November 2010 diff hist +2,509 N v0.31:Keeping your dwarves happy List of tips for keeping your dwarves happy
- 18:09, 17 November 2010 diff hist +26 N v0.31:Dwarven Adjective redirect
- 18:09, 17 November 2010 diff hist +24 N v0.31:Elven Adjective redirect
- 18:04, 17 November 2010 diff hist +13 v0.31:Door
- 16:59, 17 November 2010 diff hist -33 m v0.31:Night creature Fixed timestamp
- 16:59, 17 November 2010 diff hist +613 N v0.31:Night creature An initial stab at the article
- 16:58, 17 November 2010 diff hist +29 N v0.31:Bogeymen Plural redirect
- 11:53, 16 November 2010 diff hist +123 v0.31:Engraving Engravings don't give happy thoughts, unlike furniture
- 11:50, 16 November 2010 diff hist +82 m v0.31:Caverns →Methods of Exploration: Links
- 11:48, 16 November 2010 diff hist +20 v0.31:Preferences →Value Considerations: Preferences also effect perceived value of furniture
- 11:41, 16 November 2010 diff hist +54 v0.31:Caverns →When should I start exploring?: Links, mention of GCS
- 09:09, 16 November 2010 diff hist +356 v0.31:Trading How to stop elves from brining cloth
- 09:50, 15 November 2010 diff hist +44 v0.31:Tantrum Added categories "Thoughts" and "Dwarves"
- 09:47, 15 November 2010 diff hist +6 v0.31:Thought →Happy Thoughts: Make it clear you have to walk right nex to an object to admire it
- 08:27, 15 November 2010 diff hist +63 m v0.31:Activity zone →Meeting Area: Wiki-links
- 08:25, 15 November 2010 diff hist +159 v0.31:Cave adaptation →Prevention: Roofing over above ground area to block rain
- 05:19, 15 November 2010 diff hist +159 v0.31:Trade depot Building an elevated depot on top of constructed floors/walls
- 05:17, 15 November 2010 diff hist +273 v0.31:Wall →Construction: Inverted pyramids; building walls on top of walls
- 02:41, 15 November 2010 diff hist +615 v0.31:Legendary artifact Using artifacts to increase room value and generate happy thoughts
- 02:28, 15 November 2010 diff hist +772 v0.31:Room →Quality: More detail
- 02:04, 15 November 2010 diff hist +47 v0.31:Window Happy thoughts come from any windows; prefered materials makes it better
- 01:51, 15 November 2010 diff hist -9 v0.31:Thought →Happy Thoughts: Have to pass next to or over furniture to admire it
- 01:49, 15 November 2010 diff hist +24 v0.31:Furniture Gem windows seem to count as furniture
- 20:59, 14 November 2010 diff hist +2 Template:Noble Missed furniture, too
- 20:58, 14 November 2010 diff hist +10 Template:Noble Missed a few
- 20:50, 14 November 2010 diff hist +8 Template:Noble Oop,s should have used {{L|}} instead of ordinary links
- 20:26, 14 November 2010 diff hist +25 Template:Noble Added some wiki links to the template
- 19:44, 14 November 2010 diff hist +44 v0.31:Danger room Added military category
- 17:34, 14 November 2010 diff hist +30 v0.31:Adventure mode quick start Added adventurer mode category
- 17:31, 14 November 2010 diff hist -102 v0.31:Cave v0.31.17 adventurer mode update
- 17:29, 14 November 2010 diff hist +31 v0.31:Adventurer mode Added adventurer mode category
- 17:19, 14 November 2010 diff hist +557 v0.31:Adventurer mode Tips/FAQ section: how to move past NPCs; how to find caves
- 17:05, 14 November 2010 diff hist +97 v0.31:Adventure mode quick reference You can move past NPCs in your way by crawling
- 17:01, 14 November 2010 diff hist -94 m v0.31:Adventurer mode Removed TST templates
- 16:55, 14 November 2010 diff hist +15,615 v0.31:Adventurer mode Copied intro and "Your first adventure" from 40d article, and adapted them
- 01:05, 14 November 2010 diff hist +29 N Bogeymen Plural redirect
- 00:48, 14 November 2010 diff hist -3,071 v0.31:Adventurer mode Moved "quick start" section to its own page
- 00:47, 14 November 2010 diff hist +3,238 N v0.31:Adventure mode quick start Moved "quick start" section to its own page
- 22:36, 13 November 2010 diff hist +124 v0.31:Bogeyman How to avoid
- 22:05, 13 November 2010 diff hist +915 v0.31:Adventurer mode Improves shopping section
- 21:34, 13 November 2010 diff hist 0 m v0.31:Adventurer mode Moved selling section to right after trading section
- 07:03, 13 November 2010 diff hist +18 m v0.31:Adventurer mode Made changes section for 40d and 0.31.17 sub-sections
- 06:59, 13 November 2010 diff hist +1,652 v0.31:Adventurer mode Changes is 0.31.17
- 09:05, 13 April 2010 diff hist +385 v0.31:Caverns →Methods of Exploration: "Digging and walling" method
- 11:53, 3 April 2010 diff hist +402 v0.31:Release information →Behind the scenes: announcements.txt: controlling which announcements pause and/or recenter
- 11:48, 3 April 2010 diff hist +796 v0.31:Announcement Combat messages going into reports; announcements.txt
- 16:46, 28 January 2010 diff hist +69 40d:Horn silver Horn silver is an ore, not a special type of silver nugget
- 16:42, 28 January 2010 diff hist +408 40d:Granite Added gem lists
- 09:38, 13 January 2010 diff hist 0 40d:Gear assembly Key is "g", not "a"
- 19:09, 12 January 2010 diff hist +540 40d:Mandate →Export Bans: bug91
- 01:10, 4 January 2010 diff hist +347 40d:Crop "Wetland (Dry)" clarification for bloated tubers
- 05:20, 31 December 2009 diff hist +57 40d:Magma-safe Pumps are (mostly) resistant to magma
- 17:17, 22 December 2009 diff hist +284 40d:Mega construction →Expanding out: Can't build walls on constructed floors, so build them on thin air
- 22:20, 21 December 2009 diff hist +188 40d:Ore Cinnabar and coblatite look like ores, but aren't
- 00:08, 19 December 2009 diff hist +440 40d:Magma glass furnace A single glass furnace can't produce glass while a "gather sand" task is still active
- 00:06, 19 December 2009 diff hist +439 m 40d:Glass industry A single glass furnace can't produce glass while a "gather sand" task is still active
- 23:59, 18 December 2009 diff hist +440 40d:Glass furnace A single glass furnace can't produce glass while a "gather sand" task is still active
- 23:56, 18 December 2009 diff hist +491 40d:Sand →Glass: A single glass furnace can't produce glass while a "gather sand" task is still active
- 11:42, 12 December 2009 diff hist +76 40d:Trading Distance needed frome edge of map
- 06:58, 12 December 2009 diff hist +1,507 40d:Quickstart guide cutting trees; warm stone and magma;
- 02:58, 11 December 2009 diff hist +403 40d:Quickstart guide How to find the workshop; designating stairs
- 06:35, 10 December 2009 diff hist +5,866 40d:Advanced world generation Copied information (and some entire paragraphs of text) from forum postings
- 05:18, 10 December 2009 diff hist +8 m 40d:Tundra Wikilinks
- 04:06, 10 December 2009 diff hist +75 40d:Embark Links to world generation
- 04:02, 10 December 2009 diff hist +20 N Embarkment REDIRECT: embarkment -> embark current
- 03:52, 10 December 2009 diff hist +1,399 40d:World generation Update to current list of default parameter sets; Linux shell script for automated world gen
- 03:47, 10 December 2009 diff hist +144 Command line Mention of the Linux shell, external links about DOS prompt and shell
- 06:45, 7 May 2009 diff hist +4 m 40d:Soil Wiki-link
- 06:12, 7 May 2009 diff hist +58 m 40d:Soil Wiki-links