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  • ...year after a fort's settlement. You can also fight the Automatons and the Fortress Defense civs. On the other hand, you can trade with goblins, Frost giants, ...using the Raiders' Drydock. The orcs have access to all the vanilla Dwarf Fortress buildings and a few Masterwork buildings too.
    3 KB (536 words) - 00:02, 9 April 2014

Page text matches

  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. ...h civilizations which you can choose to be the parent civilization of your fortress. You can select your civilization at the site selection screen. Different c
    11 KB (1,852 words) - 16:34, 23 May 2013
  • ...year after a fort's settlement. You can also fight the Automatons and the Fortress Defense civs. On the other hand, you can trade with goblins, Frost giants, ...using the Raiders' Drydock. The orcs have access to all the vanilla Dwarf Fortress buildings and a few Masterwork buildings too.
    3 KB (536 words) - 00:02, 9 April 2014
  • [[Orc Fortress]] is a mode of the Masterwork mod. Orcs are powerful warriors, but they wi If you are an experienced Dwarf Fortress player, this guide will hopefully tell you all you need to know to get star
    13 KB (2,247 words) - 03:35, 25 April 2016
  • [CREATURE:ORC] [NAME:orc:orcs:orc]
    15 KB (1,821 words) - 16:51, 16 June 2013
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. ...nd military roles for your orcs is an important part of a smoothly running fortress.
    6 KB (1,016 words) - 17:07, 6 May 2013
  • ...ms, but I'm quite giddy about being able to make an aesthetically pleasing fortress in the middle of an ore vein finally. ...s with lines on them or when I make them have the funky little symbols. My fortress is quite young, but I heard that the engraver can just use his imagination
    15 KB (2,401 words) - 17:27, 27 October 2010
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. ==Orc Fortress Items==
    8 KB (1,173 words) - 06:09, 6 May 2013
  • :: [OFFSPRING:ORC:HALFORC:1:1:270:1] ...impregnated by male orcs, who will cause the human female to produce half-orc offspring of random gender. See also IMPOTENT tag for unwillingness to mat
    34 KB (5,466 words) - 14:03, 9 August 2014
  • ...wounding my expedition leader/carpenter, somehow became my most successful fortress yet? --[[User:Smartmo|Smartmo]] 01:49, 1 May 2009 (UTC) Why is "[Building] an elaborate construct to fill a fortress of 80+ dwarves with water" with no survivors harder than you'd think? --[[U
    3 KB (481 words) - 07:58, 4 June 2009
  • ...: bold;">[[cv:Main Page|Click here to view the main page for vanilla Dwarf Fortress]]</p> ...lection of [[cv:utilities|utilities]] and two playable race plugins ([[Orc Fortress]] and [[Kobold Camp]]). As of v6.0, it's also possible to play as Gnomes, W
    4 KB (609 words) - 02:37, 18 April 2019
  • ..., although over time, individuals of other races can join them. In [[dwarf fortress mode]], only [[dwarven]] civilizations are currently playable by default; t To start an (''unmodded'') game in fortress mode, there must be one or more dwarven civilizations; by default, the [[Ad
    11 KB (1,773 words) - 00:20, 25 January 2023
  • ..., although over time, individuals of other races can join them. In [[dwarf fortress mode]], only [[dwarven]] civilizations are currently playable by default; t To start an (''unmodded'') game in fortress mode, there must be one or more dwarven civilizations; by default, the [[Ad
    12 KB (1,870 words) - 03:19, 24 April 2024
  • ...hand, a military outfitted with Keen goes through goblins, orcs (Note: Not orc mod-based), and many other more primitive civs. *Armed and armored like goblins. Game will generate a random number of Orc/Goblin civilizations
    26 KB (4,423 words) - 20:49, 23 June 2017
  • Orc tribes can obtain by trade blueprints for the [[Ashland Glassblower]], whic Includes both Masterwork Dwarf Fortress and [[Orc Fortress]] materials.
    12 KB (1,497 words) - 10:51, 7 September 2020
  • *[HAMMERMAN_NAME:hammerorc:hammerorcs]--->[HAMMERMAN_NAME:Orc Lasher:Orc Lashers] ...Orcs wield their appropriate weapons when the player is playing AS them in fortress mode. It'll probaby end up in modifying something that's hard coded, unless
    4 KB (690 words) - 03:47, 27 May 2009
  • =Orc Fortress= In [[Orc Fortress]] the totem ''[[cv:item|item]]'' can be sold for 500 [[rusty iron]] [[cv:co
    480 bytes (70 words) - 20:03, 12 June 2013
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod. Orcs can use most all of the workshops from vanilla Dwarf Fortress. For the most part we won't go into too much detail as there's not too much
    12 KB (1,838 words) - 12:51, 16 October 2013
  • ==Orc fortress== Any thoughts on if/how info on their orc fortress information should be provided?
    187 bytes (25 words) - 19:49, 12 June 2013
  • ...cific category. I've just been putting "This article relates to the [[Orc Fortress]] game mode." at the top. -- [[User:Smakemupagus|Smakemupagus]] ([[User tal
    598 bytes (96 words) - 23:18, 14 April 2013
  • =Dwarf Fortress Talk= Dwarf Fortress Talk is the official podcast of Dwarf Fortress, hosted by [[Toady One]], [[Capntastic]], and [[Rainseeker]].
    12 KB (2,036 words) - 20:52, 2 March 2012
  • Here comes Supernerd... the coolest and greatest editor ever on [[Dwarf Fortress Wiki]]. --[[User:Supernerd|Supernerd]] ([[User talk:Supernerd|talk]]) 10:47 ...ome namespaces already, like [[Special:Random/Masterwork]] on [[Masterwork:Orc]], so a fourth "random" link on that sidebar could add some clutter. I woul
    106 KB (16,866 words) - 21:23, 6 May 2024
  • * Only in Dwarf Fortress would you try to catch a mermaid to butcher her and make trophies out of he :Do not want. That's like every fortress ever? There is nothing surprising, interesting, or amusing about this quot
    25 KB (4,178 words) - 02:45, 27 June 2014
  • ...goblin town. So, I did and they were all friendly! I've been playing the orc mod so maybe if I changed the speak/nospeak tag I could get them to be host ...the floor under them as well, dropping tons of baddies directly inside my fortress! Oh, what fun!
    7 KB (1,206 words) - 17:50, 18 April 2011
  • ...t the goblins have to have access to them somewhere. For instance, in the Orc mod, Orcs will come riding war elephants, but only if War elephants exist s ...ctor, but has suffered grave wounds and bleeds to death on his way to your fortress. Was that an easy battle? Yes and no. Could the recruit have killed the Tro
    5 KB (849 words) - 07:59, 2 May 2015
  • ...enerate the DF2012 raw pages (the format you mentioned on [[User talk:J. d'Orc]])? I was thinking of making similar files for Masterwork pages, and I want ...rror Your IP address is listed as an open proxy in the DNSBL used by Dwarf Fortress Wiki. You cannot create an account (76.185.119.161)
    37 KB (6,029 words) - 22:50, 29 November 2023
  • Autumn rolls to a close and this is where my fortress is at: ...ard offscreen, which wouldn't show up anyway in 3dwarf (although if Visual Fortress would work for this map you could at least see the statue).
    14 KB (2,284 words) - 18:57, 5 November 2009
  • ...pipe, and an underground river, all on an evil biome. I also tried out the Orc mod for the first time, having never focused on my military before. I'd hop My very first fortress that I worked on from early June 2009 to probably late July or early August
    9 KB (1,653 words) - 00:23, 13 November 2010
  • ...s page to include the chain reaction of destruction that can cause a whole fortress to tear itself apart? Like when a dwarf gets mad, he destroys the carpente ...bbed off because he thought it was a good idea to run past a huge block of Orc invaders to pick up a shoe that one of them had dropped, so now the entire
    3 KB (508 words) - 00:42, 3 May 2010
  • Players will review the skill of the other players, in '''FORTRESS CONSTRUCTION''' gameplay, as follows: ...to conquer the universe, corner the market on obsidian swords, defeat the Orc mod, build the ultimate Armok temple, or whatever you set out to do.
    7 KB (1,128 words) - 20:51, 15 November 2021
  • This article relates to the [[Orc Fortress]] game mode of the [[Main Page|Masterwork]] mod.
    2 KB (229 words) - 20:37, 13 May 2013
  • It's a near total conversion of dwarf fortress, but will stick to the original theme. It will add several civilizations, c ==Orc==
    6 KB (1,051 words) - 19:51, 8 April 2010